Player Matchup

Cerberus
Cerberus
BiduMuitoFofo
Cerberus
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 21L
1,384 Elo+
Party 1
Baba Yaga
Baba Yaga
Kotocoo
Baba Yaga
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ra
Ra
Rizy SPC
Ra
Level 5
God Stats
3W - 4L
1,708 SR
Queue Stats
36W - 52L
1,656 Elo+
Solo
Ares
Ares
ViniiZXL
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,405 Elo+
Party 1
Set
Set
blackriver17
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,303 Elo+
Party 1
Team Averages
Level 11
1,582 SR
1,450 Elo+

VS

Team Averages
Level 11
1,545 SR
1,515 Elo+
Thor
Thor
ChumiDientes2000
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
LoncoGG
Sol
Level 5
God Stats
2W - 1L
1,347 SR
Queue Stats
4W - 3L
1,459 Elo+
Solo
Cthulhu
Cthulhu
XT_Oxium
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
mamacudoido
Danzaburou
Level 24
God Stats
3W - 0L
1,880 SR
Queue Stats
52W - 37L
1,599 Elo+
Solo
Arachne
Arachne
valgasz
Arachne
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiduMuitoFofo
Cerberus
7
0 / 4 / 0
4,987
453
3,643
7,895
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Kotocoo
Baba Yaga
8
0 / 5 / 0
5,219
474
3,240
5,381
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 0
6,124
557
3,471
4,283
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
8
1 / 4 / 0
5,232
476
1,413
7,853
5,578
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
4,765
433
325
7,837
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,580
507
3,302
4,451
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
12
2 / 0 / 3
7,135
649
2,623
5,863
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XT_Oxium
Cthulhu
10
1 / 0 / 2
5,655
514
1,143
2,969
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
mamacudoido
Danzaburou
12
2 / 0 / 4
7,080
644
4,364
4,693
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
valgasz
Arachne
12
10 / 1 / 3
7,258
660
10,194
10,285
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
18
18
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BiduMuitoFofo
Cerberus
0
4
0
0
W
3
2
3
2.25
L
Baba Yaga
Kotocoo
Baba Yaga
0
5
0
0
W
Sol
2
0
3
3.5
L
2
2
0
1
L
Ares
1
4
0
0.25
W
Cthulhu
XT_Oxium
Cthulhu
1
0
2
2
L
0
3
0
0
W
Danzaburou
mamacudoido
Danzaburou
2
0
4
4
W
Arachne
valgasz
Arachne
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
21,626
33,249
Taken
28,261
15,662
Mitigated
11,324
6,254
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BiduMuitoFofo
Cerberus
3,643
320
0
2,478
7,895
4,625
0
0
7,795
16,367
0
W
3,302
623
0
235
4,451
1,902
812
2,819
1,632
0
16,230
L
Baba Yaga
Kotocoo
Baba Yaga
3,240
266
0
740
5,381
1,818
0
2,194
3,187
22,731
0
W
Sol
2,623
853
0
3,479
5,863
3,108
1,471
3,166
2,697
37,188
0
L
3,471
736
18
508
4,283
1,418
386
1,268
2,965
28,680
0
L
Ares
1,413
287
0
312
7,853
5,578
0
304
7,349
14,339
0
W
Cthulhu
XT_Oxium
Cthulhu
1,143
0
0
752
2,969
1,644
132
1,020
1,949
16,359
0
L
325
290
0
2,198
7,837
2,223
0
0
7,837
0
15,214
W
Danzaburou
mamacudoido
Danzaburou
4,364
2,422
0
2,543
4,693
1,335
484
1,889
2,804
0
42,706
W
Arachne
valgasz
Arachne
10,194
7,973
0
4,641
10,285
3,335
0
2,873
7,412
0
36,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
32,708
193
Minions Killed
292
0
Camps Cleared
0
1,024,403
Distance Traveled
1,021,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,987
453
35
3
0
188,887
1
W
Thor
5,580
507
30
3
0
180,597
1
L
Baba Yaga
5,219
474
40
4
0
195,231
2
W
Sol
7,135
649
81
7
0
168,037
0
L
Ra
6,124
557
59
5
0
215,442
2
L
Ares
5,232
476
16
1
0
191,382
0
W
Cthulhu
5,655
514
22
2
0
223,606
0
L
Set
4,765
433
43
4
0
233,461
0
W
Danzaburou
7,080
644
83
8
0
203,374
1
W
Arachne
7,258
660
76
7
0
245,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role