Player Matchup

Cupid
Cupid
Alacritea
Cupid
Level 10
God Stats
3W - 9L
1,272 SR
Queue Stats
34W - 44L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
DrinkMyCome
Baron Samedi
Level 27
God Stats
1W - 4L
1,639 SR
Queue Stats
29W - 41L
1,494 Elo+
Solo
Artemis
Artemis
Kaataur
Artemis
Level 28
God Stats
15W - 6L
1,708 SR
Queue Stats
64W - 37L
1,701 Elo+
Party 1
He Bo
He Bo
Quietime
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 17L
1,814 Elo+
Party 1
Ares
Ares
SupportMainOnly
Ares
Level 33
God Stats
5W - 6L
1,599 SR
Queue Stats
77W - 48L
1,671 Elo+
Party 1
Team Averages
Level 25
1,544 SR
1,641 Elo+

VS

Team Averages
Level 32
1,507 SR
1,605 Elo+
Osiris
Osiris
Bowjobz
Osiris
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 104L
1,524 Elo+
Solo
Cupid
Cupid
Compy Kibble
Cupid
Level 107
God Stats
13W - 7L
1,654 SR
Queue Stats
160W - 121L
1,605 Elo+
Party 2
Nemesis
Nemesis
NathanDreampic
Nemesis
Level 17
God Stats
3W - 2L
1,542 SR
Queue Stats
7W - 4L
1,619 Elo+
Solo
Ymir
Ymir
YourMomsBrownEye
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,718 Elo+
Party 2
Zeus
Zeus
ssquareroot
Zeus
Level 6
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alacritea
Cupid
8
0 / 3 / 0
4,483
448
1,996
5,223
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
DrinkMyCome
Baron Samedi
11
2 / 0 / 0
5,870
587
2,673
2,878
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Kaataur
Artemis
9
2 / 3 / 1
5,204
520
3,740
5,448
1,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Quietime
He Bo
8
0 / 1 / 0
4,937
494
1,361
5,484
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
4,984
498
2,224
6,045
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bowjobz
Osiris
10
4 / 2 / 1
5,665
567
4,409
5,438
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 0
6,231
623
3,965
3,856
1,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 3
5,738
574
3,630
6,480
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 5
5,890
589
1,703
6,553
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
4,956
496
1,391
3,391
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alacritea
Cupid
0
3
0
0
W
Osiris
Bowjobz
Osiris
4
2
1
2.25
W
4
0
0
4
L
Baron Samedi
DrinkMyCome
Baron Samedi
2
0
0
2
L
Artemis
Kaataur
Artemis
2
3
1
0.83
W
1
0
3
2.5
L
He Bo
Quietime
He Bo
0
1
0
0
L
1
3
2
0.67
W
1
1
5
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,994
Damage
15,098
25,078
Taken
25,718
7,861
Mitigated
12,041
8,557
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alacritea
Cupid
1,996
992
0
1,456
5,223
1,105
0
515
4,708
0
14,306
W
Osiris
Bowjobz
Osiris
4,409
1,188
0
1,160
5,438
3,836
147
1,734
3,704
0
19,711
W
3,965
2,065
172
2,600
3,856
1,117
346
138
3,718
0
34,441
L
Baron Samedi
DrinkMyCome
Baron Samedi
2,673
309
92
1,067
2,878
1,030
0
1,219
1,487
28,220
0
L
Artemis
Kaataur
Artemis
3,740
1,570
0
1,573
5,448
1,804
453
659
4,789
0
19,309
W
3,630
1,339
0
3,344
6,480
2,150
368
1,680
4,800
0
32,835
L
He Bo
Quietime
He Bo
1,361
60
0
2,728
5,484
1,018
0
264
5,220
25,887
0
L
2,224
544
431
1,210
6,045
2,904
207
265
5,780
13,806
0
W
1,703
420
0
1,948
6,553
3,893
98
414
6,139
16,764
0
W
1,391
255
0
0
3,391
1,045
0
2,292
1,099
19,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
28,480
213
Minions Killed
266
0
Camps Cleared
0
841,448
Distance Traveled
905,105
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,483
448
25
3
0
163,339
0
W
Osiris
5,665
567
39
4
0
197,146
3
W
Cupid
6,231
623
83
8
0
174,252
2
L
Baron Samedi
5,870
587
61
6
0
168,263
2
L
Artemis
5,204
520
50
5
0
161,484
4
W
Nemesis
5,738
574
73
7
0
207,649
2
L
He Bo
4,937
494
58
6
0
175,614
0
L
Ares
4,984
498
19
2
0
172,748
2
W
Ymir
5,890
589
26
3
0
170,528
4
W
Zeus
4,956
496
45
5
0
155,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role