Player Matchup

Cerberus
Cerberus
GerkGodOfClips
Cerberus
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
308W - 231L
1,603 Elo+
Party 2
Raijin
Raijin
Zombie Dandere
Raijin
Level 106
God Stats
3W - 2L
1,763 SR
Queue Stats
36W - 36L
1,541 Elo+
Party 2
Fenrir
Fenrir
Zombie Nardere
Fenrir
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 108L
1,575 Elo+
Party 2
King Arthur
King Arthur
pvtm33rkat
King Arthur
Level 157
God Stats
10W - 10L
1,595 SR
Queue Stats
433W - 418L
1,506 Elo+
Party 2
Apollo
Apollo
timithetooth
Apollo
Level 118
God Stats
7W - 3L
1,690 SR
Queue Stats
139W - 125L
1,561 Elo+
Party 2
Team Averages
Level 123
1,610 SR
1,557 Elo+

VS

Team Averages
Level 82
1,655 SR
1,510 Elo+
Zeus
Zeus
BaccendDurk
Zeus
Level 49
God Stats
3W - 3L
1,409 SR
Queue Stats
51W - 49L
1,472 Elo+
Party 3
King Arthur
King Arthur
KrispyDMRs
King Arthur
Level 153
God Stats
22W - 17L
1,737 SR
Queue Stats
527W - 441L
1,574 Elo+
Party 3
Izanami
Izanami
Omnipresentninja
Izanami
Level 115
God Stats
63W - 30L
1,764 SR
Queue Stats
360W - 323L
1,506 Elo+
Party 1
Susano
Susano
PenguinDMRs
Susano
Level 25
God Stats
5W - 1L
1,637 SR
Queue Stats
209W - 167L
1,463 Elo+
Party 3
Cabrakan
Cabrakan
Rios7467
Cabrakan
Level 67
God Stats
58W - 45L
1,725 SR
Queue Stats
197W - 175L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 3
5,034
503
3,411
6,580
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 0
6,641
664
3,037
4,098
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,444
544
2,306
7,434
2,228
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
pvtm33rkat
King Arthur
11
1 / 2 / 0
6,012
601
4,532
7,341
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
7
0 / 4 / 0
4,725
473
1,454
5,240
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,496
550
3,874
4,936
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
KrispyDMRs
King Arthur
12
2 / 1 / 0
6,662
666
4,713
7,899
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 2
6,807
681
5,573
4,124
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
9
0 / 3 / 1
5,301
530
1,796
7,723
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Rios7467
Cabrakan
10
2 / 0 / 5
5,826
583
2,138
4,244
2,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Cerberus
0
2
3
0.75
W
King Arthur
KrispyDMRs
King Arthur
2
1
0
2
W
5
0
2
6
W
Susano
0
3
1
0.17
W
Cabrakan
Rios7467
Cabrakan
2
0
5
4.5
L
4
0
0
4
L
1
2
1
0.75
L
King Arthur
pvtm33rkat
King Arthur
1
2
0
0.5
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
18,094
30,693
Taken
28,926
12,711
Mitigated
13,344
7,664
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,874
160
0
1,806
4,936
1,242
0
2,522
2,232
29,379
0
L
Cerberus
3,411
332
0
1,577
6,580
3,220
0
2,166
4,322
16,814
0
W
King Arthur
KrispyDMRs
King Arthur
4,713
871
0
3,015
7,899
5,357
0
0
7,482
0
35,547
W
5,573
3,240
274
768
4,124
2,368
2,145
818
3,306
0
50,690
W
Susano
1,796
116
0
3,168
7,723
2,258
0
1,828
5,803
0
22,601
W
Cabrakan
Rios7467
Cabrakan
2,138
456
270
1,827
4,244
2,119
533
1,006
3,238
9,923
0
L
3,037
207
0
647
4,098
1,367
76
1,879
2,053
36,006
0
L
2,306
356
0
2,632
7,434
2,228
0
367
7,031
0
32,107
L
King Arthur
pvtm33rkat
King Arthur
4,532
722
0
2,375
7,341
4,659
0
0
6,900
0
30,080
L
Apollo
1,454
660
0
433
5,240
1,237
0
1,306
3,934
0
19,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
30,092
281
Minions Killed
328
0
Camps Cleared
0
974,589
Distance Traveled
907,857
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,496
550
55
6
0
168,159
6
L
Cerberus
5,034
503
21
2
0
226,940
3
W
King Arthur
6,662
666
90
9
0
187,436
3
W
Izanami
6,807
681
117
12
0
164,606
3
W
Susano
5,301
530
48
5
0
203,898
5
W
Cabrakan
5,826
583
18
2
0
183,758
4
L
Raijin
6,641
664
86
9
0
182,145
1
L
Fenrir
5,444
544
62
6
0
206,310
4
L
King Arthur
6,012
601
60
6
0
182,605
3
L
Apollo
4,725
473
52
5
0
176,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role