Player Matchup

Awilix
Awilix
Cavanoune
Awilix
Level 84
God Stats
2W - 3L
1,436 SR
Queue Stats
179W - 137L
1,513 Elo+
Party 2
Scylla
Scylla
LeMaitreDenis
Scylla
Level 27
God Stats
12W - 16L
1,481 SR
Queue Stats
136W - 116L
1,479 Elo+
Party 2
King Arthur
King Arthur
NiscU_-
King Arthur
Level 82
God Stats
1W - 2L
1,507 SR
Queue Stats
53W - 48L
1,526 Elo+
Party 2
Team Averages
Level 64
1,475 SR
1,506 Elo+

VS

Team Averages
Level 23
1,609 SR
1,408 Elo+
Aphrodite
Aphrodite
DarkeningFlames
Aphrodite
Level 14
God Stats
1W - 2L
1,806 SR
Queue Stats
29W - 28L
1,437 Elo+
Party 1
Chaac
Chaac
HALO4JAM
Chaac
Level 20
God Stats
3W - 2L
1,459 SR
Queue Stats
48W - 41L
1,377 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
Level 36
God Stats
37W - 28L
1,561 SR
Queue Stats
274W - 301L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cavanoune
Awilix
18
10 / 1 / 11
13,507
750
13,103
12,205
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 7 / 5
12,202
678
13,667
11,643
3,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NiscU_-
King Arthur
17
5 / 1 / 14
13,560
753
15,534
18,460
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkeningFlames
Aphrodite
14
1 / 5 / 6
10,805
600
7,169
15,002
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
HALO4JAM
Chaac
13
2 / 6 / 3
10,367
576
9,234
20,447
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
ItsZer0DAHero
Tsukuyomi
15
6 / 11 / 3
12,568
698
16,044
20,517
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
9
9
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cavanoune
Awilix
10
1
11
15.5
L
Aphrodite
DarkeningFlames
Aphrodite
1
5
6
0.8
L
Chaac
HALO4JAM
Chaac
2
6
3
0.58
L
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
6
11
3
0.68
W
7
7
5
1.36
W
King Arthur
NiscU_-
King Arthur
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,304
Damage
32,447
42,308
Taken
55,966
25,692
Mitigated
26,872
6,134
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cavanoune
Awilix
13,103
4,634
0
2,613
12,205
6,001
2,276
738
11,245
0
51,135
L
Aphrodite
DarkeningFlames
Aphrodite
7,169
1,404
7,786
7,273
15,002
6,883
204
5,218
9,784
29,792
0
L
Chaac
HALO4JAM
Chaac
9,234
2,134
1,147
5,387
20,447
12,282
0
5,795
14,448
0
31,722
L
Tsukuyomi
ItsZer0DAHero
Tsukuyomi
16,044
3,970
0
932
20,517
7,707
389
4,158
16,359
0
57,341
W
13,667
386
0
952
11,643
3,046
0
674
10,754
54,632
0
W
King Arthur
NiscU_-
King Arthur
15,534
1,474
548
2,021
18,460
16,645
402
5,204
12,485
0
48,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
33,740
174
Minions Killed
157
0
Camps Cleared
0
992,100
Distance Traveled
946,598
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,507
750
49
3
0
362,109
1
L
Aphrodite
10,805
600
60
3
0
287,909
0
L
Chaac
10,367
576
26
1
0
322,992
0
L
Tsukuyomi
12,568
698
71
4
0
335,697
0
W
Scylla
12,202
678
68
4
0
277,291
0
W
King Arthur
13,560
753
57
3
0
352,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role