Player Matchup

Jormungandr
Jormungandr
Pueppylu
Jormungandr
Level 8
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 6L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShockWawe92
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,324 Elo+
Solo
Cthulhu
Cthulhu
ahmedpasapileli-
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,432 Elo+
Solo
Loki
Loki
kutang_mistrz
Loki
Level 23
God Stats
2W - 3L
1,712 SR
Queue Stats
13W - 22L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
lelebee
Ratatoskr
Level 22
God Stats
2W - 4L
1,850 SR
Queue Stats
3W - 13L
1,537 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,397 Elo+

VS

Team Averages
Level 21
1,523 SR
1,525 Elo+
Camazotz
Camazotz
AwakenAkira
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 102L
1,422 Elo+
Solo
Merlin
Merlin
Cazualist
Merlin
Level 17
God Stats
12W - 5L
1,700 SR
Queue Stats
130W - 66L
1,748 Elo+
Solo
Ares
Ares
FatheredRelic56
Ares
Level 27
God Stats
3W - 3L
1,264 SR
Queue Stats
128W - 153L
1,430 Elo+
Solo
Izanami
Izanami
blade_elegant274
Izanami
Level 19
God Stats
5W - 2L
1,724 SR
Queue Stats
122W - 118L
1,602 Elo+
Solo
Neith
Neith
nocktaa
Neith
Level 26
God Stats
67W - 84L
1,427 SR
Queue Stats
76W - 89L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pueppylu
Jormungandr
14
2 / 12 / 2
9,479
412
14,431
23,193
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ShockWawe92
Ah Muzen Cab
15
0 / 7 / 4
9,569
416
7,538
17,915
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 12 / 1
7,342
319
3,857
15,476
6,556
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
4 / 7 / 2
10,393
452
12,838
15,320
5,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
lelebee
Ratatoskr
17
10 / 7 / 2
11,426
497
19,944
20,341
8,520
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AwakenAkira
Camazotz
20
13 / 1 / 8
13,228
575
13,095
25,408
10,317
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Cazualist
Merlin
20
17 / 2 / 9
14,624
636
23,076
14,287
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
9,472
412
6,459
18,866
13,859
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 10
12,083
525
13,527
16,202
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
nocktaa
Neith
18
7 / 5 / 13
12,245
532
13,667
11,600
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
16
Kills
44
45
Deaths
16
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AwakenAkira
Camazotz
13
1
8
17
W
Merlin
Cazualist
Merlin
17
2
9
10.75
W
2
5
6
1
L
Jormungandr
Pueppylu
Jormungandr
2
12
2
0.25
L
Ah Muzen Cab
ShockWawe92
Ah Muzen Cab
0
7
4
0.29
L
0
12
1
0.04
W
5
3
10
3.33
L
4
7
2
0.71
L
Ratatoskr
lelebee
Ratatoskr
10
7
2
1.57
W
Neith
nocktaa
Neith
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,608
Damage
69,824
92,245
Taken
86,363
49,214
Mitigated
41,001
13,131
Healing
34,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AwakenAkira
Camazotz
13,095
6,123
0
15,746
25,408
10,317
2,265
5,910
19,498
0
83,596
W
Merlin
Cazualist
Merlin
23,076
2,122
225
5,409
14,287
6,365
440
3,308
10,979
102,059
0
W
6,459
323
0
2,023
18,866
13,859
323
1,680
17,186
19,887
0
L
Jormungandr
Pueppylu
Jormungandr
14,431
3,090
0
331
23,193
21,182
342
5,368
17,579
56,283
0
L
Ah Muzen Cab
ShockWawe92
Ah Muzen Cab
7,538
2,117
0
6,980
17,915
7,109
387
6,810
10,865
0
52,080
L
3,857
633
0
0
15,476
6,556
0
3,520
11,704
22,618
0
W
13,527
8,373
1,114
6,758
16,202
5,878
3,443
2,278
13,924
0
88,171
L
12,838
2,923
0
1,902
15,320
5,847
0
4,826
10,283
0
51,399
L
Ratatoskr
lelebee
Ratatoskr
19,944
7,304
412
3,506
20,341
8,520
1,461
7,846
12,279
0
73,763
W
Neith
nocktaa
Neith
13,667
6,052
0
3,489
11,600
4,582
3,872
5,112
6,488
0
65,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
61,652
388
Minions Killed
619
0
Camps Cleared
0
1,882,466
Distance Traveled
2,025,734
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,228
575
158
7
0
455,236
0
W
Merlin
14,624
636
173
8
0
430,013
1
W
Ares
9,472
412
20
1
0
358,549
0
L
Jormungandr
9,479
412
83
4
0
335,301
5
L
Ah Muzen Cab
9,569
416
88
4
0
363,199
0
L
Cthulhu
7,342
319
32
1
0
352,640
4
W
Izanami
12,083
525
164
7
0
402,659
1
L
Loki
10,393
452
68
3
0
407,778
0
L
Ratatoskr
11,426
497
117
5
0
423,548
0
W
Neith
12,245
532
104
5
0
379,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role