Player Matchup

Kukulkan
Kukulkan
Duh_Weird_1
Kukulkan
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 85L
1,329 Elo+
Party 1
Bacchus
Bacchus
Fartimus16
Bacchus
Level 48
God Stats
3W - 1L
1,597 SR
Queue Stats
11W - 12L
1,481 Elo+
Solo
Danzaburou
Danzaburou
SirBoh
Danzaburou
Level 62
God Stats
1W - 5L
1,155 SR
Queue Stats
54W - 89L
1,365 Elo+
Party 1
Team Averages
Level 57
1,417 SR
1,392 Elo+

VS

Team Averages
Level 113
1,448 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
Phxrcyde
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
Stankymane
Kuzenbo
Level 56
God Stats
10W - 9L
1,376 SR
Queue Stats
43W - 37L
1,411 Elo+
Party 2
Scylla
Scylla
Uhappynow
Scylla
Level 159
God Stats
12W - 21L
1,468 SR
Queue Stats
478W - 696L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duh_Weird_1
Kukulkan
11
5 / 0 / 5
7,982
798
7,266
5,497
2,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Fartimus16
Bacchus
11
6 / 0 / 5
8,602
860
5,626
6,691
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SirBoh
Danzaburou
9
1 / 1 / 8
7,153
715
3,299
8,095
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Phxrcyde
Cu Chulainn
9
1 / 5 / 0
6,515
652
2,655
7,776
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Stankymane
Kuzenbo
9
0 / 2 / 0
6,674
667
4,421
10,010
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Uhappynow
Scylla
9
0 / 5 / 1
6,160
616
6,942
6,090
1,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Duh_Weird_1
Kukulkan
5
0
5
7.5
W
Bacchus
Fartimus16
Bacchus
6
0
5
8.5
L
Cu Chulainn
Phxrcyde
Cu Chulainn
1
5
0
0.2
W
Danzaburou
SirBoh
Danzaburou
1
1
8
5
L
Kuzenbo
Stankymane
Kuzenbo
0
2
0
0
L
Scylla
Uhappynow
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
14,018
20,283
Taken
23,876
13,888
Mitigated
14,096
6,329
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Duh_Weird_1
Kukulkan
7,266
1,217
0
1,647
5,497
2,570
360
3,661
1,836
37,373
0
W
Bacchus
Fartimus16
Bacchus
5,626
1,114
0
1,390
6,691
8,310
370
3,321
3,370
10,855
0
L
Cu Chulainn
Phxrcyde
Cu Chulainn
2,655
714
316
798
7,776
3,851
12
3,491
4,285
0
18,504
W
Danzaburou
SirBoh
Danzaburou
3,299
607
0
3,292
8,095
3,008
656
4,686
3,409
0
19,737
L
Kuzenbo
Stankymane
Kuzenbo
4,421
1,692
594
1,738
10,010
8,351
22
6,266
3,744
11,498
0
L
Scylla
Uhappynow
Scylla
6,942
707
0
0
6,090
1,894
0
3,171
2,919
19,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
19,349
115
Minions Killed
82
0
Camps Cleared
0
545,331
Distance Traveled
544,684
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,982
798
73
7
0
170,977
0
W
Bacchus
8,602
860
10
1
0
185,405
1
L
Cu Chulainn
6,515
652
38
4
0
172,710
0
W
Danzaburou
7,153
715
32
3
0
188,949
1
L
Kuzenbo
6,674
667
20
2
0
208,723
3
L
Scylla
6,160
616
24
2
0
163,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role