Player Matchup

Ares
Ares
BBBurnone
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Chachan1501
Amaterasu
Level 16
God Stats
13W - 9L
1,727 SR
Queue Stats
209W - 258L
1,422 Elo+
Solo
Izanami
Izanami
Magnati69
Izanami
Level 18
God Stats
136W - 96L
1,062 SR
Queue Stats
560W - 498L
1,449 Elo+
Solo
Nox
Nox
Raycramon
Nox
Level 27
God Stats
5W - 9L
1,350 SR
Queue Stats
92W - 97L
1,378 Elo+
Solo
Camazotz
Camazotz
Tearsofthebrowni
Camazotz
Level 15
God Stats
2W - 1L
1,271 SR
Queue Stats
72W - 63L
1,426 Elo+
Party 1
Team Averages
Level 19
1,382 SR
1,435 Elo+

VS

Team Averages
Level 39
1,579 SR
1,438 Elo+
Sylvanus
Sylvanus
Nick122500
Sylvanus
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 55L
1,466 Elo+
Party 2
Tsukuyomi
Tsukuyomi
darkf1ghter
Tsukuyomi
Level 27
God Stats
30W - 18L
1,550 SR
Queue Stats
417W - 408L
1,384 Elo+
Solo
Guan Yu
Guan Yu
mlbrulz
Guan Yu
Level 7
God Stats
19W - 7L
1,500 SR
Queue Stats
25W - 15L
1,370 Elo+
Party 2
Zeus
Zeus
solo2121
Zeus
Level 25
God Stats
2W - 0L
1,712 SR
Queue Stats
211W - 232L
1,470 Elo+
Solo
Neith
Neith
xosamantha
Neith
Level 13
God Stats
19W - 10L
1,632 SR
Queue Stats
19W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 4 / 2
6,377
491
4,218
11,346
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Chachan1501
Amaterasu
11
0 / 6 / 3
6,494
500
4,988
8,725
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Magnati69
Izanami
10
2 / 2 / 2
6,116
470
7,038
9,766
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 1 / 3
7,202
554
1,254
5,004
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 3 / 1
6,955
535
6,385
11,545
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nick122500
Sylvanus
9
3 / 1 / 5
6,645
511
6,106
9,496
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
darkf1ghter
Tsukuyomi
12
3 / 2 / 4
7,235
557
6,952
8,197
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
mlbrulz
Guan Yu
12
5 / 2 / 1
7,310
562
6,770
8,818
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
12
1 / 2 / 1
6,829
525
3,968
5,256
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
4 / 3 / 2
6,149
473
7,822
8,391
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
16
16
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
2
0.75
L
Amaterasu
Chachan1501
Amaterasu
0
6
3
0.25
L
Izanami
Magnati69
Izanami
2
2
2
1.5
W
Sylvanus
Nick122500
Sylvanus
3
1
5
5.5
L
0
1
3
1.5
L
6
3
1
2.17
W
Tsukuyomi
darkf1ghter
Tsukuyomi
3
2
4
2.5
W
Guan Yu
mlbrulz
Guan Yu
5
2
1
2.75
W
Zeus
1
2
1
0.75
W
Neith
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
31,618
46,386
Taken
40,158
20,819
Mitigated
16,730
12,408
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,218
321
0
1,680
11,346
7,160
0
2,050
9,296
12,177
0
L
Amaterasu
Chachan1501
Amaterasu
4,988
2,546
0
1,307
8,725
5,608
0
302
8,125
0
27,809
L
Izanami
Magnati69
Izanami
7,038
4,949
0
3,267
9,766
2,761
215
2,048
7,718
0
28,108
W
Sylvanus
Nick122500
Sylvanus
6,106
2,048
405
3,013
9,496
5,353
25
1,279
8,217
16,953
0
L
1,254
147
0
42
5,004
1,729
644
3,169
1,835
32,063
0
L
6,385
2,312
0
6,112
11,545
3,561
160
2,505
8,915
0
25,339
W
Tsukuyomi
darkf1ghter
Tsukuyomi
6,952
1,324
0
3,286
8,197
2,791
564
1,293
6,904
0
42,438
W
Guan Yu
mlbrulz
Guan Yu
6,770
2,406
35
2,031
8,818
4,725
522
0
8,818
0
25,494
W
Zeus
3,968
291
0
1,970
5,256
1,452
36
553
4,661
41,432
0
W
Neith
7,822
3,778
0
3,584
8,391
2,409
311
2,263
6,086
0
26,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
34,168
246
Minions Killed
280
0
Camps Cleared
0
1,177,608
Distance Traveled
1,195,902
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,377
491
7
1
0
243,162
4
L
Amaterasu
6,494
500
45
3
0
237,108
1
L
Izanami
6,116
470
59
5
0
213,420
2
W
Sylvanus
6,645
511
23
2
0
240,795
1
L
Nox
7,202
554
93
7
0
242,310
4
L
Camazotz
6,955
535
42
3
0
241,608
4
W
Tsukuyomi
7,235
557
83
6
0
275,231
0
W
Guan Yu
7,310
562
45
3
0
287,477
0
W
Zeus
6,829
525
89
7
0
189,001
3
W
Neith
6,149
473
40
3
0
203,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role