Player Matchup

Baron Samedi
Baron Samedi
Chipp19
Baron Samedi
Level 154
God Stats
1W - 0L
1,264 SR
Queue Stats
33W - 9L
1,780 Elo+
Party 2
Fenrir
Fenrir
jtetter
Fenrir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 2
Horus
Horus
Ðinkleberg
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,877 Elo+
Party 2
Team Averages
Level 151
1,421 SR
1,758 Elo+

VS

Team Averages
Level 139
1,528 SR
1,626 Elo+
Medusa
Medusa
Darkalx7
Medusa
Level 124
God Stats
176W - 185L
1,584 SR
Queue Stats
181W - 190L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
JoseGamer13
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
XxkatakurixX
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chipp19
Baron Samedi
12
4 / 3 / 4
8,037
804
6,505
7,133
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
jtetter
Fenrir
11
3 / 3 / 9
8,002
800
6,740
8,460
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 3 / 7
8,188
819
5,809
8,680
6,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkalx7
Medusa
10
0 / 4 / 5
6,651
665
1,569
5,339
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JoseGamer13
Sun Wukong
9
4 / 1 / 0
6,936
694
4,167
7,284
2,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 7 / 4
8,295
830
6,324
7,460
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
9
9
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chipp19
Baron Samedi
4
3
4
2
L
Medusa
Darkalx7
Medusa
0
4
5
0.63
L
Sun Wukong
JoseGamer13
Sun Wukong
4
1
0
4
L
5
7
4
1
W
Fenrir
jtetter
Fenrir
3
3
9
2.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
12,060
24,273
Taken
20,083
14,253
Mitigated
7,097
8,467
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chipp19
Baron Samedi
6,505
265
920
2,069
7,133
2,750
0
2,310
4,641
32,177
0
L
Medusa
Darkalx7
Medusa
1,569
632
0
250
5,339
2,372
0
1,618
3,612
0
15,262
L
Sun Wukong
JoseGamer13
Sun Wukong
4,167
458
0
2,138
7,284
2,393
0
3,011
3,967
0
7,829
L
6,324
554
401
1,092
7,460
2,332
0
1,385
5,999
29,316
0
W
Fenrir
jtetter
Fenrir
6,740
2,205
0
1,572
8,460
5,362
644
1,767
6,503
0
29,597
W
5,809
2,520
1,837
2,069
8,680
6,141
212
1,745
6,725
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
21,882
123
Minions Killed
97
0
Camps Cleared
0
572,576
Distance Traveled
515,544
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,037
804
46
5
0
184,645
1
L
Medusa
6,651
665
22
2
0
162,168
1
L
Sun Wukong
6,936
694
21
2
0
182,890
2
L
Ra
8,295
830
54
5
0
170,486
6
W
Fenrir
8,002
800
38
4
0
197,761
4
W
Horus
8,188
819
39
4
0
190,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role