Player Matchup

Camazotz
Camazotz
MenolSiT0_22
Camazotz
Level 21
God Stats
1W - 1L
1,279 SR
Queue Stats
83W - 81L
1,525 Elo+
Solo
Sol
Sol
Missaomik
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,666 Elo+
Solo
Ymir
Ymir
Xmango505
Ymir
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 32L
1,427 Elo+
Party 1
Skadi
Skadi
ovarieacting
Skadi
Level 24
God Stats
43W - 33L
1,658 SR
Queue Stats
76W - 69L
1,426 Elo+
Solo
Cthulhu
Cthulhu
simpalicious
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,495 Elo+
Party 1
Team Averages
Level 15
1,488 SR
1,508 Elo+

VS

Team Averages
Level 16
1,500 SR
1,489 Elo+
Janus
Janus
ChillGamerTime
Janus
Level 17
God Stats
27W - 20L
1,831 SR
Queue Stats
150W - 129L
1,590 Elo+
Solo
Horus
Horus
ForswornInvicta
Horus
Level 5
God Stats
0W - 3L
1,372 SR
Queue Stats
4W - 9L
1,455 Elo+
Solo
Medusa
Medusa
GonzaLoL00
Medusa
Level 23
God Stats
4W - 8L
1,223 SR
Queue Stats
74W - 122L
1,334 Elo+
Solo
Athena
Athena
GrCombatir
Athena
Level 29
God Stats
24W - 18L
1,575 SR
Queue Stats
41W - 44L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
SopitaDripp
Ao Kuang
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 172L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MenolSiT0_22
Camazotz
14
4 / 4 / 2
8,369
523
9,157
15,591
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 1
9,419
589
8,953
12,895
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
6 / 0 / 8
9,203
575
6,134
8,516
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 2 / 8
9,430
589
14,079
8,233
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
simpalicious
Cthulhu
11
0 / 4 / 1
7,012
438
2,031
10,259
6,343
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,058
504
7,042
8,500
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 4
7,210
451
4,367
8,932
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
GonzaLoL00
Medusa
11
0 / 9 / 3
6,507
407
4,905
11,913
3,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
GrCombatir
Athena
11
2 / 5 / 1
7,265
454
3,685
13,747
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
SopitaDripp
Ao Kuang
11
5 / 7 / 1
7,695
481
8,603
12,446
3,389
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
11
12
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
1
2
4
1.5
L
Medusa
GonzaLoL00
Medusa
0
9
3
0.17
L
Athena
GrCombatir
Athena
2
5
1
0.5
W
Camazotz
MenolSiT0_22
Camazotz
4
4
2
1.25
W
6
2
1
3.25
L
Ao Kuang
SopitaDripp
Ao Kuang
5
7
1
0.79
W
Ymir
6
0
8
10
W
9
2
8
6.5
W
Cthulhu
simpalicious
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,354
Damage
28,602
55,494
Taken
55,538
24,480
Mitigated
21,774
24,582
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
845
0
750
8,500
2,407
0
1,890
6,610
45,767
0
L
4,367
2,379
321
3,336
8,932
5,064
0
3,390
5,542
0
24,579
L
Medusa
GonzaLoL00
Medusa
4,905
1,715
0
2,119
11,913
3,425
942
4,754
7,159
0
28,268
L
Athena
GrCombatir
Athena
3,685
907
0
2,135
13,747
7,489
139
4,015
9,732
17,559
0
W
Camazotz
MenolSiT0_22
Camazotz
9,157
3,026
0
9,805
15,591
5,129
0
4,334
11,062
0
59,812
W
8,953
1,216
0
8,585
12,895
4,144
1,608
4,157
8,551
64,671
0
L
Ao Kuang
SopitaDripp
Ao Kuang
8,603
3,920
0
1,838
12,446
3,389
846
3,069
9,377
31,062
0
W
Ymir
6,134
1,040
0
2,956
8,516
6,295
408
2,722
5,703
26,301
0
W
14,079
8,174
0
2,708
8,233
2,569
2,494
3,008
5,116
0
51,801
W
Cthulhu
simpalicious
Cthulhu
2,031
215
0
528
10,259
6,343
290
4,711
5,372
17,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,433
Gold Earned
36,735
351
Minions Killed
297
0
Camps Cleared
0
1,348,778
Distance Traveled
1,384,293
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,058
504
103
6
0
312,375
6
L
Horus
7,210
451
61
4
0
291,257
5
L
Medusa
6,507
407
44
3
0
195,579
2
L
Athena
7,265
454
32
2
0
316,200
6
W
Camazotz
8,369
523
83
5
0
297,140
1
W
Sol
9,419
589
111
7
0
315,890
3
L
Ao Kuang
7,695
481
57
4
0
268,882
0
W
Ymir
9,203
575
43
3
0
277,703
4
W
Skadi
9,430
589
78
5
0
243,353
4
W
Cthulhu
7,012
438
36
2
0
214,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role