Player Matchup

Horus
Horus
Ironhide5241
Horus
Level 48
God Stats
1W - 5L
1,411 SR
Queue Stats
25W - 55L
1,221 Elo+
Party 1
Fenrir
Fenrir
Mr_PlusUltraX
Fenrir
Level 49
God Stats
0W - 4L
1,086 SR
Queue Stats
86W - 159L
1,216 Elo+
Party 1
Discordia
Discordia
Swamplord_64
Discordia
Level 43
God Stats
3W - 8L
1,350 SR
Queue Stats
108W - 190L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
UItraX1nst1nct
Jing Wei
Level 22
God Stats
14W - 18L
1,462 SR
Queue Stats
54W - 84L
1,332 Elo+
Party 1
Bacchus
Bacchus
spicarican
Bacchus
Level 21
God Stats
23W - 17L
1,741 SR
Queue Stats
58W - 74L
1,198 Elo+
Party 1
Team Averages
Level 37
1,410 SR
1,260 Elo+

VS

Team Averages
Level 52
1,464 SR
1,272 Elo+
Arachne
Arachne
CODfishy_43
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Charlie_5024
Cthulhu
Level 28
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 2
Bacchus
Bacchus
EV7L_TR7CKS43
Bacchus
Level 18
God Stats
42W - 42L
1,694 SR
Queue Stats
553W - 669L
1,393 Elo+
Party 2
Horus
Horus
M1stakenarch0n
Horus
Level 14
God Stats
1W - 1L
1,082 SR
Queue Stats
3W - 7L
1,059 Elo+
Party 3
Zeus
Zeus
aSaggyWaffle16
Zeus
Level 120
God Stats
8W - 2L
1,320 SR
Queue Stats
24W - 16L
1,094 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,842
895
5,277
15,583
10,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 9 / 5
10,090
917
9,834
19,243
8,243
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Swamplord_64
Discordia
16
2 / 3 / 6
10,610
965
13,027
9,835
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
16
4 / 4 / 2
11,280
1,025
10,071
14,317
5,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
spicarican
Bacchus
16
1 / 4 / 4
10,895
990
5,014
24,408
29,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

121

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CODfishy_43
Arachne
18
7 / 4 / 13
12,499
1,136
13,874
14,372
7,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Charlie_5024
Cthulhu
18
3 / 2 / 13
11,164
1,015
9,441
7,521
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
17
1 / 1 / 12
10,348
941
9,366
9,409
14,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 12
10,880
989
5,320
14,316
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 1 / 6
13,627
1,239
39,567
4,159
1,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
11
Kills
25
25
Deaths
11
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Arachne
CODfishy_43
Arachne
7
4
13
3.38
W
Cthulhu
Charlie_5024
Cthulhu
3
2
13
4.75
W
Bacchus
1
1
12
7
L
1
5
6
0.8
W
1
3
12
2.33
L
3
9
5
0.61
L
Discordia
Swamplord_64
Discordia
2
3
6
1.67
L
Jing Wei
4
4
2
1.25
W
13
1
6
16
L
Bacchus
spicarican
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
77,568
83,386
Taken
49,777
57,490
Mitigated
43,219
8,860
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CODfishy_43
Arachne
13,874
10,944
0
2,030
14,372
7,944
0
5,403
8,969
0
33,362
W
Cthulhu
Charlie_5024
Cthulhu
9,441
311
85
418
7,521
7,531
0
2,971
4,550
16,956
0
W
Bacchus
9,366
389
0
1,495
9,409
14,044
0
3,743
5,666
21,851
0
L
5,277
2,335
1,633
3,666
15,583
10,744
0
12,921
2,587
0
10,971
W
5,320
2,177
1,641
2,782
14,316
12,037
0
3,970
10,221
0
9,591
L
9,834
1,928
0
1,730
19,243
8,243
0
12,757
6,361
0
18,132
L
Discordia
Swamplord_64
Discordia
13,027
1,230
109
666
9,835
3,512
0
5,595
4,190
39,914
0
L
Jing Wei
10,071
8,217
0
0
14,317
5,346
0
10,011
4,248
0
41,763
W
39,567
1,837
54
1,460
4,159
1,663
0
1,954
2,205
87,154
0
L
Bacchus
spicarican
Bacchus
5,014
1,056
0
1,056
24,408
29,645
0
16,521
7,626
19,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,717
Gold Earned
58,518
212
Minions Killed
212
4
Camps Cleared
11
1,020,484
Distance Traveled
1,088,417
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,499
1,136
40
4
6
222,698
0
W
Cthulhu
11,164
1,015
9
1
2
240,619
0
W
Bacchus
10,348
941
29
3
2
225,034
0
L
Horus
9,842
895
18
2
0
189,887
0
W
Horus
10,880
989
6
1
1
228,178
0
L
Fenrir
10,090
917
18
2
0
187,273
0
L
Discordia
10,610
965
53
5
2
200,130
4
L
Jing Wei
11,280
1,025
87
8
2
222,623
0
W
Zeus
13,627
1,239
128
12
0
171,888
0
L
Bacchus
10,895
990
36
3
0
220,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role