Player Matchup

Da Ji
Da Ji
Izzzyyyyy
Da Ji
Level 29
God Stats
2W - 6L
1,358 SR
Queue Stats
228W - 236L
1,454 Elo+
Solo
Osiris
Osiris
Nexus NO CHILL
Osiris
Level 29
God Stats
34W - 43L
1,511 SR
Queue Stats
165W - 221L
1,317 Elo+
Solo
Raijin
Raijin
Ozmar KORN
Raijin
Level 29
God Stats
7W - 8L
1,717 SR
Queue Stats
223W - 249L
1,422 Elo+
Solo
Jormungandr
Jormungandr
QuothOfTheRavenx
Jormungandr
Level 24
God Stats
31W - 25L
1,519 SR
Queue Stats
113W - 103L
1,397 Elo+
Solo
Ne Zha
Ne Zha
Rey0410
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 217L
1,313 Elo+
Solo
Team Averages
Level 28
1,521 SR
1,381 Elo+

VS

Team Averages
Level 19
1,464 SR
1,291 Elo+
Chernobog
Chernobog
BoomBoom187x
Chernobog
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 42L
1,500 Elo+
Solo
Izanami
Izanami
CaptianNatsu
Izanami
Level 19
God Stats
19W - 7L
1,456 SR
Queue Stats
54W - 29L
1,046 Elo+
Party 1
Fenrir
Fenrir
FLAbongs
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,085 Elo+
Party 1
Neith
Neith
VinestLight976
Neith
Level 7
God Stats
4W - 7L
1,410 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Cabrakan
Cabrakan
crownroyall13
Cabrakan
Level 17
God Stats
6W - 7L
1,453 SR
Queue Stats
19W - 21L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Izzzyyyyy
Da Ji
20
13 / 3 / 20
14,870
1,144
17,338
17,350
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 4 / 10
13,085
1,007
11,069
18,584
22,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Ozmar KORN
Raijin
20
10 / 4 / 16
14,156
1,089
20,432
14,657
7,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
QuothOfTheRavenx
Jormungandr
20
9 / 0 / 20
13,917
1,071
17,799
8,868
9,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Rey0410
Ne Zha
19
2 / 3 / 21
12,082
929
8,156
10,919
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoomBoom187x
Chernobog
20
7 / 7 / 4
14,051
1,081
17,925
17,487
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
CaptianNatsu
Izanami
18
2 / 8 / 4
11,760
905
12,247
13,656
4,073
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
FLAbongs
Fenrir
18
4 / 9 / 2
12,402
954
11,970
17,891
6,640
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 9 / 7
12,099
931
11,014
19,308
11,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
crownroyall13
Cabrakan
16
0 / 9 / 2
10,427
802
7,891
14,993
8,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
42
Kills
13
14
Deaths
42
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BoomBoom187x
Chernobog
7
7
4
1.29
L
Izanami
CaptianNatsu
Izanami
2
8
4
0.5
L
Fenrir
FLAbongs
Fenrir
4
9
2
0.56
W
Da Ji
Izzzyyyyy
Da Ji
13
3
20
7.67
W
8
4
10
3.25
W
Raijin
Ozmar KORN
Raijin
10
4
16
4.5
W
Jormungandr
QuothOfTheRavenx
Jormungandr
9
0
20
19
W
Ne Zha
Rey0410
Ne Zha
2
3
21
4.17
L
0
9
7
0.39
L
Cabrakan
crownroyall13
Cabrakan
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,794
Damage
61,047
70,378
Taken
83,335
53,539
Mitigated
38,080
4,469
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BoomBoom187x
Chernobog
17,925
10,639
0
0
17,487
6,488
0
10,436
6,956
0
47,472
L
Izanami
CaptianNatsu
Izanami
12,247
8,512
0
0
13,656
4,073
0
5,902
7,679
0
27,182
L
Fenrir
FLAbongs
Fenrir
11,970
3,570
510
1,296
17,891
6,640
0
6,233
11,512
0
32,227
W
Da Ji
Izzzyyyyy
Da Ji
17,338
6,763
0
1,010
17,350
9,255
0
2,086
15,264
0
44,223
W
11,069
6,831
0
452
18,584
22,011
0
1,769
16,815
0
30,040
W
Raijin
Ozmar KORN
Raijin
20,432
5,419
0
446
14,657
7,349
0
955
13,702
34,358
0
W
Jormungandr
QuothOfTheRavenx
Jormungandr
17,799
2,793
0
322
8,868
9,713
0
2,027
6,841
38,115
0
W
Ne Zha
Rey0410
Ne Zha
8,156
2,984
0
2,239
10,919
5,211
0
1,054
9,865
0
21,916
L
11,014
7,164
0
716
19,308
11,911
0
8,796
10,387
0
26,744
L
Cabrakan
crownroyall13
Cabrakan
7,891
685
0
634
14,993
8,968
0
6,864
8,081
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,110
Gold Earned
60,739
218
Minions Killed
175
10
Camps Cleared
4
1,154,786
Distance Traveled
898,290
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,051
1,081
56
4
1
220,382
0
L
Izanami
11,760
905
28
2
1
157,268
0
L
Fenrir
12,402
954
51
4
1
196,750
0
W
Da Ji
14,870
1,144
57
4
2
247,837
0
W
Osiris
13,085
1,007
44
3
4
231,764
1
W
Raijin
14,156
1,089
42
3
3
177,640
2
W
Jormungandr
13,917
1,071
42
3
0
267,872
0
W
Ne Zha
12,082
929
33
3
1
229,673
0
L
Neith
12,099
931
28
2
1
182,426
2
L
Cabrakan
10,427
802
12
1
0
141,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role