Player Matchup

Medusa
Medusa
Azmytoobeast
Medusa
Level 145
God Stats
0W - 1L
1,332 SR
Queue Stats
25W - 35L
1,581 Elo+
Solo
Guan Yu
Guan Yu
FunkeMonke
Guan Yu
Level 127
God Stats
10W - 10L
1,692 SR
Queue Stats
390W - 357L
1,587 Elo+
Party 2
Hera
Hera
G0rillaGripC00ch
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 344L
1,613 Elo+
Party 2
Nemesis
Nemesis
Zelluh
Nemesis
Level 148
God Stats
7W - 7L
1,648 SR
Queue Stats
555W - 427L
1,617 Elo+
Party 3
Ymir
Ymir
sad ymir
Ymir
Level 67
God Stats
15W - 7L
1,472 SR
Queue Stats
188W - 157L
1,577 Elo+
Party 3
Team Averages
Level 122
1,529 SR
1,595 Elo+

VS

Team Averages
Level 125
1,482 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
BobtheBuilder11
Cu Chulainn
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 77L
1,513 Elo+
Party 4
Awilix
Awilix
Fizitron
Awilix
Level 79
God Stats
11W - 13L
1,301 SR
Queue Stats
211W - 181L
1,446 Elo+
Party 4
Neith
Neith
PoisonSpike
Neith
Level 149
God Stats
7W - 3L
1,291 SR
Queue Stats
266W - 217L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Rojas1993
Cthulhu
Level 160
God Stats
7W - 13L
1,683 SR
Queue Stats
225W - 210L
1,665 Elo+
Party 1
Ra
Ra
coverllyncho
Ra
Level 158
God Stats
6W - 8L
1,637 SR
Queue Stats
389W - 365L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 8 / 3
12,238
510
17,758
21,932
8,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
FunkeMonke
Guan Yu
20
6 / 2 / 2
13,557
565
11,059
27,849
38,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 9 / 4
11,961
498
11,369
15,628
6,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Zelluh
Nemesis
18
5 / 6 / 1
11,880
495
13,161
20,629
13,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
0 / 10 / 7
10,559
440
5,446
24,864
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BobtheBuilder11
Cu Chulainn
20
3 / 3 / 6
13,726
572
17,467
19,726
22,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Fizitron
Awilix
20
9 / 7 / 7
14,225
593
11,992
19,527
8,401
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 15
14,759
615
26,873
17,733
8,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Rojas1993
Cthulhu
20
11 / 1 / 16
14,383
599
15,818
26,222
32,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 4 / 19
14,831
618
19,890
15,778
7,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
17
Kills
35
35
Deaths
17
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
3
0.56
W
Cu Chulainn
BobtheBuilder11
Cu Chulainn
3
3
6
2
W
Awilix
Fizitron
Awilix
9
7
7
1.79
L
Guan Yu
FunkeMonke
Guan Yu
6
2
2
3.5
L
3
9
4
0.56
W
8
2
15
7.75
W
Cthulhu
Rojas1993
Cthulhu
11
1
16
19
L
Nemesis
Zelluh
Nemesis
5
6
1
0.92
W
4
4
19
3.38
L
Ymir
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,793
Damage
92,040
110,902
Taken
98,986
85,200
Mitigated
79,673
21,316
Healing
38,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,758
10,241
0
6,013
21,932
8,203
1,157
6,827
15,036
0
106,064
W
Cu Chulainn
BobtheBuilder11
Cu Chulainn
17,467
3,712
0
6,381
19,726
22,485
964
2,547
16,296
8,014
87,483
W
Awilix
Fizitron
Awilix
11,992
6,110
0
2,839
19,527
8,401
1,498
3,982
15,385
0
102,502
L
Guan Yu
FunkeMonke
Guan Yu
11,059
1,333
272
9,409
27,849
38,474
564
4,639
23,154
0
67,862
L
11,369
3,697
0
1,543
15,628
6,556
513
5,253
10,191
80,102
0
W
26,873
13,742
0
7,707
17,733
8,021
4,636
2,133
15,550
0
125,800
W
Cthulhu
Rojas1993
Cthulhu
15,818
1,099
1,107
6,260
26,222
32,954
430
5,620
20,423
51,847
0
L
Nemesis
Zelluh
Nemesis
13,161
5,476
0
2,364
20,629
13,084
0
6,082
14,386
0
98,609
W
19,890
1,844
6,093
7,734
15,778
7,812
1,844
4,980
10,564
123,487
0
L
Ymir
5,446
1,037
0
1,715
24,864
18,883
34
14,493
10,102
24,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,195
Gold Earned
71,924
653
Minions Killed
744
0
Camps Cleared
0
2,143,929
Distance Traveled
2,404,422
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,238
510
168
7
0
371,269
5
W
Cu Chulainn
13,726
572
165
7
0
421,126
0
W
Awilix
14,225
593
129
5
0
508,232
7
L
Guan Yu
13,557
565
141
6
0
481,838
1
L
Hera
11,961
498
171
7
0
400,870
5
W
Neith
14,759
615
189
8
0
452,267
8
W
Cthulhu
14,383
599
49
2
0
518,943
7
L
Nemesis
11,880
495
135
6
0
490,935
0
W
Ra
14,831
618
212
9
0
503,854
11
L
Ymir
10,559
440
38
2
0
399,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role