Player Matchup

Skadi
Skadi
AMITCH1219
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,673 Elo+
Party 1
Freya
Freya
SniperPanda07
Freya
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,510 Elo+
Party 1
Chang'e
Chang'e
TheRigster2
Chang'e
Level 67
God Stats
6W - 8L
1,521 SR
Queue Stats
164W - 153L
1,536 Elo+
Party 1
Fafnir
Fafnir
askinner1119
Fafnir
Level 108
God Stats
2W - 0L
1,510 SR
Queue Stats
103W - 83L
1,559 Elo+
Party 1
Zeus
Zeus
shadowchase222
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,673 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,591 Elo+

VS

Team Averages
Level 86
1,505 SR
1,519 Elo+
Thanatos
Thanatos
Bobdole04126623
Thanatos
Level 101
God Stats
2W - 9L
1,194 SR
Queue Stats
287W - 291L
1,544 Elo+
Party 2
Ares
Ares
CaIvord
Ares
Level 127
God Stats
5W - 4L
1,829 SR
Queue Stats
290W - 303L
1,517 Elo+
Party 2
Terra
Terra
TitanSc79
Terra
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 314L
1,505 Elo+
Party 3
Hercules
Hercules
ZoBaxter7
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,519 Elo+
Party 2
Osiris
Osiris
bamitscam7278
Osiris
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 333L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 4 / 10
10,641
665
12,508
10,233
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 5 / 11
11,731
733
9,343
12,121
5,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
TheRigster2
Chang'e
19
5 / 5 / 13
11,582
724
13,162
14,718
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
19
2 / 2 / 17
11,205
700
8,721
15,672
19,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 3 / 13
12,495
781
39,127
12,188
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 5 / 11
10,367
648
5,829
15,768
8,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
CaIvord
Ares
18
5 / 6 / 13
11,944
747
14,863
21,938
27,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Terra
TitanSc79
Terra
18
4 / 3 / 13
10,616
664
9,476
19,663
19,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ZoBaxter7
Hercules
17
4 / 5 / 8
10,356
647
10,033
20,704
26,797
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 4 / 17
10,407
650
11,270
19,798
29,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
80
23
Kills
18
19
Deaths
23
64
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
4
10
1.75
L
Thanatos
3
5
11
1.7
L
Ares
CaIvord
Ares
5
6
13
1.92
W
6
5
11
2.3
W
Chang'e
TheRigster2
Chang'e
5
5
13
2.3
L
Terra
TitanSc79
Terra
4
3
13
3.5
L
Hercules
ZoBaxter7
Hercules
4
5
8
1.6
W
Fafnir
2
2
17
5.25
L
2
4
17
2.63
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,861
Damage
51,471
64,932
Taken
97,871
41,551
Mitigated
111,331
31,018
Healing
47,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,508
7,264
183
1,455
10,233
4,590
1,182
3,276
6,957
0
22,974
L
Thanatos
5,829
488
4,282
7,836
15,768
8,347
1,244
13,468
1,824
0
16,946
L
Ares
CaIvord
Ares
14,863
299
1,252
2,673
21,938
27,177
178
13,574
7,569
25,149
0
W
9,343
2,777
1,553
2,925
12,121
5,489
1,571
3,960
8,161
20,373
0
W
Chang'e
TheRigster2
Chang'e
13,162
1,073
7,157
5,946
14,718
6,346
616
6,154
8,564
35,605
0
L
Terra
TitanSc79
Terra
9,476
844
11,223
7,458
19,663
19,478
625
12,836
6,345
16,937
0
L
Hercules
ZoBaxter7
Hercules
10,033
541
785
5,076
20,704
26,797
737
12,454
7,512
0
29,064
W
Fafnir
8,721
3,073
2,166
5,163
15,672
19,323
315
4,953
10,719
19,953
0
L
11,270
1,651
3,274
3,555
19,798
29,532
1,385
14,719
4,268
113
30,000
W
39,127
2,466
347
4,123
12,188
5,803
1,169
6,109
6,079
64,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
53,690
167
Minions Killed
119
0
Camps Cleared
0
1,369,366
Distance Traveled
1,310,120
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,641
665
20
1
0
257,961
0
L
Thanatos
10,367
648
27
2
0
253,307
0
L
Ares
11,944
747
21
1
0
246,751
0
W
Freya
11,731
733
25
2
0
264,745
0
W
Chang'e
11,582
724
39
2
0
297,562
3
L
Terra
10,616
664
7
0
0
299,527
0
L
Hercules
10,356
647
35
2
0
222,245
0
W
Fafnir
11,205
700
16
1
0
303,163
4
L
Osiris
10,407
650
29
2
0
288,290
0
W
Zeus
12,495
781
67
4
0
245,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role