Player Matchup

Kukulkan
Kukulkan
AZAHIN13
Kukulkan
Level 4
God Stats
7W - 6L
1,778 SR
Queue Stats
18W - 20L
1,799 Elo+
Solo
Hel
Hel
BigSnac
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,632 Elo+
Party 1
Set
Set
LittleSnac
Set
Level 4
God Stats
3W - 2L
1,689 SR
Queue Stats
5W - 2L
1,632 Elo+
Party 1
Zeus
Zeus
Mashago
Zeus
Level 114
God Stats
8W - 7L
1,684 SR
Queue Stats
19W - 25L
1,137 Elo+
Party 3
Neith
Neith
SettleKai
Neith
Level 7
God Stats
1W - 2L
1,387 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 3
Team Averages
Level 27
1,607 SR
1,527 Elo+

VS

Team Averages
Level 25
1,496 SR
1,671 Elo+
He Bo
He Bo
JSol
He Bo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 14L
1,791 Elo+
Party 2
Achilles
Achilles
TheCitrusOne
Achilles
Level 26
God Stats
15W - 6L
1,756 SR
Queue Stats
79W - 34L
1,732 Elo+
Party 2
Nike
Nike
ariellechablis
Nike
Level 28
God Stats
13W - 5L
1,227 SR
Queue Stats
137W - 128L
1,563 Elo+
Solo
Heimdallr
Heimdallr
iLikeFeesh
Heimdallr
Level 28
God Stats
3W - 2L
1,497 SR
Queue Stats
88W - 37L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
mdrblue
Nu Wa
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 105L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AZAHIN13
Kukulkan
18
3 / 11 / 9
11,823
985
13,321
17,600
8,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
18
2 / 12 / 10
11,361
947
11,209
24,622
11,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 13 / 9
11,145
929
12,498
27,836
13,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Mashago
Zeus
18
9 / 5 / 4
13,989
1,166
34,279
14,005
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SettleKai
Neith
15
0 / 3 / 4
9,501
792
1,998
9,797
3,972
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JSol
He Bo
20
14 / 9 / 18
13,926
1,161
24,222
17,117
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TheCitrusOne
Achilles
20
12 / 2 / 21
14,067
1,172
18,072
13,189
18,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 17
11,743
979
13,299
22,760
16,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
iLikeFeesh
Heimdallr
20
12 / 0 / 24
15,234
1,270
19,757
13,435
5,416
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
mdrblue
Nu Wa
19
2 / 2 / 21
11,483
957
14,605
11,046
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
145
16
Kills
44
44
Deaths
16
36
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AZAHIN13
Kukulkan
3
11
9
0.68
L
Hel
2
12
10
0.58
W
He Bo
JSol
He Bo
14
9
18
2.56
L
2
13
9
0.5
L
Zeus
Mashago
Zeus
9
5
4
2.2
L
Neith
SettleKai
Neith
0
3
4
0.67
W
Achilles
TheCitrusOne
Achilles
12
2
21
11.25
W
4
3
17
4.17
W
Heimdallr
iLikeFeesh
Heimdallr
12
0
24
24
W
Nu Wa
mdrblue
Nu Wa
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,305
Damage
89,955
93,860
Taken
77,547
43,077
Mitigated
49,946
11,257
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AZAHIN13
Kukulkan
13,321
2,528
0
485
17,600
8,272
0
6,889
10,414
36,499
0
L
Hel
11,209
2,913
4,944
4,064
24,622
11,462
0
9,579
14,385
26,451
0
W
He Bo
JSol
He Bo
24,222
2,297
0
2,299
17,117
6,056
0
12,711
4,078
33,392
0
L
12,498
5,519
0
456
27,836
13,725
0
11,441
15,918
0
30,030
L
Zeus
Mashago
Zeus
34,279
970
0
745
14,005
5,646
0
6,286
7,454
88,356
0
L
Neith
SettleKai
Neith
1,998
650
0
563
9,797
3,972
0
4,154
5,414
0
6,581
W
Achilles
TheCitrusOne
Achilles
18,072
2,946
0
2,032
13,189
18,395
0
9,689
3,239
954
24,580
W
13,299
1,330
0
250
22,760
16,560
0
16,734
5,782
0
19,642
W
Heimdallr
iLikeFeesh
Heimdallr
19,757
12,611
0
10,256
13,435
5,416
0
9,482
3,837
0
74,938
W
Nu Wa
mdrblue
Nu Wa
14,605
1,659
0
246
11,046
3,519
0
9,030
1,802
30,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
66,453
244
Minions Killed
244
7
Camps Cleared
9
982,532
Distance Traveled
1,138,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,823
985
43
4
1
234,669
0
L
Hel
11,361
947
31
3
2
209,301
1
W
He Bo
13,926
1,161
19
2
0
192,990
0
L
Set
11,145
929
31
3
0
225,476
0
L
Zeus
13,989
1,166
136
11
4
215,662
0
L
Neith
9,501
792
3
0
0
97,424
1
W
Achilles
14,067
1,172
17
1
2
237,906
0
W
Nike
11,743
979
18
2
0
262,762
0
W
Heimdallr
15,234
1,270
160
13
7
214,150
0
W
Nu Wa
11,483
957
30
3
0
230,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role