Player Matchup

Artio
Artio
MarkyMarcc
Artio
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 92L
1,588 Elo+
Party 1
Apollo
Apollo
Senpaii760
Apollo
Level 127
God Stats
12W - 9L
1,687 SR
Queue Stats
162W - 94L
1,546 Elo+
Party 1
Mulan
Mulan
Surjen
Mulan
Level 148
God Stats
9W - 8L
1,672 SR
Queue Stats
214W - 139L
1,585 Elo+
Party 1
Janus
Janus
Zygbr
Janus
Level 143
God Stats
22W - 18L
1,617 SR
Queue Stats
176W - 120L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ninetimes64
Tsukuyomi
Level 100
God Stats
13W - 7L
1,705 SR
Queue Stats
118W - 86L
1,657 Elo+
Solo
Team Averages
Level 133
1,636 SR
1,589 Elo+

VS

Team Averages
Level 124
1,598 SR
1,652 Elo+
Ne Zha
Ne Zha
Montalvo1x
Ne Zha
Level 149
God Stats
1W - 1L
1,784 SR
Queue Stats
14W - 5L
1,683 Elo+
Party 2
Jormungandr
Jormungandr
NekomataOkayu2
Jormungandr
Level 129
God Stats
6W - 3L
1,744 SR
Queue Stats
128W - 115L
1,556 Elo+
Solo
Nemesis
Nemesis
UnraveIKira15
Nemesis
Level 120
God Stats
1W - 0L
1,146 SR
Queue Stats
34W - 23L
1,632 Elo+
Party 2
Scylla
Scylla
djl121
Scylla
Level 133
God Stats
22W - 12L
1,817 SR
Queue Stats
348W - 326L
1,643 Elo+
Party 3
Neith
Neith
lnsipid
Neith
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,747 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 2 / 5
7,084
472
4,915
12,342
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Senpaii760
Apollo
13
2 / 4 / 2
7,721
515
6,240
11,626
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Surjen
Mulan
13
0 / 5 / 2
7,284
486
8,565
14,911
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Zygbr
Janus
14
4 / 6 / 0
7,877
525
6,174
8,446
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ninetimes64
Tsukuyomi
14
4 / 4 / 1
8,180
545
5,378
10,728
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Montalvo1x
Ne Zha
14
5 / 2 / 5
8,864
591
7,432
9,503
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
NekomataOkayu2
Jormungandr
16
3 / 0 / 5
9,229
615
11,049
12,177
10,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
14
3 / 1 / 8
8,340
556
7,066
10,257
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
djl121
Scylla
14
8 / 5 / 3
9,184
612
10,284
7,864
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lnsipid
Neith
13
2 / 3 / 4
7,817
521
5,359
7,658
2,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
21
21
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
1
2
5
1.75
W
Ne Zha
Montalvo1x
Ne Zha
5
2
5
3.75
W
Jormungandr
NekomataOkayu2
Jormungandr
3
0
5
5.5
L
Apollo
Senpaii760
Apollo
2
4
2
0.75
L
Mulan
Surjen
Mulan
0
5
2
0.2
W
Nemesis
3
1
8
7
L
Janus
Zygbr
Janus
4
6
0
0.67
W
Scylla
djl121
Scylla
8
5
3
1.9
W
Neith
lnsipid
Neith
2
3
4
1.33
L
Tsukuyomi
ninetimes64
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
41,190
58,053
Taken
47,459
29,773
Mitigated
26,448
18,230
Healing
20,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,915
913
239
3,115
12,342
8,963
0
2,618
9,638
15,309
0
W
Ne Zha
Montalvo1x
Ne Zha
7,432
1,301
0
4,026
9,503
6,282
384
3,343
6,114
0
38,581
W
Jormungandr
NekomataOkayu2
Jormungandr
11,049
2,549
0
8,097
12,177
10,931
0
0
11,648
64,073
0
L
Apollo
Senpaii760
Apollo
6,240
3,489
0
5,436
11,626
3,611
80
602
11,024
0
52,628
L
Mulan
Surjen
Mulan
8,565
2,202
0
6,376
14,911
9,889
0
10,246
4,631
0
43,820
W
Nemesis
7,066
3,101
0
4,599
10,257
4,145
0
2,084
8,030
0
51,548
L
Janus
Zygbr
Janus
6,174
592
0
360
8,446
2,385
0
2,512
5,738
48,512
0
W
Scylla
djl121
Scylla
10,284
976
0
352
7,864
2,698
218
3,236
4,427
52,029
0
W
Neith
lnsipid
Neith
5,359
2,630
0
3,668
7,658
2,392
288
2,037
5,597
0
42,817
L
Tsukuyomi
ninetimes64
Tsukuyomi
5,378
893
0
2,704
10,728
4,925
0
4,799
5,689
0
55,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
43,434
402
Minions Killed
474
0
Camps Cleared
0
1,413,125
Distance Traveled
1,451,502
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,084
472
20
1
0
285,299
6
W
Ne Zha
8,864
591
40
3
0
300,502
4
W
Jormungandr
9,229
615
139
9
0
279,739
5
L
Apollo
7,721
515
100
7
0
258,539
3
L
Mulan
7,284
486
88
6
0
266,692
0
W
Nemesis
8,340
556
90
6
0
354,053
7
L
Janus
7,877
525
99
7
0
283,143
2
W
Scylla
9,184
612
115
8
0
267,094
1
W
Neith
7,817
521
90
6
0
250,114
2
L
Tsukuyomi
8,180
545
95
6
0
319,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role