Player Matchup

Achilles
Achilles
ItsSoFluffy4200
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,488 Elo+
Party 2
Freya
Freya
NACHO_CAMACHO-_-
Freya
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,524 Elo+
Party 4
Scylla
Scylla
Trials Passage
Scylla
Level 127
God Stats
4W - 9L
1,181 SR
Queue Stats
213W - 195L
1,491 Elo+
Party 2
Anubis
Anubis
tHe_34_KiLla
Anubis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,176 Elo+
Party 4
Yemoja
Yemoja
vanguardpolicy
Yemoja
Level 152
God Stats
1W - 1L
1,719 SR
Queue Stats
203W - 190L
1,512 Elo+
Party 2
Team Averages
Level 107
1,480 SR
1,438 Elo+

VS

Team Averages
Level 96
1,547 SR
1,467 Elo+
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Reqed
Sobek
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,426 Elo+
Party 3
Pele
Pele
ThatTrainWreck
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
TomClancysFart1
Ah Puch
Level 85
God Stats
2W - 1L
1,736 SR
Queue Stats
142W - 153L
1,492 Elo+
Solo
Horus
Horus
YoBoiDeAndre
Horus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 4 / 7
7,417
618
2,668
9,781
10,315
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 5 / 8
10,604
884
13,550
14,380
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 2
7,753
646
7,297
6,845
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
4 / 8 / 9
9,174
765
11,463
13,112
6,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 10
8,961
747
11,629
11,247
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 3 / 19
9,481
790
6,851
9,023
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Reqed
Sobek
16
4 / 4 / 16
10,319
860
7,141
14,008
15,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 6 / 6
9,440
787
8,440
11,531
3,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 2 / 10
12,222
1,019
22,660
9,764
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 15
9,818
818
5,650
11,551
14,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
18
Kills
26
26
Deaths
18
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
19
3.5
L
Achilles
2
4
7
1.38
L
6
5
8
2
W
Sobek
Reqed
Sobek
4
4
16
3
W
6
6
6
1.5
W
11
2
10
8
L
3
5
2
0.8
W
4
3
15
3.83
L
Anubis
4
8
9
1.06
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
50,742
55,365
Taken
55,877
31,356
Mitigated
40,208
15,766
Healing
22,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,851
2,609
546
1,591
9,023
3,123
3,633
6,753
2,104
0
18,366
L
Achilles
2,668
846
912
1,047
9,781
10,315
0
4,341
5,340
0
4,191
L
13,550
4,079
1,150
4,576
14,380
6,104
0
7,666
6,589
33,913
0
W
Sobek
Reqed
Sobek
7,141
531
1,358
3,828
14,008
15,731
122
10,013
3,813
14,870
0
W
8,440
1,368
1,790
2,475
11,531
3,510
357
10,508
808
0
11,528
W
22,660
451
1,870
3,619
9,764
3,486
632
7,081
2,580
53,248
0
L
7,297
307
209
583
6,845
3,042
0
4,482
2,338
10,759
0
W
5,650
2,239
2,430
3,328
11,551
14,358
458
9,098
2,366
216
11,194
L
Anubis
11,463
857
419
3,266
13,112
6,350
31
7,039
5,973
20,192
0
L
11,629
773
1,875
1,729
11,247
5,545
0
6,489
4,708
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
51,280
97
Minions Killed
119
0
Camps Cleared
0
746,036
Distance Traveled
1,090,085
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,481
790
18
2
0
222,479
0
L
Achilles
7,417
618
1
0
0
115,382
0
L
Freya
10,604
884
35
3
0
191,008
2
W
Sobek
10,319
860
11
1
0
223,186
0
W
Pele
9,440
787
11
1
0
206,050
1
W
Ah Puch
12,222
1,019
70
6
0
237,216
5
L
Scylla
7,753
646
16
1
0
122,650
0
W
Horus
9,818
818
9
1
0
201,154
3
L
Anubis
9,174
765
25
2
0
147,297
0
L
Yemoja
8,961
747
20
2
0
169,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role