Player Matchup

Guan Yu
Guan Yu
BRoKeOnE
Guan Yu
Level 7
God Stats
0W - 8L
1,500 SR
Queue Stats
13W - 23L
1,232 Elo+
Solo
Erlang Shen
Erlang Shen
Belzyk
Erlang Shen
Level 29
God Stats
4W - 3L
1,765 SR
Queue Stats
213W - 270L
1,445 Elo+
Party 2
Artemis
Artemis
DeadlySinz27
Artemis
Level 26
God Stats
67W - 79L
1,344 SR
Queue Stats
388W - 463L
1,431 Elo+
Party 2
Ra
Ra
Orkboyzzz
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,046 Elo+
Solo
Hercules
Hercules
SlenderBoss69
Hercules
Level 17
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 14L
1,458 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,322 Elo+

VS

Team Averages
Level 11
1,529 SR
1,308 Elo+
Nemesis
Nemesis
Cherry05
Nemesis
Level 6
God Stats
3W - 4L
1,440 SR
Queue Stats
25W - 32L
1,281 Elo+
Party 3
Anubis
Anubis
EFDZ05
Anubis
Level 7
God Stats
8W - 7L
1,471 SR
Queue Stats
94W - 108L
1,288 Elo+
Party 3
Medusa
Medusa
Laximov
Medusa
Level 14
God Stats
9W - 3L
1,478 SR
Queue Stats
63W - 56L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Synnless
Cthulhu
Level 22
God Stats
1W - 0L
1,758 SR
Queue Stats
57W - 52L
1,457 Elo+
Party 1
Horus
Horus
vortex20017
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRoKeOnE
Guan Yu
8
2 / 2 / 1
5,056
562
2,143
6,425
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Belzyk
Erlang Shen
9
2 / 2 / 0
5,538
615
2,274
5,011
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
DeadlySinz27
Artemis
6
1 / 5 / 2
4,307
479
2,531
6,031
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
3,445
383
351
736
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SlenderBoss69
Hercules
7
1 / 2 / 3
4,773
530
2,334
7,806
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cherry05
Nemesis
9
2 / 0 / 4
5,365
596
2,099
4,107
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
EFDZ05
Anubis
9
4 / 0 / 2
5,590
621
2,426
2,722
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Laximov
Medusa
7
3 / 2 / 0
4,834
537
3,511
4,295
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Synnless
Cthulhu
7
0 / 2 / 4
4,577
509
3,636
5,467
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 1
4,349
483
448
3,203
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
9
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BRoKeOnE
Guan Yu
2
2
1
1.25
L
Erlang Shen
Belzyk
Erlang Shen
2
2
0
1
W
Nemesis
Cherry05
Nemesis
2
0
4
4
L
Artemis
DeadlySinz27
Artemis
1
5
2
0.4
W
Anubis
EFDZ05
Anubis
4
0
2
5
W
Medusa
Laximov
Medusa
3
2
0
1.5
L
0
1
0
0
L
Hercules
SlenderBoss69
Hercules
1
2
3
1.25
W
Cthulhu
Synnless
Cthulhu
0
2
4
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,633
Damage
12,120
26,009
Taken
19,794
8,453
Mitigated
6,976
8,104
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BRoKeOnE
Guan Yu
2,143
934
230
2,503
6,425
2,074
0
862
5,488
0
24,174
L
Erlang Shen
Belzyk
Erlang Shen
2,274
1,066
0
1,316
5,011
2,077
270
548
4,463
125
18,492
W
Nemesis
Cherry05
Nemesis
2,099
1,181
0
1,918
4,107
1,010
0
0
4,107
0
19,655
L
Artemis
DeadlySinz27
Artemis
2,531
1,246
0
861
6,031
1,186
0
1,566
4,315
0
11,029
W
Anubis
EFDZ05
Anubis
2,426
247
0
540
2,722
1,083
784
385
2,337
20,582
0
W
Medusa
Laximov
Medusa
3,511
1,746
0
1,176
4,295
988
117
0
4,295
0
16,460
L
351
123
0
93
736
126
0
286
450
3,553
0
L
Hercules
SlenderBoss69
Hercules
2,334
780
0
3,101
7,806
2,990
0
2,425
5,231
0
12,507
W
Cthulhu
Synnless
Cthulhu
3,636
222
0
1,143
5,467
2,564
225
0
5,467
13,220
0
W
448
448
104
446
3,203
1,331
20
0
3,203
0
8,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
24,715
127
Minions Killed
164
0
Camps Cleared
0
693,502
Distance Traveled
845,132
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,056
562
47
5
0
200,045
1
L
Erlang Shen
5,538
615
42
5
0
137,645
1
W
Nemesis
5,365
596
49
5
0
208,910
0
L
Artemis
4,307
479
17
2
0
154,963
1
W
Anubis
5,590
621
50
6
0
140,674
0
W
Medusa
4,834
537
34
4
0
167,089
2
L
Ra
3,445
383
4
0
0
35,022
0
L
Hercules
4,773
530
17
2
0
165,827
0
W
Cthulhu
4,577
509
19
2
0
164,826
1
W
Horus
4,349
483
12
1
0
163,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role