Player Matchup

Thanatos
Thanatos
DJMCSLICK
Thanatos
Level 25
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 1
Cerberus
Cerberus
DinosDutches
Cerberus
Level 29
God Stats
1W - 4L
1,569 SR
Queue Stats
13W - 22L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
Niall9Hostages
Jing Wei
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
SirStride
Heimdallr
Level 28
God Stats
1W - 2L
1,363 SR
Queue Stats
12W - 20L
1,335 Elo+
Party 1
Team Averages
Level 31
1,415 SR
1,335 Elo+

VS

Team Averages
Level 81
1,593 SR
1,315 Elo+
Nox
Nox
Incubyte
Nox
Level 73
God Stats
2W - 2L
1,656 SR
Queue Stats
3W - 6L
1,107 Elo+
Solo
Amaterasu
Amaterasu
KingOfTheNorth75
Amaterasu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 65L
1,318 Elo+
Party 2
Ymir
Ymir
SimpDepanitom
Ymir
Level 15
God Stats
4W - 0L
1,716 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Kali
Kali
xwizzzzzzg
Kali
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 61L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJMCSLICK
Thanatos
12
1 / 9 / 0
8,312
639
2,392
8,863
4,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
DinosDutches
Cerberus
14
0 / 5 / 1
8,998
692
7,264
14,376
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
15
1 / 6 / 0
9,373
721
9,126
11,345
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SirStride
Heimdallr
13
0 / 7 / 1
8,552
658
7,093
11,773
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
11,873
913
9,358
7,367
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
17
8 / 0 / 5
11,200
862
10,545
13,458
5,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 10
11,407
877
6,753
13,045
14,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 6
11,607
893
12,316
12,094
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
27
27
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DJMCSLICK
Thanatos
1
9
0
0.11
L
Cerberus
DinosDutches
Cerberus
0
5
1
0.1
W
8
0
7
11.5
W
Amaterasu
8
0
5
10.5
L
Jing Wei
1
6
0
0.17
W
4
2
10
4.5
L
Heimdallr
SirStride
Heimdallr
0
7
1
0.07
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
38,972
46,357
Taken
45,964
24,928
Mitigated
31,013
6,833
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DJMCSLICK
Thanatos
2,392
1,105
0
1,005
8,863
4,258
76
3,339
5,524
0
12,125
L
Cerberus
DinosDutches
Cerberus
7,264
263
207
3,990
14,376
11,661
111
5,012
9,364
27,522
0
W
9,358
1,161
0
1,089
7,367
3,324
2,272
985
6,382
49,452
0
W
Amaterasu
10,545
5,439
0
6,842
13,458
5,816
3,021
3,142
10,316
0
36,020
L
Jing Wei
9,126
7,300
0
419
11,345
4,472
551
5,112
6,233
0
35,967
W
6,753
1,137
0
612
13,045
14,580
203
999
12,046
21,302
0
L
Heimdallr
SirStride
Heimdallr
7,093
2,409
0
1,212
11,773
4,537
671
2,648
9,125
0
27,115
W
12,316
6,312
269
5,912
12,094
7,293
1,399
2,832
9,262
0
44,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
46,087
179
Minions Killed
218
3
Camps Cleared
14
794,427
Distance Traveled
1,186,235
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,312
639
13
1
0
190,122
0
L
Cerberus
8,998
692
54
4
0
208,121
0
W
Nox
11,873
913
84
6
4
271,586
0
W
Amaterasu
11,200
862
52
4
3
348,038
1
L
Jing Wei
9,373
721
70
5
0
204,933
2
W
Ymir
11,407
877
25
2
0
268,934
5
L
Heimdallr
8,552
658
42
3
3
191,251
0
W
Kali
11,607
893
57
4
7
297,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role