Player Matchup

Fenrir
Fenrir
Facundini
Fenrir
Level 26
God Stats
9W - 6L
1,549 SR
Queue Stats
17W - 14L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
PaPa PillZZ
Heimdallr
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
80W - 117L
1,500 Elo+
Solo
Anubis
Anubis
Xz_JoSeMy_zX
Anubis
Level 34
God Stats
98W - 103L
1,375 SR
Queue Stats
152W - 183L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
capoqac
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Cerberus
Cerberus
nacher2004
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,397 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,466 Elo+

VS

Team Averages
Level 15
1,580 SR
1,387 Elo+
Cerberus
Cerberus
Gage X97
Cerberus
Level 11
God Stats
3W - 3L
1,499 SR
Queue Stats
135W - 121L
1,036 Elo+
Solo
Bellona
Bellona
Lemonator10000
Bellona
Level 17
God Stats
6W - 10L
1,640 SR
Queue Stats
32W - 43L
1,298 Elo+
Solo
Medusa
Medusa
YungStaCee
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,500 Elo+
Solo
Artemis
Artemis
kcoburn425
Artemis
Level 18
God Stats
4W - 5L
1,678 SR
Queue Stats
38W - 39L
1,672 Elo+
Solo
Pele
Pele
xXL3FTY_JXx
Pele
Level 27
God Stats
19W - 15L
1,582 SR
Queue Stats
217W - 211L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Facundini
Fenrir
15
6 / 0 / 8
9,798
576
6,668
10,780
4,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PaPa PillZZ
Heimdallr
12
2 / 6 / 6
8,158
480
7,637
10,621
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
11 / 7 / 5
9,757
574
11,294
12,107
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
capoqac
Sun Wukong
13
0 / 4 / 3
8,271
487
6,421
13,240
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
nacher2004
Cerberus
14
2 / 3 / 0
8,469
498
1,455
6,946
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gage X97
Cerberus
4
1 / 1 / 0
5,331
314
652
2,460
587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 4 / 2
8,418
495
10,020
14,097
11,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
YungStaCee
Medusa
9
1 / 10 / 4
6,532
384
3,155
12,005
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
kcoburn425
Artemis
11
1 / 6 / 2
6,559
386
5,518
12,697
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
12 / 2 / 1
9,567
563
12,886
8,589
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
19
20
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Facundini
Fenrir
6
0
8
10
L
Cerberus
Gage X97
Cerberus
1
1
0
1
L
4
4
2
1.25
W
Heimdallr
PaPa PillZZ
Heimdallr
2
6
6
0.83
W
Anubis
11
7
5
1.93
L
Medusa
YungStaCee
Medusa
1
10
4
0.3
W
Sun Wukong
capoqac
Sun Wukong
0
4
3
0.38
L
Artemis
kcoburn425
Artemis
1
6
2
0.33
W
Cerberus
nacher2004
Cerberus
2
3
0
0.67
L
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
32,231
53,694
Taken
49,848
26,040
Mitigated
23,424
14,361
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Facundini
Fenrir
6,668
1,093
0
3,060
10,780
4,543
1,881
220
10,560
0
31,855
L
Cerberus
Gage X97
Cerberus
652
116
0
183
2,460
587
0
178
2,232
4,094
0
L
10,020
1,994
0
2,844
14,097
11,587
0
1,549
12,262
62
41,274
W
Heimdallr
PaPa PillZZ
Heimdallr
7,637
4,205
0
1,139
10,621
3,613
1,329
0
10,621
0
29,684
W
Anubis
11,294
849
0
4,971
12,107
4,601
1,357
0
12,107
45,893
0
L
Medusa
YungStaCee
Medusa
3,155
1,836
0
1,582
12,005
2,950
24
4,532
7,448
0
12,934
W
Sun Wukong
capoqac
Sun Wukong
6,421
999
0
3,984
13,240
8,551
1,897
432
12,808
0
40,680
L
Artemis
kcoburn425
Artemis
5,518
1,792
0
4,657
12,697
3,695
347
4,014
8,583
0
24,908
W
Cerberus
nacher2004
Cerberus
1,455
299
0
1,207
6,946
4,732
1,383
0
6,946
38,159
0
L
12,886
2,988
0
1,620
8,589
4,605
228
2,476
6,113
0
59,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
36,407
296
Minions Killed
216
0
Camps Cleared
0
1,460,478
Distance Traveled
1,360,506
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,798
576
50
3
0
315,107
2
L
Cerberus
5,331
314
6
0
0
90,403
1
L
Bellona
8,418
495
54
3
0
335,065
3
W
Heimdallr
8,158
480
42
2
0
277,241
0
W
Anubis
9,757
574
56
3
0
250,976
1
L
Medusa
6,532
384
19
1
0
296,163
4
W
Sun Wukong
8,271
487
71
4
0
304,033
4
L
Artemis
6,559
386
35
2
0
327,008
6
W
Cerberus
8,469
498
77
5
0
313,121
0
L
Pele
9,567
563
102
6
0
311,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role