Player Matchup

Horus
Horus
KingAnubisWLRD
Horus
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 28L
1,284 Elo+
Party 2
Poseidon
Poseidon
Noah_Rxch60
Poseidon
Level 107
God Stats
13W - 5L
1,606 SR
Queue Stats
295W - 282L
1,515 Elo+
Solo
Tyr
Tyr
darkzone2003
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,294 Elo+
Party 2
Chang'e
Chang'e
pittthekillers04
Chang'e
Level 82
God Stats
6W - 9L
1,303 SR
Queue Stats
67W - 102L
1,356 Elo+
Party 2
Kali
Kali
thejuicebox360
Kali
Level 104
God Stats
6W - 7L
1,326 SR
Queue Stats
80W - 93L
1,382 Elo+
Party 2
Team Averages
Level 102
1,447 SR
1,366 Elo+

VS

Team Averages
Level 72
1,542 SR
1,484 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Smieg390
Chaac
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
260W - 332L
1,456 Elo+
Party 1
Artemis
Artemis
Teahmeplz06
Artemis
Level 48
God Stats
9W - 10L
1,647 SR
Queue Stats
123W - 187L
1,418 Elo+
Party 1
Anubis
Anubis
xMONKEYYMONSTER
Anubis
Level 83
God Stats
16W - 11L
1,562 SR
Queue Stats
124W - 115L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,654
423
2,136
6,298
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Noah_Rxch60
Poseidon
8
0 / 2 / 0
5,051
459
3,709
6,013
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
5,837
531
3,680
7,236
3,610
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
5,995
545
3,937
7,359
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 1 / 0
5,910
537
3,987
6,791
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 1 / 1
6,140
558
3,239
6,923
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
10
2 / 0 / 3
6,044
549
3,507
6,845
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Smieg390
Chaac
11
0 / 0 / 0
5,981
544
3,410
7,206
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Teahmeplz06
Artemis
10
3 / 1 / 1
5,847
532
4,798
4,232
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 1 / 0
6,598
600
5,095
6,707
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
10
10
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Yemoja
 
Yemoja
2
0
3
3.5
L
0
3
0
0
L
Poseidon
Noah_Rxch60
Poseidon
0
2
0
0
W
Chaac
Smieg390
Chaac
0
0
0
0
W
Artemis
Teahmeplz06
Artemis
3
1
1
3.5
L
0
1
0
0
L
2
3
0
0.67
L
1
1
0
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
20,049
33,697
Taken
31,913
14,349
Mitigated
13,761
13,867
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,239
486
0
3,594
6,923
2,220
0
626
6,187
0
35,022
W
Yemoja
 
Yemoja
3,507
501
1,256
2,974
6,845
2,642
0
2,436
4,243
17,962
0
L
2,136
811
834
2,170
6,298
3,446
0
2,105
4,193
0
12,467
L
Poseidon
Noah_Rxch60
Poseidon
3,709
997
0
1,943
6,013
1,561
0
1,774
4,239
29,197
0
W
Chaac
Smieg390
Chaac
3,410
483
0
5,086
7,206
4,254
0
0
7,206
0
28,250
W
Artemis
Teahmeplz06
Artemis
4,798
1,389
111
623
4,232
1,163
106
1,255
2,927
0
25,878
L
3,680
618
0
4,213
7,236
3,610
0
0
6,836
0
27,531
L
3,937
848
339
2,316
7,359
1,784
0
3,194
4,165
25,757
0
L
3,987
1,992
0
2,052
6,791
3,948
0
1,529
5,218
0
35,808
W
5,095
232
0
2,281
6,707
3,482
246
3,011
3,454
32,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
30,610
269
Minions Killed
282
0
Camps Cleared
0
1,015,441
Distance Traveled
1,076,488
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,140
558
77
7
0
247,248
0
W
Yemoja
6,044
549
24
2
0
207,557
2
L
Horus
4,654
423
25
2
0
220,321
2
L
Poseidon
5,051
459
61
6
0
175,955
1
W
Chaac
5,981
544
59
5
0
221,499
0
W
Artemis
5,847
532
52
5
0
197,283
2
L
Tyr
5,837
531
63
6
0
222,553
0
L
Chang'e
5,995
545
53
5
0
174,601
1
L
Kali
5,910
537
67
6
0
222,011
1
W
Anubis
6,598
600
70
6
0
202,901
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role