Player Matchup

Sylvanus
Sylvanus
Iceblzzrd
Sylvanus
Level 29
God Stats
6W - 1L
1,826 SR
Queue Stats
43W - 29L
1,615 Elo+
Solo
Janus
Janus
Lycanoid
Janus
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,563 Elo+
Solo
Danzaburou
Danzaburou
PoppingVeinZ
Danzaburou
Level 28
God Stats
17W - 12L
1,500 SR
Queue Stats
196W - 194L
1,561 Elo+
Solo
Set
Set
SeamanDemon11
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,684 Elo+
Party 2
Nike
Nike
honeycafe
Nike
Level 28
God Stats
64W - 61L
1,520 SR
Queue Stats
99W - 111L
1,515 Elo+
Party 2
Team Averages
Level 21
1,569 SR
1,588 Elo+

VS

Team Averages
Level 19
1,666 SR
1,611 Elo+
Chaac
Chaac
KingPhrosty
Chaac
Level 21
God Stats
6W - 7L
1,773 SR
Queue Stats
36W - 27L
1,679 Elo+
Party 1
Mercury
Mercury
KrypteinSoul
Mercury
Level 29
God Stats
5W - 2L
1,790 SR
Queue Stats
71W - 61L
1,664 Elo+
Solo
Bellona
Bellona
Sil3nthope
Bellona
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 23L
1,716 Elo+
Party 1
Artemis
Artemis
soda10x
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
trainsim2020
Ares
Level 3
God Stats
2W - 1L
1,765 SR
Queue Stats
2W - 2L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iceblzzrd
Sylvanus
13
4 / 3 / 21
9,665
569
6,869
14,049
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Lycanoid
Janus
15
5 / 4 / 10
9,567
563
9,840
10,565
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PoppingVeinZ
Danzaburou
18
12 / 2 / 9
11,942
702
14,517
9,672
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 6
10,390
611
6,913
11,870
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
14
9 / 2 / 9
9,308
548
12,790
10,641
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,375
434
7,144
14,565
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
KrypteinSoul
Mercury
17
9 / 3 / 2
10,697
629
13,989
11,638
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Sil3nthope
Bellona
10
0 / 4 / 3
6,216
366
5,303
13,374
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
soda10x
Artemis
10
1 / 11 / 1
6,564
386
4,446
11,011
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 3
6,938
408
5,300
16,273
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
35
Kills
13
13
Deaths
35
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Iceblzzrd
Sylvanus
4
3
21
4.83
L
2
9
3
0.39
L
Mercury
KrypteinSoul
Mercury
9
3
2
3.33
W
Janus
Lycanoid
Janus
5
4
10
2.5
W
Danzaburou
PoppingVeinZ
Danzaburou
12
2
9
8.25
W
5
2
6
4
L
Bellona
Sil3nthope
Bellona
0
4
3
0.38
W
Nike
9
2
9
6.75
L
Artemis
soda10x
Artemis
1
11
1
0.14
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
36,182
56,797
Taken
66,861
36,609
Mitigated
35,900
18,002
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Iceblzzrd
Sylvanus
6,869
2,622
2,552
3,600
14,049
10,864
1,613
1,689
12,360
18,813
0
L
7,144
2,283
0
2,607
14,565
6,572
0
4,269
10,051
0
22,800
L
Mercury
KrypteinSoul
Mercury
13,989
8,106
0
3,937
11,638
5,369
0
1,395
10,201
0
80,173
W
Janus
Lycanoid
Janus
9,840
1,874
0
1,316
10,565
3,709
706
1,267
9,298
56,841
0
W
Danzaburou
PoppingVeinZ
Danzaburou
14,517
7,133
0
4,264
9,672
5,635
6,217
237
9,435
0
86,409
W
6,913
3,573
0
3,842
11,870
6,099
1,654
1,339
10,531
0
69,014
L
Bellona
Sil3nthope
Bellona
5,303
985
0
3,472
13,374
8,836
204
2,511
10,421
82
19,986
W
Nike
12,790
2,203
0
2,428
10,641
10,302
2,121
805
9,836
0
36,833
L
Artemis
soda10x
Artemis
4,446
2,391
0
400
11,011
3,110
0
3,245
7,604
0
26,643
L
5,300
817
0
945
16,273
12,013
183
4,785
11,151
16,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
37,790
424
Minions Killed
282
0
Camps Cleared
0
1,544,418
Distance Traveled
1,422,668
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,665
569
17
1
0
267,642
0
L
Chaac
7,375
434
40
2
0
288,514
0
L
Mercury
10,697
629
134
8
0
360,309
0
W
Janus
9,567
563
94
6
0
316,649
0
W
Danzaburou
11,942
702
127
7
0
298,292
1
W
Set
10,390
611
126
7
0
355,811
5
L
Bellona
6,216
366
34
2
0
302,164
0
W
Nike
9,308
548
60
4
0
306,024
0
L
Artemis
6,564
386
52
3
0
201,406
0
L
Ares
6,938
408
22
1
0
270,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role