Player Matchup

Bakasura
Bakasura
FatAsAPanda
Bakasura
Level 83
God Stats
7W - 5L
1,725 SR
Queue Stats
40W - 30L
1,563 Elo+
Party 2
Sobek
Sobek
JoeMamaDotio
Sobek
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
OfficerSnipez
King Arthur
Level 55
God Stats
4W - 3L
1,707 SR
Queue Stats
13W - 7L
1,640 Elo+
Party 2
Merlin
Merlin
Rhetarf
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,573 Elo+
Party 2
Medusa
Medusa
jp1002
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,563 Elo+
Party 2
Team Averages
Level 54
1,586 SR
1,568 Elo+

VS

Team Averages
Level 54
1,470 SR
1,488 Elo+
Kuzenbo
Kuzenbo
DadSenpal
Kuzenbo
Level 49
God Stats
84W - 85L
1,521 SR
Queue Stats
210W - 218L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
a20gstation
Amaterasu
Level 34
God Stats
19W - 11L
1,713 SR
Queue Stats
560W - 552L
1,514 Elo+
Party 1
Medusa
Medusa
deutschd2
Medusa
Level 46
God Stats
5W - 1L
1,447 SR
Queue Stats
236W - 248L
1,395 Elo+
Party 1
Serqet
Serqet
jonthesoto
Serqet
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,564 Elo+
Party 1
Agni
Agni
justinj1337
Agni
Level 118
God Stats
10W - 7L
1,169 SR
Queue Stats
321W - 304L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FatAsAPanda
Bakasura
17
3 / 10 / 1
11,180
430
9,911
22,340
11,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 4
10,335
398
6,233
19,354
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
OfficerSnipez
King Arthur
17
2 / 8 / 0
11,508
443
12,172
28,301
21,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Rhetarf
Merlin
15
1 / 8 / 0
9,892
380
7,727
11,656
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jp1002
Medusa
20
3 / 3 / 2
12,905
496
14,145
15,057
5,576
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DadSenpal
Kuzenbo
19
2 / 0 / 14
13,863
533
9,581
19,715
23,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
a20gstation
Amaterasu
20
1 / 3 / 10
13,439
517
14,500
17,768
17,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
deutschd2
Medusa
19
1 / 4 / 9
12,472
480
9,182
12,801
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
jonthesoto
Serqet
20
17 / 1 / 13
15,322
589
24,185
17,790
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 1 / 12
15,683
603
20,320
12,019
5,825
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
9
Kills
34
34
Deaths
9
7
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DadSenpal
Kuzenbo
2
0
14
9
L
Bakasura
FatAsAPanda
Bakasura
3
10
1
0.35
L
0
5
4
0.4
L
King Arthur
OfficerSnipez
King Arthur
2
8
0
0.25
L
Merlin
Rhetarf
Merlin
1
8
0
0.13
W
Amaterasu
a20gstation
Amaterasu
1
3
10
2
W
Medusa
deutschd2
Medusa
1
4
9
1.38
W
Serqet
jonthesoto
Serqet
17
1
13
23.5
L
Medusa
jp1002
Medusa
3
3
2
1.33
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
77,768
96,708
Taken
80,093
59,566
Mitigated
60,278
22,072
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DadSenpal
Kuzenbo
9,581
4,005
1,566
3,985
19,715
23,883
1,234
5,793
13,898
40,387
0
L
Bakasura
FatAsAPanda
Bakasura
9,911
7,442
0
5,056
22,340
11,504
0
2,990
18,578
0
82,334
L
6,233
200
147
5,101
19,354
17,648
0
10,292
8,868
19,446
0
L
King Arthur
OfficerSnipez
King Arthur
12,172
2,059
279
6,439
28,301
21,107
0
6,165
20,681
747
65,908
L
Merlin
Rhetarf
Merlin
7,727
250
0
520
11,656
3,731
0
7,583
3,747
54,903
0
W
Amaterasu
a20gstation
Amaterasu
14,500
5,439
0
4,775
17,768
17,156
2,307
2,519
15,016
9,915
91,283
W
Medusa
deutschd2
Medusa
9,182
3,671
0
4,720
12,801
5,177
5,644
1,988
10,743
0
87,694
W
Serqet
jonthesoto
Serqet
24,185
7,324
0
6,801
17,790
8,237
1,792
1,949
14,905
0
95,564
L
Medusa
jp1002
Medusa
14,145
5,755
0
4,530
15,057
5,576
0
3,172
11,641
0
108,684
W
20,320
2,019
0
3,739
12,019
5,825
2,136
2,449
9,500
137,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
70,779
576
Minions Killed
698
0
Camps Cleared
0
2,376,073
Distance Traveled
2,686,912
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,863
533
53
2
0
488,079
1
L
Bakasura
11,180
430
135
5
0
512,816
4
L
Sobek
10,335
398
34
1
0
491,039
0
L
King Arthur
11,508
443
129
5
0
422,470
7
L
Merlin
9,892
380
112
4
0
459,528
4
W
Amaterasu
13,439
517
175
7
0
550,088
5
W
Medusa
12,472
480
135
5
0
534,539
9
W
Serqet
15,322
589
110
4
0
594,960
13
L
Medusa
12,905
496
166
6
0
490,220
2
W
Agni
15,683
603
225
9
0
519,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role