Player Matchup

Neith
Neith
CorvusBennetti
Neith
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 39L
1,487 Elo+
Party 1
Khepri
Khepri
I Big Turtle I
Khepri
Level 123
God Stats
5W - 2L
1,742 SR
Queue Stats
103W - 118L
1,433 Elo+
Party 1
Hera
Hera
IiI Chipmunk
Hera
Level 16
God Stats
12W - 7L
1,624 SR
Queue Stats
13W - 11L
1,507 Elo+
Party 1
Team Averages
Level 81
1,622 SR
1,476 Elo+

VS

Team Averages
Level 60
1,448 SR
1,474 Elo+
Ah Puch
Ah Puch
EvilGummiBear98
Ah Puch
Level 29
God Stats
11W - 12L
1,661 SR
Queue Stats
15W - 25L
1,435 Elo+
Party 2
Ullr
Ullr
Toxicwelder
Ullr
Level 29
God Stats
5W - 7L
1,331 SR
Queue Stats
307W - 345L
1,395 Elo+
Solo
Rama
Rama
tiger_hoods1215
Rama
Level 121
God Stats
4W - 6L
1,353 SR
Queue Stats
48W - 47L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 3
14,054
740
19,416
13,814
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 2 / 9
13,280
699
7,784
17,768
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 3 / 12
11,269
593
6,681
7,618
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
11,532
607
14,584
11,454
4,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 7
10,744
565
5,638
13,888
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 7 / 3
11,847
624
11,748
17,923
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
8
8
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
3
4
4
1.25
W
4
2
9
4.25
W
0
3
12
2
L
0
4
7
0.88
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
31,970
39,200
Taken
43,265
31,116
Mitigated
15,436
7,001
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,416
8,376
0
3,368
13,814
6,028
2,084
4,376
9,438
0
79,637
L
14,584
716
957
3,782
11,454
4,763
0
6,374
5,080
59,205
0
W
7,784
64
0
1,945
17,768
22,039
539
6,251
11,517
25,139
0
W
6,681
825
0
1,688
7,618
3,049
422
3,983
3,635
38,421
0
L
5,638
2,071
0
1,362
13,888
4,954
1,244
4,910
8,978
0
40,216
L
11,748
8,833
0
344
17,923
5,719
540
3,205
14,718
0
66,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
34,123
207
Minions Killed
204
0
Camps Cleared
0
986,638
Distance Traveled
878,858
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,054
740
119
6
0
342,809
2
L
Ah Puch
11,532
607
94
5
0
312,038
0
W
Khepri
13,280
699
36
2
0
326,671
2
W
Hera
11,269
593
52
3
0
317,158
1
L
Ullr
10,744
565
53
3
0
291,203
1
L
Rama
11,847
624
57
3
0
275,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role