Player Matchup

Baron Samedi
Baron Samedi
Barantyso
Baron Samedi
Level 25
God Stats
28W - 9L
2,063 SR
Queue Stats
68W - 41L
1,692 Elo+
Solo
Chang'e
Chang'e
CAS_Play_YT
Chang'e
Level 45
God Stats
3W - 1L
1,704 SR
Queue Stats
62W - 50L
1,510 Elo+
Party 1
Mercury
Mercury
JasiTheStepdad
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Zolanovich
Chernobog
Level 7
God Stats
4W - 1L
1,640 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kzGrayfull
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,281 Elo+
Solo
Team Averages
Level 25
1,681 SR
1,515 Elo+

VS

Team Averages
Level 21
1,495 SR
1,569 Elo+
Nox
Nox
GogoJosie
Nox
Level 19
God Stats
7W - 11L
1,619 SR
Queue Stats
42W - 37L
1,581 Elo+
Solo
Bacchus
Bacchus
StellarPineapple
Bacchus
Level 4
God Stats
1W - 4L
1,464 SR
Queue Stats
4W - 5L
1,559 Elo+
Solo
Ullr
Ullr
TurtleWard
Ullr
Level 26
God Stats
52W - 39L
1,708 SR
Queue Stats
124W - 108L
1,595 Elo+
Solo
Mercury
Mercury
XMEEPX
Mercury
Level 27
God Stats
4W - 7L
1,604 SR
Queue Stats
60W - 68L
1,513 Elo+
Solo
Nu Wa
Nu Wa
syfypride
Nu Wa
Level 28
God Stats
10W - 12L
1,080 SR
Queue Stats
274W - 213L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barantyso
Baron Samedi
10
2 / 0 / 1
5,726
636
2,771
4,258
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
CAS_Play_YT
Chang'e
8
2 / 3 / 2
5,087
565
3,668
5,507
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 0
4,974
553
808
4,198
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Zolanovich
Chernobog
7
3 / 3 / 2
5,022
558
4,145
5,028
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
kzGrayfull
Cu Chulainn
10
5 / 0 / 0
5,597
622
3,633
4,813
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,621
402
88
1,730
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 4
4,322
480
1,902
4,768
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 1 / 0
5,528
614
5,373
6,356
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
XMEEPX
Mercury
6
1 / 3 / 0
4,009
445
469
4,666
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
syfypride
Nu Wa
7
0 / 3 / 0
4,211
468
1,318
3,801
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
13
Kills
7
7
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Barantyso
Baron Samedi
2
0
1
2.5
W
Chang'e
CAS_Play_YT
Chang'e
2
3
2
1
L
0
2
0
0
W
1
1
0
1
L
0
4
4
0.5
L
6
1
0
6
L
Mercury
XMEEPX
Mercury
1
3
0
0.33
W
Chernobog
Zolanovich
Chernobog
3
3
2
1.33
W
Cu Chulainn
kzGrayfull
Cu Chulainn
5
0
0
5
L
Nu Wa
syfypride
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
9,150
23,804
Taken
21,321
9,527
Mitigated
6,988
9,947
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Barantyso
Baron Samedi
2,771
354
0
1,964
4,258
1,483
0
1,200
3,044
34,228
0
W
Chang'e
CAS_Play_YT
Chang'e
3,668
398
286
2,071
5,507
3,166
0
773
4,734
19,059
0
L
88
0
0
350
1,730
445
0
0
1,730
5,803
0
W
808
116
0
2,280
4,198
1,069
0
185
4,003
0
24,840
L
1,902
766
0
186
4,768
2,714
0
908
3,719
7,231
0
L
5,373
3,104
0
3,330
6,356
1,780
0
2,055
4,001
0
19,284
L
Mercury
XMEEPX
Mercury
469
117
0
1,359
4,666
1,037
0
283
4,361
0
10,260
W
Chernobog
Zolanovich
Chernobog
4,145
2,651
0
1,569
5,028
1,062
0
672
4,346
0
12,742
W
Cu Chulainn
kzGrayfull
Cu Chulainn
3,633
895
0
1,777
4,813
2,747
119
437
4,369
74
26,282
L
Nu Wa
syfypride
Nu Wa
1,318
632
0
730
3,801
1,012
0
2,500
1,071
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
21,691
235
Minions Killed
138
0
Camps Cleared
0
848,626
Distance Traveled
664,486
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,726
636
73
8
0
154,785
1
W
Chang'e
5,087
565
33
4
0
152,776
1
L
Nox
3,621
402
18
2
0
88,672
1
W
Mercury
4,974
553
68
8
0
198,568
0
L
Bacchus
4,322
480
15
2
0
175,221
1
L
Ullr
5,528
614
41
5
0
130,244
2
L
Mercury
4,009
445
30
3
0
138,316
0
W
Chernobog
5,022
558
16
2
0
164,743
1
W
Cu Chulainn
5,597
622
45
5
0
177,754
1
L
Nu Wa
4,211
468
34
4
0
132,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role