Player Matchup

Neith
Neith
DatBambam
Neith
Level 127
God Stats
14W - 7L
1,540 SR
Queue Stats
102W - 67L
1,609 Elo+
Party 1
Anubis
Anubis
Hutter
Anubis
Level 132
God Stats
5W - 1L
1,492 SR
Queue Stats
105W - 65L
1,626 Elo+
Party 1
Cerberus
Cerberus
biohazard187
Cerberus
Level 62
God Stats
62W - 27L
1,665 SR
Queue Stats
100W - 63L
1,595 Elo+
Party 1
Team Averages
Level 107
1,566 SR
1,610 Elo+

VS

Team Averages
Level 76
1,466 SR
1,528 Elo+
Rama
Rama
Munkko
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
dmratcliffe
Freya
Level 67
God Stats
19W - 27L
1,399 SR
Queue Stats
28W - 35L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iKarma1
Tsukuyomi
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 106L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DatBambam
Neith
12
9 / 3 / 8
8,908
810
9,106
7,486
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Hutter
Anubis
13
11 / 1 / 8
9,861
896
8,496
6,205
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
biohazard187
Cerberus
11
0 / 2 / 18
8,442
767
4,446
10,832
7,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Munkko
Rama
9
0 / 10 / 2
6,741
613
4,374
9,588
1,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 7 / 2
7,987
726
4,406
8,680
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
iKarma1
Tsukuyomi
13
4 / 3 / 1
8,430
766
8,130
8,347
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
6
6
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
DatBambam
Neith
9
3
8
4.33
W
Anubis
Hutter
Anubis
11
1
8
15
L
Rama
Munkko
Rama
0
10
2
0.1
W
Cerberus
biohazard187
Cerberus
0
2
18
4.5
L
2
7
2
0.43
L
Tsukuyomi
iKarma1
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
16,910
24,523
Taken
26,615
12,571
Mitigated
7,654
6,448
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DatBambam
Neith
9,106
3,684
0
723
7,486
2,648
175
1,163
6,323
0
32,442
W
Anubis
Hutter
Anubis
8,496
309
0
3,661
6,205
2,412
473
1,146
5,059
36,243
0
L
Rama
Munkko
Rama
4,374
3,844
0
313
9,588
1,985
0
4,766
4,508
0
7,707
W
Cerberus
biohazard187
Cerberus
4,446
120
0
2,064
10,832
7,511
14
2,002
8,830
9,498
0
L
4,406
947
0
648
8,680
3,281
347
3,646
4,830
13,779
1,112
L
Tsukuyomi
iKarma1
Tsukuyomi
8,130
1,820
0
864
8,347
2,388
0
3,807
4,286
0
45,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
23,158
128
Minions Killed
102
0
Camps Cleared
0
548,724
Distance Traveled
538,767
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,908
810
57
5
0
174,251
0
W
Anubis
9,861
896
58
5
0
162,717
3
L
Rama
6,741
613
13
1
0
163,140
1
W
Cerberus
8,442
767
13
1
0
211,756
1
L
Freya
7,987
726
22
2
0
173,550
1
L
Tsukuyomi
8,430
766
67
6
0
202,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role