Player Matchup

Fenrir
Fenrir
Fat Rat Matt
Fenrir
Level 157
God Stats
5W - 4L
1,865 SR
Queue Stats
202W - 200L
1,604 Elo+
Solo
Chang'e
Chang'e
JulcedUp
Chang'e
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
406W - 362L
1,645 Elo+
Party 1
Hun Batz
Hun Batz
Kykerino
Hun Batz
Level 121
God Stats
23W - 19L
1,747 SR
Queue Stats
271W - 247L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
Veeksy
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 86L
1,690 Elo+
Party 1
Apollo
Apollo
lts Arrow
Apollo
Level 145
God Stats
8W - 6L
1,726 SR
Queue Stats
57W - 53L
1,660 Elo+
Party 1
Team Averages
Level 148
1,668 SR
1,650 Elo+

VS

Team Averages
Level 138
1,502 SR
1,592 Elo+
Persephone
Persephone
FakeJugernauu
Persephone
Level 107
God Stats
5W - 6L
1,595 SR
Queue Stats
139W - 144L
1,603 Elo+
Party 3
Rama
Rama
GoldeN iDarknes
Rama
Level 144
God Stats
7W - 12L
1,291 SR
Queue Stats
121W - 126L
1,579 Elo+
Party 3
Set
Set
Longirsu
Set
Level 158
God Stats
3W - 3L
1,285 SR
Queue Stats
217W - 192L
1,606 Elo+
Party 2
Geb
Geb
Mighty Lettuce
Geb
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 81L
1,542 Elo+
Party 2
Tyr
Tyr
flareb0t
Tyr
Level 132
God Stats
1W - 0L
1,838 SR
Queue Stats
121W - 109L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 5 / 5
10,768
414
8,398
21,052
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
JulcedUp
Chang'e
19
1 / 7 / 3
12,041
463
11,385
24,190
22,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Kykerino
Hun Batz
19
4 / 2 / 4
12,420
478
9,170
15,677
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Veeksy
Zhong Kui
19
7 / 9 / 3
13,116
504
19,323
27,139
19,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
lts Arrow
Apollo
20
3 / 6 / 4
12,419
478
12,991
21,377
11,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FakeJugernauu
Persephone
20
4 / 4 / 11
14,394
554
20,312
11,397
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 5 / 8
14,946
575
21,764
22,288
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 7
16,384
630
16,453
23,278
19,147
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 2 / 17
13,911
535
11,232
17,723
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 7
16,330
628
11,627
27,469
29,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
16
Kills
29
29
Deaths
16
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Persephone
FakeJugernauu
Persephone
4
4
11
2.38
L
Fenrir
1
5
5
0.7
W
9
5
8
2.6
L
Chang'e
JulcedUp
Chang'e
1
7
3
0.36
L
Hun Batz
Kykerino
Hun Batz
4
2
4
3
W
11
2
7
7.25
W
2
2
17
5.25
L
Zhong Kui
Veeksy
Zhong Kui
7
9
3
0.94
W
3
3
7
2.17
L
Apollo
lts Arrow
Apollo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,267
Damage
81,388
109,435
Taken
102,155
78,561
Mitigated
84,058
34,958
Healing
33,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FakeJugernauu
Persephone
20,312
775
25
2,676
11,397
5,241
760
5,482
5,911
92,679
0
L
Fenrir
8,398
1,186
0
2,243
21,052
18,812
0
6,668
14,142
0
37,217
W
21,764
15,166
0
9,901
22,288
8,834
1,948
6,521
15,767
0
101,823
L
Chang'e
JulcedUp
Chang'e
11,385
919
798
10,751
24,190
22,049
0
3,914
20,196
88,936
0
L
Hun Batz
Kykerino
Hun Batz
9,170
1,169
0
4,877
15,677
7,278
0
3,474
12,049
0
88,461
W
16,453
7,040
0
6,435
23,278
19,147
6,563
5,269
18,009
0
165,011
W
11,232
1,854
0
3,482
17,723
21,721
606
5,298
12,425
46,080
0
L
Zhong Kui
Veeksy
Zhong Kui
19,323
975
0
9,383
27,139
19,270
0
12,361
14,083
86,420
0
W
11,627
1,468
0
10,540
27,469
29,115
1,289
8,633
18,836
0
111,008
L
Apollo
lts Arrow
Apollo
12,991
8,291
0
6,906
21,377
11,152
3,082
3,910
17,421
0
99,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,764
Gold Earned
75,965
654
Minions Killed
711
0
Camps Cleared
0
2,204,514
Distance Traveled
2,439,183
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,394
554
148
6
0
477,568
1
L
Fenrir
10,768
414
46
2
0
439,093
3
W
Rama
14,946
575
122
5
0
462,948
4
L
Chang'e
12,041
463
156
6
0
420,704
8
L
Hun Batz
12,420
478
148
6
0
446,949
1
W
Set
16,384
630
185
7
0
522,662
2
W
Geb
13,911
535
45
2
0
471,373
3
L
Zhong Kui
13,116
504
145
6
0
414,371
2
W
Tyr
16,330
628
211
8
0
504,632
6
L
Apollo
12,419
478
159
6
0
483,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role