Player Matchup

Vulcan
Vulcan
BIGHOSS_DooD
Vulcan
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 35L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
BabyGronk_DooD
Sun Wukong
Level 63
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 11L
1,274 Elo+
Party 1
Cupid
Cupid
CyberHippo_DooD
Cupid
Level 88
God Stats
1W - 1L
1,682 SR
Queue Stats
41W - 69L
1,497 Elo+
Party 1
Tyr
Tyr
ProGamer_DooD
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,361 Elo+
Party 1
Hel
Hel
SuperSpooky_DooD
Hel
Level 69
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 21L
1,408 Elo+
Party 1
Team Averages
Level 73
1,540 SR
1,373 Elo+

VS

Team Averages
Level 114
1,463 SR
1,470 Elo+
Ravana
Ravana
AurTeoGNJ2
Ravana
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 105L
1,390 Elo+
Solo
Skadi
Skadi
Axon1009
Skadi
Level 132
God Stats
3W - 1L
1,230 SR
Queue Stats
129W - 119L
1,506 Elo+
Solo
Tyr
Tyr
BravestWeevil52
Tyr
Level 77
God Stats
24W - 16L
1,570 SR
Queue Stats
161W - 140L
1,514 Elo+
Solo
Sylvanus
Sylvanus
ExhaustedFatRat
Sylvanus
Level 160
God Stats
3W - 2L
1,282 SR
Queue Stats
41W - 37L
1,454 Elo+
Solo
Athena
Athena
Kreemo01
Athena
Level 68
God Stats
41W - 14L
1,734 SR
Queue Stats
504W - 443L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 6 / 1
6,318
395
8,653
7,282
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
BabyGronk_DooD
Sun Wukong
10
0 / 5 / 0
6,376
399
5,887
16,042
7,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 1
7,056
441
5,348
9,079
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
6,871
429
3,453
12,773
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
7,207
450
8,468
11,028
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AurTeoGNJ2
Ravana
15
6 / 1 / 7
9,230
577
8,182
10,304
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Axon1009
Skadi
15
2 / 2 / 5
8,908
557
6,300
8,257
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 2
9,498
594
10,004
10,524
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
15
8 / 0 / 2
9,365
585
8,600
12,421
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Kreemo01
Athena
15
3 / 0 / 10
9,146
572
9,235
12,648
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
2
Kills
24
24
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
AurTeoGNJ2
Ravana
6
1
7
9.5
W
Skadi
Axon1009
Skadi
2
2
5
2.25
L
Vulcan
0
6
1
0.08
L
Sun Wukong
BabyGronk_DooD
Sun Wukong
0
5
0
0
W
5
0
2
6
L
1
4
1
0.38
W
Sylvanus
8
0
2
9
W
Athena
Kreemo01
Athena
3
0
10
8
L
0
4
3
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
42,321
56,204
Taken
54,154
23,317
Mitigated
41,990
11,217
Healing
27,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AurTeoGNJ2
Ravana
8,182
2,256
0
3,586
10,304
7,491
192
2,411
7,893
0
62,480
W
Skadi
Axon1009
Skadi
6,300
3,344
0
3,339
8,257
3,060
1,834
2,821
5,436
0
57,287
L
Vulcan
8,653
3,529
0
24
7,282
2,021
304
2,269
4,963
34,862
0
L
Sun Wukong
BabyGronk_DooD
Sun Wukong
5,887
1,354
0
701
16,042
7,971
0
2,518
13,049
0
27,733
W
10,004
1,304
0
4,737
10,524
10,873
676
2,796
7,728
0
52,109
L
5,348
2,251
695
2,680
9,079
2,543
0
3,942
5,137
0
38,478
W
Sylvanus
8,600
2,795
4,444
7,630
12,421
8,739
643
4,950
7,471
55,407
7,611
W
Athena
Kreemo01
Athena
9,235
2,942
0
3,872
12,648
11,827
732
4,143
8,505
39,141
0
L
3,453
389
0
2,628
12,773
7,183
0
5,332
7,397
0
38,680
L
8,468
829
788
3,701
11,028
3,599
327
3,505
7,523
34,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,828
Gold Earned
46,147
308
Minions Killed
514
0
Camps Cleared
0
1,508,352
Distance Traveled
1,591,876
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,230
577
104
7
0
356,893
3
W
Skadi
8,908
557
119
7
0
306,914
2
L
Vulcan
6,318
395
61
4
0
246,465
5
L
Sun Wukong
6,376
399
57
4
0
347,720
1
W
Tyr
9,498
594
114
7
0
320,324
2
L
Cupid
7,056
441
80
5
0
305,588
4
W
Sylvanus
9,365
585
116
7
0
258,958
0
W
Athena
9,146
572
61
4
0
348,787
2
L
Tyr
6,871
429
65
4
0
339,557
1
L
Hel
7,207
450
45
3
0
269,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role