Player Matchup

Nike
Nike
Animus2155
Nike
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 65L
1,668 Elo+
Party 3
Nemesis
Nemesis
BronzyLime06
Nemesis
Level 13
God Stats
0W - 7L
1,309 SR
Queue Stats
10W - 18L
1,468 Elo+
Party 2
Scylla
Scylla
ChrisAlex117
Scylla
Level 25
God Stats
6W - 6L
1,504 SR
Queue Stats
39W - 40L
1,822 Elo+
Party 3
Apollo
Apollo
Roxeechief
Apollo
Level 69
God Stats
11W - 7L
1,660 SR
Queue Stats
95W - 127L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
YaelHernandez12
Kukulkan
Level 106
God Stats
133W - 93L
1,621 SR
Queue Stats
147W - 116L
1,620 Elo+
Party 3
Team Averages
Level 50
1,519 SR
1,584 Elo+

VS

Team Averages
Level 71
1,472 SR
1,537 Elo+
Danzaburou
Danzaburou
AegonTargaryen51
Danzaburou
Level 29
God Stats
19W - 20L
1,716 SR
Queue Stats
96W - 112L
1,531 Elo+
Party 1
Loki
Loki
LordViking_
Loki
Level 106
God Stats
54W - 44L
1,590 SR
Queue Stats
97W - 82L
1,573 Elo+
Party 1
Anubis
Anubis
huneybee500
Anubis
Level 73
God Stats
58W - 49L
1,493 SR
Queue Stats
95W - 85L
1,556 Elo+
Party 1
Fenrir
Fenrir
kyle-like69
Fenrir
Level 40
God Stats
1W - 0L
1,154 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
vinom29
Heimdallr
Level 107
God Stats
33W - 21L
1,409 SR
Queue Stats
388W - 342L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,265
418
2,452
8,843
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
BronzyLime06
Nemesis
9
1 / 7 / 0
6,357
424
3,146
12,828
3,809
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 5 / 0
6,341
423
2,891
8,172
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Roxeechief
Apollo
9
1 / 12 / 1
6,131
409
2,848
14,174
4,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
11
2 / 5 / 1
6,659
444
5,253
8,642
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AegonTargaryen51
Danzaburou
16
6 / 0 / 4
10,240
683
9,141
6,687
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
11 / 1 / 7
10,158
677
7,332
8,533
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
4 / 3 / 8
9,467
631
10,463
12,430
7,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
10
2 / 3 / 0
7,048
470
3,056
7,777
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
vinom29
Heimdallr
16
11 / 0 / 1
10,551
703
11,420
8,612
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
34
34
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AegonTargaryen51
Danzaburou
6
0
4
8
L
0
5
1
0.1
L
Nemesis
BronzyLime06
Nemesis
1
7
0
0.14
L
Scylla
1
5
0
0.2
W
11
1
7
14.5
L
Apollo
Roxeechief
Apollo
1
12
1
0.13
L
Kukulkan
2
5
1
0.5
W
Anubis
4
3
8
2.67
W
Fenrir
2
3
0
0.67
W
Heimdallr
vinom29
Heimdallr
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
41,412
52,659
Taken
44,039
16,562
Mitigated
20,954
5,825
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AegonTargaryen51
Danzaburou
9,141
4,644
0
1,610
6,687
2,905
2,134
636
5,826
0
54,394
L
2,452
293
0
225
8,843
4,311
0
840
8,003
0
27,111
L
Nemesis
BronzyLime06
Nemesis
3,146
1,851
0
2,774
12,828
3,809
27
3,130
9,698
0
21,700
L
Scylla
2,891
141
0
554
8,172
1,826
0
4,893
3,279
25,077
0
W
7,332
2,651
0
457
8,533
3,106
0
1,340
7,168
0
61,205
L
Apollo
Roxeechief
Apollo
2,848
1,324
0
2,022
14,174
4,148
0
65
14,109
0
22,375
L
Kukulkan
5,253
583
0
250
8,642
2,468
0
1,535
7,107
35,502
0
W
Anubis
10,463
429
0
6,997
12,430
7,160
1,696
3,844
8,586
59,180
0
W
Fenrir
3,056
797
0
696
7,777
2,591
0
316
7,461
0
27,816
W
Heimdallr
vinom29
Heimdallr
11,420
5,832
0
4,465
8,612
5,192
2,390
2,008
6,604
0
70,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
47,464
262
Minions Killed
499
0
Camps Cleared
0
1,344,151
Distance Traveled
1,354,882
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,240
683
110
7
0
267,643
1
L
Nike
6,265
418
55
4
0
259,412
0
L
Nemesis
6,357
424
45
3
0
261,795
1
L
Scylla
6,341
423
49
3
0
245,346
0
W
Loki
10,158
677
109
7
0
312,909
2
L
Apollo
6,131
409
39
3
0
303,667
3
L
Kukulkan
6,659
444
74
5
0
273,931
0
W
Anubis
9,467
631
116
8
0
228,227
0
W
Fenrir
7,048
470
43
3
0
284,423
0
W
Heimdallr
10,551
703
121
8
0
261,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role