Player Matchup

Bellona
Bellona
Chamu
Bellona
Level 62
God Stats
1W - 8L
1,526 SR
Queue Stats
36W - 39L
1,566 Elo+
Party 2
Ares
Ares
Lordofbeast4
Ares
Level 143
God Stats
11W - 13L
1,430 SR
Queue Stats
288W - 283L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
NYCrown
Hun Batz
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
492W - 473L
1,586 Elo+
Solo
Hel
Hel
TheGoyem
Hel
Level 141
God Stats
2W - 5L
1,824 SR
Queue Stats
87W - 84L
1,605 Elo+
Party 2
Anhur
Anhur
m01sture
Anhur
Level 149
God Stats
13W - 19L
1,135 SR
Queue Stats
416W - 431L
1,521 Elo+
Party 1
Team Averages
Level 128
1,483 SR
1,565 Elo+

VS

Team Averages
Level 119
1,608 SR
1,618 Elo+
Sylvanus
Sylvanus
Cypherian
Sylvanus
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 105L
1,614 Elo+
Party 3
Izanami
Izanami
MrGonads
Izanami
Level 141
God Stats
7W - 2L
1,741 SR
Queue Stats
51W - 58L
1,608 Elo+
Party 3
Thoth
Thoth
Saibromen
Thoth
Level 109
God Stats
10W - 6L
1,715 SR
Queue Stats
185W - 162L
1,634 Elo+
Solo
Ravana
Ravana
UnknownJin
Ravana
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
422W - 379L
1,631 Elo+
Solo
Chaac
Chaac
alejogamer1168
Chaac
Level 89
God Stats
8W - 5L
1,585 SR
Queue Stats
29W - 25L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chamu
Bellona
12
1 / 5 / 1
6,369
455
5,602
12,766
6,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 2
6,090
435
5,931
13,177
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
NYCrown
Hun Batz
12
4 / 4 / 1
7,485
535
4,953
9,797
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 3
6,647
475
5,117
9,109
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
m01sture
Anhur
13
1 / 4 / 1
7,089
506
4,031
8,957
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cypherian
Sylvanus
11
2 / 1 / 4
7,172
512
4,991
7,982
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
MrGonads
Izanami
14
3 / 1 / 5
9,079
649
5,511
8,158
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Saibromen
Thoth
15
7 / 1 / 5
9,237
660
10,789
4,325
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
UnknownJin
Ravana
15
5 / 2 / 7
8,821
630
8,121
9,539
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 1 / 3
9,307
665
7,912
11,611
10,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
22
22
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chamu
Bellona
1
5
1
0.3
W
Sylvanus
Cypherian
Sylvanus
2
1
4
4
L
0
3
2
0.33
W
Izanami
MrGonads
Izanami
3
1
5
5.5
L
Hun Batz
NYCrown
Hun Batz
4
4
1
1.13
W
Thoth
Saibromen
Thoth
7
1
5
9.5
L
0
6
3
0.25
W
Ravana
UnknownJin
Ravana
5
2
7
4.25
W
5
1
3
6.5
L
Anhur
m01sture
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
37,324
53,806
Taken
41,615
23,849
Mitigated
25,958
13,711
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chamu
Bellona
5,602
730
0
476
12,766
6,382
0
2,579
10,123
0
29,687
W
Sylvanus
Cypherian
Sylvanus
4,991
2,001
993
2,293
7,982
6,395
128
2,626
5,356
21,246
5,881
L
5,931
614
0
3,230
13,177
8,466
0
3,975
9,048
23,805
0
W
Izanami
MrGonads
Izanami
5,511
2,812
0
3,075
8,158
4,160
728
3,071
5,087
0
64,198
L
Hun Batz
NYCrown
Hun Batz
4,953
1,887
0
2,749
9,797
3,002
0
439
9,280
0
45,059
W
Thoth
Saibromen
Thoth
10,789
594
0
750
4,325
1,249
24
1,723
2,602
55,179
0
L
5,117
78
1,539
2,035
9,109
2,900
0
4,703
4,114
39,633
0
W
Ravana
UnknownJin
Ravana
8,121
2,685
0
3,725
9,539
3,512
135
2,399
7,140
0
53,914
W
7,912
2,045
0
6,627
11,611
10,642
49
1,229
10,382
0
54,888
L
Anhur
m01sture
Anhur
4,031
1,289
0
3,682
8,957
3,099
0
2,785
6,146
0
45,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
43,616
361
Minions Killed
469
0
Camps Cleared
0
1,290,214
Distance Traveled
1,428,745
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,369
455
46
3
0
243,120
1
W
Sylvanus
7,172
512
42
3
0
269,689
1
L
Ares
6,090
435
25
2
0
287,586
1
W
Izanami
9,079
649
129
9
0
265,549
4
L
Hun Batz
7,485
535
89
6
0
265,024
3
W
Thoth
9,237
660
120
9
0
305,297
5
L
Hel
6,647
475
87
6
0
253,948
1
W
Ravana
8,821
630
76
5
0
297,728
2
W
Chaac
9,307
665
102
7
0
290,482
0
L
Anhur
7,089
506
114
8
0
240,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role