Player Matchup

Janus
Janus
GR0U
Janus
Level 138
God Stats
57W - 80L
1,423 SR
Queue Stats
502W - 591L
1,577 Elo+
Solo
Chang'e
Chang'e
MundaneMusketeer
Chang'e
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
RickyRavioli
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,271 Elo+
Party 1
Team Averages
Level 95
1,474 SR
1,373 Elo+

VS

Team Averages
Level 95
1,602 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
RickOnDrugs
Ah Muzen Cab
Level 44
God Stats
38W - 37L
1,540 SR
Queue Stats
318W - 279L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Slendergamyer444
Baron Samedi
Level 157
God Stats
3W - 1L
1,501 SR
Queue Stats
214W - 169L
1,532 Elo+
Party 2
Chaac
Chaac
ricardo81101
Chaac
Level 83
God Stats
2W - 5L
1,765 SR
Queue Stats
142W - 108L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GR0U
Janus
12
1 / 5 / 5
9,099
607
12,682
12,488
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 9 / 5
9,469
631
6,525
14,394
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RickyRavioli
Baron Samedi
13
4 / 7 / 3
9,516
634
10,126
17,973
11,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RickOnDrugs
Ah Muzen Cab
14
5 / 3 / 8
10,779
719
16,638
13,108
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Slendergamyer444
Baron Samedi
16
10 / 0 / 9
11,701
780
16,683
12,560
6,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 4 / 10
11,017
734
5,489
15,545
14,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
7
Kills
21
21
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
GR0U
Janus
1
5
5
0.7
L
2
9
5
0.5
W
Ah Muzen Cab
RickOnDrugs
Ah Muzen Cab
5
3
8
3
L
Baron Samedi
RickyRavioli
Baron Samedi
4
7
3
0.79
W
Baron Samedi
Slendergamyer444
Baron Samedi
10
0
9
14.5
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
38,810
44,855
Taken
41,213
25,548
Mitigated
25,969
10,951
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GR0U
Janus
12,682
188
0
0
12,488
3,741
0
4,790
7,394
45,169
0
L
6,525
757
1,410
2,012
14,394
10,064
0
5,310
8,838
22,994
0
W
Ah Muzen Cab
RickOnDrugs
Ah Muzen Cab
16,638
6,528
0
4,705
13,108
4,793
717
9,483
2,799
0
57,037
L
Baron Samedi
RickyRavioli
Baron Samedi
10,126
979
1,407
6,122
17,973
11,743
0
5,641
11,920
27,572
0
W
Baron Samedi
Slendergamyer444
Baron Samedi
16,683
1,475
1,847
5,111
12,560
6,583
1,020
8,719
3,187
56,093
0
W
5,489
528
0
6,217
15,545
14,593
983
8,718
5,888
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
33,497
180
Minions Killed
180
0
Camps Cleared
0
734,857
Distance Traveled
814,995
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,099
607
81
5
0
273,747
1
L
Chang'e
9,469
631
42
3
0
230,097
0
W
Ah Muzen Cab
10,779
719
73
5
0
276,727
1
L
Baron Samedi
9,516
634
57
4
0
231,013
0
W
Baron Samedi
11,701
780
70
5
0
250,741
2
W
Chaac
11,017
734
37
2
0
287,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role