Player Matchup

Chang'e
Chang'e
LaughingDuckling
Chang'e
Level 127
God Stats
28W - 33L
1,502 SR
Queue Stats
330W - 353L
1,447 Elo+
Party 1
Achilles
Achilles
LuckyLoli13
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,548 Elo+
Party 1
Neith
Neith
LuckyLoli14
Neith
Level 27
God Stats
4W - 4L
1,525 SR
Queue Stats
114W - 102L
1,580 Elo+
Party 1
Bellona
Bellona
blindimpactx
Bellona
Level 41
God Stats
43W - 47L
1,500 SR
Queue Stats
322W - 313L
1,515 Elo+
Party 1
Chronos
Chronos
eXoden
Chronos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,525 Elo+
Solo
Team Averages
Level 64
1,506 SR
1,523 Elo+

VS

Team Averages
Level 73
1,628 SR
1,528 Elo+
Olorun
Olorun
ImmaReeRee
Olorun
Level 65
God Stats
8W - 1L
1,819 SR
Queue Stats
295W - 305L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
MattDuck
Ne Zha
Level 88
God Stats
3W - 7L
1,421 SR
Queue Stats
329W - 319L
1,512 Elo+
Party 2
Nox
Nox
desderd1
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
gcat2001
Mulan
Level 18
God Stats
2W - 4L
1,573 SR
Queue Stats
9W - 20L
1,448 Elo+
Party 2
Anhur
Anhur
nando520
Anhur
Level 92
God Stats
15W - 17L
1,826 SR
Queue Stats
503W - 476L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
8,036
446
11,038
15,518
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LuckyLoli13
Achilles
14
6 / 2 / 8
9,237
513
12,005
16,418
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 8
9,991
555
11,431
9,289
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
blindimpactx
Bellona
14
3 / 4 / 7
9,055
503
10,147
11,179
10,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
eXoden
Chronos
14
7 / 3 / 3
9,399
522
7,754
10,673
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ImmaReeRee
Olorun
13
5 / 3 / 9
8,486
471
11,168
15,923
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
MattDuck
Ne Zha
15
7 / 4 / 7
9,678
538
11,409
15,135
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 8 / 5
8,482
471
4,485
12,786
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
gcat2001
Mulan
13
2 / 4 / 5
8,342
463
6,084
11,395
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
nando520
Anhur
12
1 / 2 / 9
7,745
430
8,941
12,767
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
21
Kills
19
19
Deaths
21
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
ImmaReeRee
Olorun
5
3
9
3.17
W
0
7
8
0.57
W
Achilles
LuckyLoli13
Achilles
6
2
8
5
W
5
3
8
3
L
Ne Zha
MattDuck
Ne Zha
7
4
7
2.63
W
Bellona
blindimpactx
Bellona
3
4
7
1.63
L
4
8
5
0.81
W
Chronos
eXoden
Chronos
7
3
3
2.83
L
Mulan
gcat2001
Mulan
2
4
5
1.13
L
Anhur
nando520
Anhur
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
42,087
63,077
Taken
68,006
44,332
Mitigated
27,593
23,119
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ImmaReeRee
Olorun
11,168
5,280
1,058
7,227
15,923
5,420
0
6,197
9,598
37,370
0
W
11,038
204
2,573
6,420
15,518
6,317
326
5,909
9,609
47,534
0
W
Achilles
LuckyLoli13
Achilles
12,005
2,439
1,078
5,091
16,418
17,152
671
3,805
12,613
0
37,583
W
11,431
3,939
0
1,909
9,289
5,571
0
2,152
7,137
0
62,653
L
Ne Zha
MattDuck
Ne Zha
11,409
3,950
0
1,517
15,135
6,603
0
2,463
12,547
0
61,933
W
Bellona
blindimpactx
Bellona
10,147
3,617
0
2,900
11,179
10,742
1,024
1,937
9,242
0
39,369
L
4,485
238
705
1,752
12,786
4,226
412
4,358
8,178
31,216
0
W
Chronos
eXoden
Chronos
7,754
2,012
243
2,905
10,673
4,550
4,408
1,850
8,823
39,462
4,313
L
Mulan
gcat2001
Mulan
6,084
713
0
2,372
11,395
7,500
0
1,848
9,472
0
39,247
L
Anhur
nando520
Anhur
8,941
3,814
0
2,961
12,767
3,844
52
3,719
8,948
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
42,733
358
Minions Killed
367
0
Camps Cleared
0
1,650,265
Distance Traveled
1,601,886
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,486
471
53
3
0
333,714
3
W
Chang'e
8,036
446
77
4
0
332,368
6
W
Achilles
9,237
513
44
2
0
370,114
8
W
Neith
9,991
555
96
5
0
294,582
3
L
Ne Zha
9,678
538
101
6
0
332,071
3
W
Bellona
9,055
503
67
4
0
346,774
8
L
Nox
8,482
471
59
3
0
311,593
4
W
Chronos
9,399
522
74
4
0
306,427
0
L
Mulan
8,342
463
91
5
0
326,281
0
L
Anhur
7,745
430
63
4
0
298,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role