Player Matchup

Fenrir
Fenrir
Chantheman0305
Fenrir
Level 96
God Stats
98W - 97L
1,630 SR
Queue Stats
250W - 213L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Dyno612
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Maxsentia
Neith
Level 124
God Stats
4W - 6L
1,323 SR
Queue Stats
142W - 149L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
NiTr0z24
Cthulhu
Level 25
God Stats
24W - 20L
1,808 SR
Queue Stats
110W - 99L
1,768 Elo+
Party 1
Chaac
Chaac
toametru6
Chaac
Level 46
God Stats
39W - 31L
1,625 SR
Queue Stats
305W - 256L
1,594 Elo+
Party 1
Team Averages
Level 90
1,577 SR
1,565 Elo+

VS

Team Averages
Level 69
1,563 SR
1,442 Elo+
Hercules
Hercules
BATHE-IN-GLASS
Hercules
Level 80
God Stats
2W - 3L
1,545 SR
Queue Stats
31W - 23L
1,489 Elo+
Party 2
Susano
Susano
Buttery-Kankles
Susano
Level 116
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 25L
1,489 Elo+
Party 2
Ares
Ares
DeathzAvenger
Ares
Level 87
God Stats
0W - 2L
1,511 SR
Queue Stats
14W - 15L
1,574 Elo+
Party 2
Chronos
Chronos
HS_A700
Chronos
Level 44
God Stats
1W - 1L
1,810 SR
Queue Stats
5W - 13L
1,551 Elo+
Solo
Izanami
Izanami
SoapCG
Izanami
Level 17
God Stats
0W - 2L
1,668 SR
Queue Stats
1W - 3L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,244
824
7,201
8,179
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Dyno612
Baron Samedi
16
7 / 0 / 6
9,243
924
10,127
6,560
3,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Maxsentia
Neith
14
3 / 1 / 9
8,119
812
8,045
5,738
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
NiTr0z24
Cthulhu
14
3 / 0 / 3
8,030
803
3,965
6,590
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
toametru6
Chaac
13
1 / 0 / 12
7,727
773
7,864
9,343
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 3 / 0
6,699
670
6,558
11,956
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
5,921
592
4,984
9,828
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 1
6,047
605
4,577
9,258
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
HS_A700
Chronos
12
0 / 5 / 0
6,039
604
6,411
7,381
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
SoapCG
Izanami
13
0 / 2 / 0
6,152
615
2,486
5,928
2,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
19
Kills
1
1
Deaths
19
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
0
0.33
L
0
5
1
0.1
W
5
0
8
9
L
0
4
1
0.13
W
Baron Samedi
Dyno612
Baron Samedi
7
0
6
10
L
Chronos
HS_A700
Chronos
0
5
0
0
W
Neith
Maxsentia
Neith
3
1
9
7.5
W
Cthulhu
NiTr0z24
Cthulhu
3
0
3
4.5
L
Izanami
SoapCG
Izanami
0
2
0
0
W
Chaac
toametru6
Chaac
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
25,016
36,410
Taken
44,351
23,199
Mitigated
21,073
13,857
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,558
1,022
0
3,205
11,956
6,864
1
4,517
7,314
0
18,773
L
4,984
257
0
650
9,828
3,344
0
2,961
6,767
0
14,867
W
7,201
752
0
1,560
8,179
5,199
468
2,355
5,824
0
16,126
L
4,577
29
0
465
9,258
5,307
0
2,864
6,269
8,896
0
W
Baron Samedi
Dyno612
Baron Samedi
10,127
1,314
1,427
3,882
6,560
3,738
661
2,309
4,251
38,386
0
L
Chronos
HS_A700
Chronos
6,411
2,137
0
548
7,381
3,415
0
2,741
4,618
22,389
1,580
W
Neith
Maxsentia
Neith
8,045
3,442
0
1,420
5,738
2,229
1,285
2,426
3,312
0
25,412
W
Cthulhu
NiTr0z24
Cthulhu
3,965
355
0
1,041
6,590
5,032
144
2,651
3,939
17,405
0
L
Izanami
SoapCG
Izanami
2,486
1,419
0
26
5,928
2,143
0
1,191
4,662
0
19,181
W
Chaac
toametru6
Chaac
7,864
1,483
0
4,527
9,343
7,001
246
1,466
7,877
0
17,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
30,858
205
Minions Killed
152
9
Camps Cleared
4
967,111
Distance Traveled
848,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,699
670
36
4
1
177,696
1
L
Susano
5,921
592
28
3
1
181,469
3
W
Fenrir
8,244
824
19
2
2
217,138
0
L
Ares
6,047
605
10
1
0
165,107
0
W
Baron Samedi
9,243
924
67
7
3
190,112
1
L
Chronos
6,039
604
38
4
2
143,871
0
W
Neith
8,119
812
70
7
2
161,805
1
W
Cthulhu
8,030
803
21
2
0
195,986
0
L
Izanami
6,152
615
40
4
0
179,965
0
W
Chaac
7,727
773
28
3
2
202,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role