Player Matchup

Izanami
Izanami
BrokeCo11egeKid
Izanami
Level 24
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 3L
1,152 Elo+
Solo
Ares
Ares
Klipz boiii
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,799 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MYnDL3ss
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,543 Elo+
Party 1
Team Averages
Level 26
1,434 SR
1,498 Elo+

VS

Team Averages
Level 54
1,360 SR
1,341 Elo+
Cerberus
Cerberus
CRIMS0N DRAG0N1
Cerberus
Level 142
God Stats
4W - 4L
1,096 SR
Queue Stats
146W - 169L
1,391 Elo+
Party 2
Neith
Neith
ZAdos1225
Neith
Level 6
God Stats
5W - 7L
1,483 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
xXBEEZKNEEZ13Xx
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 9
11,126
742
14,687
11,804
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 10
11,256
750
8,555
17,640
12,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
MYnDL3ss
Cu Chulainn
14
6 / 4 / 11
10,772
718
8,103
11,405
10,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 5 / 4
10,043
670
8,820
17,147
18,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ZAdos1225
Neith
11
2 / 5 / 4
9,871
658
2,933
6,926
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
xXBEEZKNEEZ13Xx
Heimdallr
12
1 / 11 / 4
8,832
589
9,353
13,264
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
8
9
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
L
Cerberus
5
5
4
1.4
W
7
3
10
4
W
Cu Chulainn
MYnDL3ss
Cu Chulainn
6
4
11
2.88
L
Neith
ZAdos1225
Neith
2
5
4
0.8
L
Heimdallr
xXBEEZKNEEZ13Xx
Heimdallr
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
21,106
40,849
Taken
37,337
26,524
Mitigated
27,007
10,738
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,687
12,317
0
3,707
11,804
3,966
996
3,825
7,979
0
64,518
L
Cerberus
8,820
308
0
1,612
17,147
18,039
0
4,715
12,432
32,030
0
W
8,555
296
439
5,604
17,640
12,542
523
2,889
14,751
46,159
0
W
Cu Chulainn
MYnDL3ss
Cu Chulainn
8,103
2,455
458
530
11,405
10,016
517
2,232
9,173
4,426
23,036
L
Neith
ZAdos1225
Neith
2,933
1,351
0
700
6,926
2,096
140
975
5,951
0
19,345
L
Heimdallr
xXBEEZKNEEZ13Xx
Heimdallr
9,353
4,847
0
0
13,264
6,872
46
3,995
9,269
0
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
28,746
190
Minions Killed
168
0
Camps Cleared
0
788,669
Distance Traveled
515,889
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,126
742
104
7
0
249,184
0
L
Cerberus
10,043
670
78
5
0
205,487
1
W
Ares
11,256
750
43
3
0
267,834
1
W
Cu Chulainn
10,772
718
43
3
0
271,651
0
L
Neith
9,871
658
28
2
0
132,192
0
L
Heimdallr
8,832
589
62
4
0
178,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role