Player Matchup

Pele
Pele
LinusPacko
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 122L
1,443 Elo+
Solo
He Bo
He Bo
Lucas56810
He Bo
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 191L
1,534 Elo+
Solo
Apollo
Apollo
Petro916
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
Vasect0mY
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,721 Elo+
Solo
Geb
Geb
kirbykibble
Geb
Level 109
God Stats
0W - 3L
1,477 SR
Queue Stats
80W - 51L
1,544 Elo+
Solo
Team Averages
Level 116
1,495 SR
1,571 Elo+

VS

Team Averages
Level 135
1,510 SR
1,496 Elo+
Agni
Agni
CandyGorilla92
Agni
Level 134
God Stats
2W - 3L
1,316 SR
Queue Stats
587W - 576L
1,456 Elo+
Solo
Scylla
Scylla
Cstring
Scylla
Level 148
God Stats
1W - 0L
1,732 SR
Queue Stats
9W - 8L
1,451 Elo+
Party 1
Arachne
Arachne
MikeForte
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
VOD SASUKE X
Baron Samedi
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 224L
1,549 Elo+
Solo
Odin
Odin
nekoXmeow
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,285
791
13,610
14,163
5,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
13
1 / 8 / 3
8,027
617
12,352
12,368
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Petro916
Apollo
13
1 / 10 / 5
8,119
625
9,266
16,321
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Vasect0mY
Erlang Shen
15
1 / 6 / 6
8,671
667
9,570
22,487
15,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 9
9,015
693
13,311
22,735
15,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 21
10,381
799
12,025
14,285
7,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Cstring
Scylla
18
9 / 1 / 21
11,078
852
24,398
8,211
3,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
MikeForte
Arachne
19
16 / 2 / 12
12,091
930
20,272
15,750
7,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
VOD SASUKE X
Baron Samedi
18
5 / 3 / 23
10,403
800
17,920
18,179
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
16
0 / 3 / 24
10,318
794
8,530
25,202
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
135
11
Kills
34
34
Deaths
12
27
Assists
101
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
W
Scylla
Cstring
Scylla
9
1
21
19.5
L
6
5
4
1.6
L
He Bo
1
8
3
0.31
W
Arachne
MikeForte
Arachne
16
2
12
11
L
Apollo
Petro916
Apollo
1
10
5
0.35
W
Baron Samedi
VOD SASUKE X
Baron Samedi
5
3
23
5.5
L
Erlang Shen
Vasect0mY
Erlang Shen
1
6
6
0.67
L
2
5
9
1.3
W
Odin
0
3
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
83,145
88,074
Taken
81,627
48,577
Mitigated
48,737
22,989
Healing
49,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,025
1,288
489
3,485
14,285
7,332
1,993
3,716
10,469
33,110
0
W
Scylla
Cstring
Scylla
24,398
3,087
1,123
1,100
8,211
3,469
505
2,754
5,457
39,205
0
L
13,610
1,556
0
626
14,163
5,976
0
6,669
7,306
0
31,429
L
He Bo
12,352
392
1,262
2,478
12,368
4,428
0
8,309
3,751
20,835
0
W
Arachne
MikeForte
Arachne
20,272
11,585
3,841
8,702
15,750
7,715
260
5,815
9,785
0
24,474
L
Apollo
Petro916
Apollo
9,266
5,395
580
1,763
16,321
6,644
0
11,329
4,649
0
21,116
W
Baron Samedi
VOD SASUKE X
Baron Samedi
17,920
1,629
8,174
10,429
18,179
11,825
446
5,469
12,619
33,748
0
L
Erlang Shen
Vasect0mY
Erlang Shen
9,570
2,219
1,398
6,952
22,487
15,861
0
13,726
8,080
0
18,769
L
13,311
1,252
1,680
6,250
22,735
15,668
0
12,143
9,945
23,322
0
W
Odin
8,530
1,954
1,368
11,043
25,202
18,396
824
7,268
17,634
0
17,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
54,271
136
Minions Killed
145
0
Camps Cleared
0
1,016,044
Distance Traveled
1,198,805
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,381
799
55
4
0
196,241
0
W
Scylla
11,078
852
40
3
0
229,870
3
L
Pele
10,285
791
46
4
0
196,347
0
L
He Bo
8,027
617
25
2
0
204,235
0
W
Arachne
12,091
930
5
0
0
302,430
0
L
Apollo
8,119
625
31
2
0
177,147
1
W
Baron Samedi
10,403
800
31
2
0
222,696
0
L
Erlang Shen
8,671
667
21
2
0
216,958
1
L
Geb
9,015
693
13
1
0
221,357
2
W
Odin
10,318
794
14
1
0
247,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role