Player Matchup

Da Ji
Da Ji
Basemangekyo
Da Ji
Level 55
God Stats
0W - 2L
1,541 SR
Queue Stats
138W - 133L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3 LUNGS
Baron Samedi
Level 81
God Stats
8W - 7L
1,112 SR
Queue Stats
179W - 188L
1,547 Elo+
Party 1
King Arthur
King Arthur
Yeoltsb
King Arthur
Level 66
God Stats
2W - 2L
1,282 SR
Queue Stats
65W - 56L
1,597 Elo+
Party 1
Team Averages
Level 67
1,312 SR
1,583 Elo+

VS

Team Averages
Level 68
1,625 SR
1,514 Elo+
Chaac
Chaac
FeignedSpider45
Chaac
Level 76
God Stats
9W - 9L
1,484 SR
Queue Stats
49W - 65L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
jazonandes
Baron Samedi
Level 63
God Stats
15W - 9L
1,689 SR
Queue Stats
39W - 34L
1,553 Elo+
Party 2
Medusa
Medusa
xRayz_14
Medusa
Level 65
God Stats
13W - 9L
1,703 SR
Queue Stats
42W - 43L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 1
13,313
740
18,018
20,101
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
TH3 LUNGS
Baron Samedi
14
1 / 8 / 8
10,765
598
12,648
17,899
10,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Yeoltsb
King Arthur
13
0 / 8 / 8
9,997
555
9,071
23,092
28,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 9
14,153
786
18,130
21,585
22,435
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
jazonandes
Baron Samedi
17
5 / 3 / 17
12,746
708
18,581
16,537
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
xRayz_14
Medusa
14
5 / 6 / 13
12,080
671
16,062
13,969
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
24
24
Deaths
11
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
10
8
1
1.31
W
14
2
9
9.25
L
Baron Samedi
TH3 LUNGS
Baron Samedi
1
8
8
0.63
L
King Arthur
Yeoltsb
King Arthur
0
8
8
0.5
W
Baron Samedi
jazonandes
Baron Samedi
5
3
17
4.5
W
Medusa
xRayz_14
Medusa
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
52,773
61,092
Taken
52,091
47,888
Mitigated
36,759
9,160
Healing
23,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,018
4,391
0
1,502
20,101
8,849
0
7,179
12,922
0
48,798
W
18,130
3,914
634
10,828
21,585
22,435
735
5,553
15,233
0
61,621
L
Baron Samedi
TH3 LUNGS
Baron Samedi
12,648
723
1,753
4,268
17,899
10,052
0
4,722
13,177
43,949
0
L
King Arthur
Yeoltsb
King Arthur
9,071
1,589
165
1,472
23,092
28,987
0
6,795
16,297
0
33,933
W
Baron Samedi
jazonandes
Baron Samedi
18,581
1,136
2,659
5,802
16,537
10,017
927
4,067
12,034
57,241
0
W
Medusa
xRayz_14
Medusa
16,062
9,350
231
3,436
13,969
4,307
1,132
2,127
11,446
0
62,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
38,979
153
Minions Killed
206
0
Camps Cleared
0
818,296
Distance Traveled
858,962
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,313
740
45
3
0
282,139
0
W
Chaac
14,153
786
59
3
0
305,837
0
L
Baron Samedi
10,765
598
74
4
0
247,358
1
L
King Arthur
9,997
555
34
2
0
288,799
0
W
Baron Samedi
12,746
708
83
5
0
286,909
3
W
Medusa
12,080
671
64
4
0
266,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role