Player Matchup

Terra
Terra
Cyberkn1ght_1
Terra
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
2W - 6L
1,461 Elo+
Party 1
Da Ji
Da Ji
FakedHydra5433
Da Ji
Level 5
God Stats
0W - 3L
1,458 SR
Queue Stats
2W - 6L
1,461 Elo+
Party 1
Geb
Geb
IUhoosier22
Geb
Level 25
God Stats
7W - 9L
1,355 SR
Queue Stats
24W - 24L
1,514 Elo+
Solo
Cthulhu
Cthulhu
chimychungus
Cthulhu
Level 6
God Stats
1W - 2L
1,421 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 2
Cabrakan
Cabrakan
phat_majik69
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 10
1,416 SR
1,456 Elo+

VS

Team Averages
Level 24
1,550 SR
1,546 Elo+
Tyr
Tyr
Chichi305
Tyr
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 80L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Dirty_Kurt_42
Danzaburou
Level 24
God Stats
19W - 16L
1,583 SR
Queue Stats
38W - 36L
1,513 Elo+
Solo
Neith
Neith
PinkBandit99
Neith
Level 18
God Stats
17W - 14L
1,478 SR
Queue Stats
17W - 14L
1,537 Elo+
Party 3
Poseidon
Poseidon
Th3UnknownSoul
Poseidon
Level 26
God Stats
29W - 24L
1,476 SR
Queue Stats
42W - 30L
1,514 Elo+
Party 3
Kali
Kali
The Stonky
Kali
Level 24
God Stats
14W - 6L
1,712 SR
Queue Stats
33W - 13L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,022
1,004
1,493
10,603
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 0
5,461
910
2,158
6,960
4,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

10
0 / 2 / 0
5,572
929
1,894
5,043
3,373
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
chimychungus
Cthulhu
11
0 / 6 / 0
5,713
952
3,361
9,802
8,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
phat_majik69
Cabrakan
10
0 / 8 / 0
5,591
932
3,672
10,976
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

213

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 14
7,022
1,170
3,400
3,537
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Dirty_Kurt_42
Danzaburou
12
3 / 0 / 14
6,978
1,163
6,799
1,281
503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 14
7,384
1,231
7,072
3,075
1,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
13
4 / 0 / 15
7,924
1,321
10,070
3,868
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
13 / 0 / 9
9,288
1,548
10,610
5,351
2,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
95
0
Kills
29
29
Deaths
0
0
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
0
7
0
0
W
Danzaburou
Dirty_Kurt_42
Danzaburou
3
0
14
10
L
0
6
0
0
L
0
2
0
0
W
6
0
14
13
W
Poseidon
4
0
15
11.5
W
13
0
9
17.5
L
Cthulhu
chimychungus
Cthulhu
0
6
0
0
L
Cabrakan
phat_majik69
Cabrakan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
37,951
43,384
Taken
17,112
32,176
Mitigated
7,870
2,747
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,400
1,112
0
499
3,537
2,446
0
2,474
1,013
0
5,602
L
1,493
707
475
1,203
10,603
7,298
0
1,655
8,823
7,045
0
W
Danzaburou
Dirty_Kurt_42
Danzaburou
6,799
3,470
0
409
1,281
503
0
1,039
217
0
13,306
L
2,158
485
0
0
6,960
4,135
0
3,089
3,821
0
5,054
L
1,894
119
0
0
5,043
3,373
0
235
4,808
8,188
0
W
7,072
5,267
257
846
3,075
1,185
0
1,661
1,338
0
13,558
W
Poseidon
10,070
2,459
0
1,957
3,868
1,640
0
2,360
1,483
23,394
0
W
10,610
8,341
0
2,183
5,351
2,096
0
2,660
2,641
0
19,606
L
Cthulhu
chimychungus
Cthulhu
3,361
519
0
620
9,802
8,577
0
1,786
7,947
19,027
0
L
Cabrakan
phat_majik69
Cabrakan
3,672
498
0
449
10,976
8,793
0
3,305
7,599
8,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
38,596
76
Minions Killed
97
2
Camps Cleared
1
398,227
Distance Traveled
518,377
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,022
1,170
5
1
0
103,738
0
L
Terra
6,022
1,004
8
1
1
101,205
1
W
Danzaburou
6,978
1,163
20
3
0
96,732
0
L
Da Ji
5,461
910
3
1
0
60,646
0
L
Geb
5,572
929
15
3
1
67,919
0
W
Neith
7,384
1,231
13
2
0
104,247
0
W
Poseidon
7,924
1,321
41
7
0
96,677
0
W
Kali
9,288
1,548
18
3
1
116,983
0
L
Cthulhu
5,713
952
36
6
0
88,838
0
L
Cabrakan
5,591
932
14
2
0
79,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role