Player Matchup

Nemesis
Nemesis
BurnCookiesDaily
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 4
Ra
Ra
IAmAn21
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IplayApexdotEXE
Hercules
Level 27
God Stats
0W - 3L
1,126 SR
Queue Stats
22W - 17L
1,589 Elo+
Party 4
Xbalanque
Xbalanque
Licenta
Xbalanque
Level 18
God Stats
5W - 4L
1,566 SR
Queue Stats
24W - 17L
1,602 Elo+
Party 1
Artio
Artio
p10hil98
Artio
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,709 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,596 Elo+

VS

Team Averages
Level 34
1,498 SR
1,607 Elo+
Cernunnos
Cernunnos
SinkCoat
Cernunnos
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,581 Elo+
Party 2
Zeus
Zeus
SlimyShlit
Zeus
Level 27
God Stats
2W - 1L
1,578 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 3
Ymir
Ymir
binkidoot
Ymir
Level 18
God Stats
12W - 8L
1,582 SR
Queue Stats
33W - 29L
1,489 Elo+
Party 2
Loki
Loki
byebyemonky
Loki
Level 28
God Stats
1W - 0L
1,540 SR
Queue Stats
15W - 5L
1,758 Elo+
Party 3
Bellona
Bellona
matteucci99
Bellona
Level 7
God Stats
3W - 3L
1,288 SR
Queue Stats
22W - 27L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,003
546
1,405
7,104
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 1
7,137
649
2,735
5,730
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
1 / 3 / 1
5,333
485
4,481
9,237
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Licenta
Xbalanque
9
0 / 2 / 1
5,214
474
4,483
6,446
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
p10hil98
Artio
9
1 / 2 / 1
5,740
522
2,121
7,763
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SinkCoat
Cernunnos
10
1 / 1 / 3
6,357
578
7,023
8,075
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 2
6,935
630
7,170
3,421
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
3 / 0 / 2
6,419
584
2,449
2,275
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 3
6,776
616
3,296
8,659
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
matteucci99
Bellona
11
1 / 1 / 2
6,236
567
4,396
6,701
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
1
1
2.5
L
Hercules
1
3
1
0.5
L
Xbalanque
Licenta
Xbalanque
0
2
1
0.25
W
Cernunnos
SinkCoat
Cernunnos
1
1
3
2.5
W
4
2
2
2.5
W
Ymir
3
0
2
4
W
2
2
3
1.75
W
Bellona
matteucci99
Bellona
1
1
2
2
L
Artio
p10hil98
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
24,334
36,280
Taken
29,131
15,668
Mitigated
11,942
11,615
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,405
502
0
2,462
7,104
1,973
0
1,868
5,094
0
19,673
L
2,735
409
298
1,873
5,730
2,478
0
2,406
3,128
50,632
0
L
Hercules
4,481
1,382
0
1,899
9,237
5,183
0
1,932
6,946
0
21,865
L
Xbalanque
Licenta
Xbalanque
4,483
1,546
0
1,871
6,446
1,475
0
236
6,183
0
32,732
W
Cernunnos
SinkCoat
Cernunnos
7,023
3,428
0
4,394
8,075
2,044
0
1,566
6,509
0
34,794
W
7,170
1,672
0
942
3,421
969
308
1,225
2,158
35,259
0
W
Ymir
2,449
367
0
1,552
2,275
1,071
142
258
1,996
10,305
0
W
3,296
1,059
0
3,629
8,659
2,698
0
1,654
6,815
0
44,360
W
Bellona
matteucci99
Bellona
4,396
1,404
0
3,472
6,701
5,160
175
0
6,434
0
27,387
L
Artio
p10hil98
Artio
2,121
180
81
3,131
7,763
4,559
0
2,692
4,985
9,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
32,723
274
Minions Killed
304
0
Camps Cleared
0
1,114,138
Distance Traveled
1,077,637
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,003
546
50
5
0
259,564
0
L
Ra
7,137
649
105
10
0
244,635
3
L
Hercules
5,333
485
41
4
0
203,754
1
L
Xbalanque
5,214
474
53
5
0
189,173
2
W
Cernunnos
6,357
578
65
6
0
190,823
5
W
Zeus
6,935
630
74
7
0
203,777
4
W
Ymir
6,419
584
12
1
0
230,605
2
W
Loki
6,776
616
85
8
0
237,319
1
W
Bellona
6,236
567
68
6
0
215,113
1
L
Artio
5,740
522
25
2
0
217,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role