Player Matchup

Discordia
Discordia
JONES3287
Discordia
Level 141
God Stats
3W - 3L
1,228 SR
Queue Stats
31W - 29L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
Malad Thunder
Guan Yu
Level 122
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 1
Bacchus
Bacchus
ONEwithUniverse
Bacchus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,601 Elo+
Party 1
Team Averages
Level 140
1,399 SR
1,529 Elo+

VS

Team Averages
Level 111
1,534 SR
1,688 Elo+
Sobek
Sobek
HappyPillz00
Sobek
Level 120
God Stats
5W - 6L
1,611 SR
Queue Stats
177W - 132L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
HappyPillz365
Nu Wa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 169L
1,737 Elo+
Party 2
Heimdallr
Heimdallr
UnbrokenGlass
Heimdallr
Level 67
God Stats
10W - 6L
1,492 SR
Queue Stats
219W - 137L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JONES3287
Discordia
17
6 / 2 / 10
12,298
723
16,982
9,791
4,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
16
9 / 2 / 7
13,641
802
14,202
16,324
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 3 / 13
11,237
661
11,143
14,285
17,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
11,322
666
8,137
20,864
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 10 / 2
10,786
634
8,803
14,057
8,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
UnbrokenGlass
Heimdallr
14
2 / 7 / 2
10,353
609
5,512
14,783
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
L
3
10
2
0.4
W
Discordia
JONES3287
Discordia
6
2
10
5.5
W
Guan Yu
9
2
7
6.25
W
3
3
13
3.17
L
Heimdallr
UnbrokenGlass
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,327
Damage
22,452
40,400
Taken
49,704
34,259
Mitigated
38,497
8,083
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,137
683
0
6,337
20,864
24,695
0
11,956
8,908
23,351
0
L
8,803
1,666
0
1,454
14,057
8,061
0
10,470
3,587
36,937
0
W
Discordia
JONES3287
Discordia
16,982
422
168
2,498
9,791
4,013
1,260
6,211
3,580
76,232
0
W
Guan Yu
14,202
1,329
1,096
2,896
16,324
12,659
74
6,334
9,990
10,891
58,352
W
11,143
1,113
0
1,425
14,285
17,587
701
4,476
9,809
28,444
0
L
Heimdallr
UnbrokenGlass
Heimdallr
5,512
1,887
0
410
14,783
5,741
0
8,008
6,775
0
46,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
32,461
215
Minions Killed
163
0
Camps Cleared
0
1,057,405
Distance Traveled
824,360
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,322
666
41
2
0
313,398
2
L
Nu Wa
10,786
634
37
2
0
250,999
1
W
Discordia
12,298
723
98
6
0
328,053
2
W
Guan Yu
13,641
802
85
5
0
404,494
5
W
Bacchus
11,237
661
32
2
0
324,858
5
L
Heimdallr
10,353
609
85
5
0
259,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role