Player Matchup

Horus
Horus
DurginTurf420
Horus
Level 22
God Stats
69W - 77L
1,436 SR
Queue Stats
276W - 306L
1,503 Elo+
Solo
Ra
Ra
Hellfire41
Ra
Level 25
God Stats
11W - 7L
1,655 SR
Queue Stats
11W - 11L
1,555 Elo+
Party 3
Cerberus
Cerberus
S1LENTxXxSNIPEZ
Cerberus
Level 8
God Stats
6W - 9L
1,542 SR
Queue Stats
29W - 32L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
Slim_Jim121302
Ao Kuang
Level 31
God Stats
2W - 2L
1,469 SR
Queue Stats
11W - 10L
1,602 Elo+
Party 3
Izanami
Izanami
birdmen72
Izanami
Level 71
God Stats
8W - 4L
1,500 SR
Queue Stats
25W - 32L
1,453 Elo+
Party 1
Team Averages
Level 31
1,521 SR
1,513 Elo+

VS

Team Averages
Level 12
1,466 SR
1,504 Elo+
Neith
Neith
BringTheMercy
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Chernobog
Chernobog
KittyRequiem
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Thor
Thor
Lady Havoc3628
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
The_Real_Jwill
Thanatos
Level 17
God Stats
1W - 3L
1,308 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
mikemadaz
He Bo
Level 18
God Stats
2W - 2L
1,523 SR
Queue Stats
117W - 112L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 15
10,828
1,083
4,082
10,466
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 1 / 13
10,406
1,041
10,527
5,479
2,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
0 / 3 / 13
9,133
913
5,273
18,420
10,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
18
16 / 0 / 10
12,392
1,239
21,846
12,488
5,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
birdmen72
Izanami
17
6 / 0 / 7
10,842
1,084
14,583
4,421
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

324

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,740
874
9,274
11,009
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KittyRequiem
Chernobog
14
0 / 5 / 1
8,399
840
4,561
9,754
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 13 / 1
8,686
869
8,712
20,347
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
14
1 / 5 / 2
8,622
862
14,592
15,811
6,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
mikemadaz
He Bo
14
1 / 1 / 2
8,902
890
9,132
5,419
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
29
Kills
4
4
Deaths
29
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
0
15
9.5
W
5
1
13
11.5
L
Chernobog
KittyRequiem
Chernobog
0
5
1
0.1
L
1
13
1
0.12
W
Cerberus
0
3
13
2.17
W
Ao Kuang
16
0
10
21
L
Thanatos
1
5
2
0.4
W
Izanami
birdmen72
Izanami
6
0
7
9.5
L
He Bo
mikemadaz
He Bo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,311
Damage
46,271
51,274
Taken
62,340
28,859
Mitigated
23,246
28,103
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,274
3,567
0
1,931
11,009
4,361
0
7,200
3,809
0
21,566
W
4,082
1,837
4,058
6,191
10,466
8,740
0
3,035
7,431
0
9,630
W
10,527
2,713
2,176
595
5,479
2,250
0
1,543
3,936
32,889
0
L
Chernobog
KittyRequiem
Chernobog
4,561
2,706
0
777
9,754
3,676
0
7,611
2,143
0
19,343
L
8,712
2,185
0
936
20,347
7,373
0
10,323
10,024
0
25,698
W
Cerberus
5,273
340
1,140
6,839
18,420
10,479
0
2,273
16,147
9,992
0
W
Ao Kuang
21,846
9,062
0
6,566
12,488
5,571
0
1,529
10,959
27,488
0
L
Thanatos
14,592
3,549
0
4,276
15,811
6,237
0
8,820
6,991
0
21,535
W
Izanami
birdmen72
Izanami
14,583
9,611
0
538
4,421
1,819
0
752
3,669
0
55,898
L
He Bo
mikemadaz
He Bo
9,132
475
0
371
5,419
1,599
0
3,692
1,727
16,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,601
Gold Earned
43,349
203
Minions Killed
132
7
Camps Cleared
0
957,113
Distance Traveled
780,927
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,740
874
35
4
0
135,502
0
W
Horus
10,828
1,083
11
1
0
212,388
2
W
Ra
10,406
1,041
58
6
2
214,624
0
L
Chernobog
8,399
840
21
2
0
141,147
3
L
Thor
8,686
869
31
3
0
145,958
0
W
Cerberus
9,133
913
16
2
1
151,850
0
W
Ao Kuang
12,392
1,239
10
1
1
193,959
0
L
Thanatos
8,622
862
22
2
0
193,895
1
W
Izanami
10,842
1,084
108
11
3
184,292
0
L
He Bo
8,902
890
23
2
0
164,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role