Player Matchup

Baron Samedi
Baron Samedi
Dr Cox II
Baron Samedi
Level 88
God Stats
50W - 34L
1,763 SR
Queue Stats
416W - 385L
1,607 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Draco9158
Cu Chulainn
Level 33
God Stats
7W - 9L
1,519 SR
Queue Stats
304W - 345L
1,434 Elo+
Solo
Artemis
Artemis
Kaataur
Artemis
Level 28
God Stats
15W - 6L
1,554 SR
Queue Stats
64W - 37L
1,688 Elo+
Party 2
He Bo
He Bo
Quietime
He Bo
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
39W - 17L
1,781 Elo+
Party 2
Ares
Ares
SupportMainOnly
Ares
Level 34
God Stats
5W - 6L
1,529 SR
Queue Stats
77W - 48L
1,660 Elo+
Party 2
Team Averages
Level 42
1,529 SR
1,634 Elo+

VS

Team Averages
Level 71
1,471 SR
1,534 Elo+
Poseidon
Poseidon
Ichifro
Poseidon
Level 37
God Stats
3W - 4L
1,634 SR
Queue Stats
85W - 80L
1,571 Elo+
Party 1
Ullr
Ullr
Zxnixs
Ullr
Level 24
God Stats
9W - 11L
1,538 SR
Queue Stats
31W - 30L
1,577 Elo+
Party 3
Ares
Ares
iLxgical-
Ares
Level 85
God Stats
3W - 4L
1,396 SR
Queue Stats
22W - 33L
1,479 Elo+
Party 3
Tsukuyomi
Tsukuyomi
snowflake7462
Tsukuyomi
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
122W - 109L
1,615 Elo+
Party 1
Freya
Freya
zef700
Freya
Level 145
God Stats
3W - 9L
1,500 SR
Queue Stats
22W - 27L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Cox II
Baron Samedi
18
2 / 4 / 17
12,671
469
11,039
19,360
12,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Draco9158
Cu Chulainn
20
5 / 3 / 13
14,068
521
15,302
23,228
22,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Kaataur
Artemis
20
7 / 4 / 9
14,823
549
17,375
21,322
9,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
Quietime
He Bo
20
8 / 3 / 6
14,017
519
14,511
20,645
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 15
11,662
432
11,330
26,148
20,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ichifro
Poseidon
20
3 / 3 / 6
12,906
478
16,673
14,013
7,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Zxnixs
Ullr
20
3 / 4 / 2
13,961
517
10,573
15,247
6,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
2 / 6 / 10
10,864
402
9,010
21,217
23,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
snowflake7462
Tsukuyomi
19
7 / 5 / 4
12,781
473
19,326
19,849
9,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
zef700
Freya
18
4 / 6 / 5
12,618
467
19,416
29,326
12,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
24
Kills
19
19
Deaths
24
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dr Cox II
Baron Samedi
2
4
17
2.63
W
Cu Chulainn
Draco9158
Cu Chulainn
5
3
13
3.83
L
Poseidon
Ichifro
Poseidon
3
3
6
2
W
Artemis
Kaataur
Artemis
7
4
9
2.88
W
He Bo
Quietime
He Bo
8
3
6
3.67
W
2
5
15
1.9
L
Ullr
Zxnixs
Ullr
3
4
2
1
L
Ares
2
6
10
1.17
L
Tsukuyomi
snowflake7462
Tsukuyomi
7
5
4
1.8
L
Freya
zef700
Freya
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,557
Damage
74,998
110,703
Taken
99,652
73,667
Mitigated
59,932
46,285
Healing
31,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dr Cox II
Baron Samedi
11,039
716
4,434
6,101
19,360
12,125
322
9,942
9,418
73,202
0
W
Cu Chulainn
Draco9158
Cu Chulainn
15,302
3,535
0
5,426
23,228
22,711
536
14,580
8,648
15,363
81,757
L
Poseidon
Ichifro
Poseidon
16,673
2,029
0
5,811
14,013
7,185
1,476
5,782
8,231
116,025
0
W
Artemis
Kaataur
Artemis
17,375
9,501
0
10,983
21,322
9,357
1,508
4,314
17,008
0
120,185
W
He Bo
Quietime
He Bo
14,511
1,111
919
8,819
20,645
8,894
329
6,316
14,329
105,241
0
W
11,330
850
1,282
8,321
26,148
20,580
0
12,058
14,090
41,809
0
L
Ullr
Zxnixs
Ullr
10,573
3,852
0
3,804
15,247
6,724
2,918
5,926
9,321
0
112,978
L
Ares
9,010
77
444
1,658
21,217
23,216
437
10,585
10,632
31,005
0
L
Tsukuyomi
snowflake7462
Tsukuyomi
19,326
4,098
0
6,381
19,849
9,947
282
7,293
12,556
0
93,542
L
Freya
zef700
Freya
19,416
5,457
0
13,537
29,326
12,860
867
9,818
19,508
79,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,241
Gold Earned
63,130
637
Minions Killed
628
0
Camps Cleared
0
2,435,627
Distance Traveled
2,413,147
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,671
469
108
4
0
456,641
10
W
Cu Chulainn
14,068
521
173
6
0
468,129
6
L
Poseidon
12,906
478
168
6
0
516,111
2
W
Artemis
14,823
549
171
6
0
455,636
4
W
He Bo
14,017
519
141
5
0
511,316
3
W
Ares
11,662
432
44
2
0
543,905
3
L
Ullr
13,961
517
184
7
0
484,357
11
L
Ares
10,864
402
36
1
0
452,765
9
L
Tsukuyomi
12,781
473
140
5
0
553,211
7
L
Freya
12,618
467
100
4
0
406,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role