Player Matchup

Mulan
Mulan
COD KINGZ 4EVA
Mulan
Level 129
God Stats
17W - 7L
1,748 SR
Queue Stats
427W - 426L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChiefBriefs98
Cu Chulainn
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 245L
1,492 Elo+
Party 1
Medusa
Medusa
Dog of Daunt
Medusa
Level 106
God Stats
14W - 9L
1,677 SR
Queue Stats
347W - 328L
1,519 Elo+
Party 1
Ymir
Ymir
LostInRoses
Ymir
Level 25
God Stats
34W - 18L
1,596 SR
Queue Stats
96W - 77L
1,520 Elo+
Party 1
Ares
Ares
jackhammer339
Ares
Level 16
God Stats
16W - 9L
1,595 SR
Queue Stats
29W - 25L
1,489 Elo+
Party 1
Team Averages
Level 68
1,623 SR
1,498 Elo+

VS

Team Averages
Level 55
1,501 SR
1,488 Elo+
Kali
Kali
Alenimex22
Kali
Level 98
God Stats
11W - 12L
1,585 SR
Queue Stats
32W - 36L
1,378 Elo+
Party 3
Sol
Sol
Alexfalcon02
Sol
Level 89
God Stats
1W - 3L
1,469 SR
Queue Stats
82W - 78L
1,466 Elo+
Party 3
Medusa
Medusa
ChangoChango284
Medusa
Level 8
God Stats
25W - 29L
1,540 SR
Queue Stats
42W - 43L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
FishterCoy
Cthulhu
Level 29
God Stats
1W - 6L
1,265 SR
Queue Stats
101W - 102L
1,558 Elo+
Party 2
Ymir
Ymir
Salohicn
Ymir
Level 49
God Stats
27W - 23L
1,644 SR
Queue Stats
410W - 405L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 3
9,632
602
10,843
13,306
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
ChiefBriefs98
Cu Chulainn
16
0 / 0 / 1
9,126
570
7,446
11,096
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
9 / 0 / 5
9,381
586
10,153
5,165
2,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 6
8,099
506
4,203
6,812
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 5
7,052
441
4,525
10,475
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,723
483
4,687
11,867
5,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 1
7,364
460
8,521
12,960
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 8 / 0
6,110
382
2,538
10,371
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
FishterCoy
Cthulhu
14
0 / 1 / 0
8,073
505
8,025
11,654
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
10
0 / 3 / 0
6,329
396
2,619
7,550
4,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
21
Kills
1
1
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
6
1
0.08
W
8
0
3
9.5
L
0
8
0
0
W
Cu Chulainn
ChiefBriefs98
Cu Chulainn
0
0
1
0.5
W
Medusa
9
0
5
11.5
L
Cthulhu
FishterCoy
Cthulhu
0
1
0
0
W
4
0
6
7
L
Ymir
0
3
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,170
Damage
26,390
46,854
Taken
54,402
27,776
Mitigated
27,298
15,795
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,687
2,752
0
3,112
11,867
5,489
0
1,565
10,277
0
55,305
L
8,521
1,755
0
3,970
12,960
3,832
1,072
2,761
10,174
44,944
0
W
10,843
1,048
0
4,601
13,306
6,787
0
3,065
10,216
0
83,818
L
2,538
1,349
0
1,687
10,371
2,643
0
1,202
9,169
0
16,178
W
Cu Chulainn
ChiefBriefs98
Cu Chulainn
7,446
1,193
0
4,895
11,096
6,830
0
7,253
3,285
0
62,777
W
Medusa
10,153
4,692
0
1,527
5,165
2,109
811
1,814
3,326
0
55,277
L
Cthulhu
FishterCoy
Cthulhu
8,025
1,865
0
4,232
11,654
10,749
0
1,084
10,008
56,610
0
W
4,203
612
0
810
6,812
5,583
195
1,886
4,926
27,230
0
L
Ymir
2,619
55
96
1,516
7,550
4,585
0
2,116
5,434
33,921
0
W
4,525
134
0
3,962
10,475
6,467
0
4,539
5,936
25,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
35,599
464
Minions Killed
401
0
Camps Cleared
0
1,560,331
Distance Traveled
1,374,811
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,723
483
113
7
0
340,917
3
L
Sol
7,364
460
86
5
0
258,483
2
W
Mulan
9,632
602
133
8
0
347,245
0
L
Medusa
6,110
382
25
2
0
240,332
0
W
Cu Chulainn
9,126
570
144
9
0
298,206
4
W
Medusa
9,381
586
101
6
0
321,467
0
L
Cthulhu
8,073
505
112
7
0
302,715
3
W
Ymir
8,099
506
46
3
0
311,323
0
L
Ymir
6,329
396
65
4
0
232,364
2
W
Ares
7,052
441
40
3
0
282,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role