Player Matchup

Fenrir
Fenrir
ChaosxAssassin24
Fenrir
Level 126
God Stats
17W - 8L
1,636 SR
Queue Stats
201W - 38L
1,832 Elo+
Party 2
Sylvanus
Sylvanus
LeafySign840380
Sylvanus
Level 26
God Stats
28W - 1L
2,178 SR
Queue Stats
216W - 33L
1,970 Elo+
Party 2
Neith
Neith
oddak-
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 8L
2,068 Elo+
Party 2
Team Averages
Level 54
1,771 SR
1,957 Elo+

VS

Team Averages
Level 103
1,592 SR
1,580 Elo+
Sobek
Sobek
DragoonXLiger
Sobek
Level 159
God Stats
0W - 1L
1,777 SR
Queue Stats
16W - 11L
1,734 Elo+
Party 1
Thanatos
Thanatos
Gaiaaaaaaa
Thanatos
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
49W - 17L
1,248 Elo+
Party 1
Anubis
Anubis
MOON SAND EOC
Anubis
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
504W - 406L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 11 / 9
12,163
715
12,599
18,485
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
15
1 / 3 / 14
12,281
722
10,402
20,435
22,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
oddak-
Neith
17
12 / 4 / 5
13,994
823
21,773
16,011
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
11,600
682
12,152
19,824
26,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Gaiaaaaaaa
Thanatos
15
11 / 10 / 6
13,059
768
17,609
20,525
11,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 9
10,824
637
11,082
12,842
6,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
17
Kills
18
18
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
11
9
0.77
L
5
2
10
5
L
Thanatos
Gaiaaaaaaa
Thanatos
11
10
6
1.4
W
Sylvanus
1
3
14
2.67
L
2
5
9
1.3
W
Neith
oddak-
Neith
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
40,843
54,931
Taken
53,191
45,344
Mitigated
44,561
22,492
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,599
3,956
0
2,901
18,485
13,639
614
7,182
11,029
0
28,932
L
12,152
571
0
7,536
19,824
26,435
118
3,721
15,853
29,332
0
L
Thanatos
Gaiaaaaaaa
Thanatos
17,609
7,228
0
8,179
20,525
11,339
581
3,763
16,512
0
44,590
W
Sylvanus
10,402
2,235
4,518
9,688
20,435
22,694
548
9,884
10,151
21,607
0
L
11,082
569
0
5,747
12,842
6,787
744
2,957
9,710
64,321
0
W
Neith
oddak-
Neith
21,773
12,017
0
5,385
16,011
9,011
2,072
5,443
10,304
0
91,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
35,483
137
Minions Killed
161
0
Camps Cleared
0
888,081
Distance Traveled
895,548
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,163
715
23
1
0
295,014
3
L
Sobek
11,600
682
20
1
0
337,754
5
L
Thanatos
13,059
768
47
3
0
286,421
1
W
Sylvanus
12,281
722
12
1
0
293,799
5
L
Anubis
10,824
637
94
6
0
271,373
2
W
Neith
13,994
823
102
6
0
299,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role