Player Matchup

Aphrodite
Aphrodite
Felipe06
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JCTheAllStar31
Osiris
Level 104
God Stats
5W - 4L
1,562 SR
Queue Stats
260W - 255L
1,611 Elo+
Solo
Chiron
Chiron
MadamaStyx
Chiron
Level 107
God Stats
0W - 1L
1,298 SR
Queue Stats
16W - 15L
1,582 Elo+
Solo
Bacchus
Bacchus
RoarkForLife
Bacchus
Level 69
God Stats
8W - 11L
1,685 SR
Queue Stats
146W - 150L
1,498 Elo+
Party 1
Cerberus
Cerberus
goldenhero14
Cerberus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,447 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,528 Elo+

VS

Team Averages
Level 119
1,518 SR
1,505 Elo+
Hou Yi
Hou Yi
Aviation010
Hou Yi
Level 114
God Stats
17W - 12L
1,748 SR
Queue Stats
126W - 117L
1,506 Elo+
Party 2
King Arthur
King Arthur
ThoseNoodles
King Arthur
Level 93
God Stats
7W - 4L
1,576 SR
Queue Stats
146W - 107L
1,577 Elo+
Solo
Geb
Geb
TotalScrotal
Geb
Level 109
God Stats
40W - 25L
1,449 SR
Queue Stats
108W - 95L
1,506 Elo+
Party 2
Scylla
Scylla
Vanhun
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Wintour123
Awilix
Level 123
God Stats
5W - 6L
1,316 SR
Queue Stats
92W - 87L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Felipe06
Aphrodite
10
1 / 4 / 2
5,360
536
2,346
7,893
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 0
5,287
529
4,318
6,142
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
MadamaStyx
Chiron
9
2 / 3 / 1
5,433
543
4,338
6,107
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
RoarkForLife
Bacchus
9
4 / 4 / 2
5,798
580
5,489
8,255
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
goldenhero14
Cerberus
10
1 / 3 / 3
5,639
564
1,850
7,894
3,729
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
4 / 0 / 5
6,325
633
6,425
5,523
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ThoseNoodles
King Arthur
12
2 / 0 / 0
6,691
669
3,980
7,438
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 3 / 4
5,379
538
2,222
5,732
3,262
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Vanhun
Scylla
10
3 / 2 / 2
6,428
643
5,289
4,666
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Wintour123
Awilix
11
6 / 3 / 4
6,623
662
5,923
8,143
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
16
16
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
0
5
6.5
L
Aphrodite
Felipe06
Aphrodite
1
4
2
0.5
L
0
2
0
0
L
Chiron
MadamaStyx
Chiron
2
3
1
0.83
L
Bacchus
RoarkForLife
Bacchus
4
4
2
1.25
W
King Arthur
ThoseNoodles
King Arthur
2
0
0
2
W
1
3
4
1
W
Scylla
Vanhun
Scylla
3
2
2
2
W
Awilix
Wintour123
Awilix
6
3
4
2.67
L
Cerberus
goldenhero14
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
23,839
36,291
Taken
31,502
17,605
Mitigated
12,952
11,807
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,425
3,026
0
2,626
5,523
1,590
56
507
5,014
0
32,027
L
Aphrodite
Felipe06
Aphrodite
2,346
600
1,393
3,271
7,893
3,343
25
779
7,114
26,384
0
L
4,318
677
0
1,095
6,142
4,915
0
0
5,858
0
26,990
L
Chiron
MadamaStyx
Chiron
4,338
1,278
527
1,584
6,107
1,572
192
1,033
4,958
0
23,506
L
Bacchus
RoarkForLife
Bacchus
5,489
966
0
1,510
8,255
4,046
0
3,329
4,926
21,304
0
W
King Arthur
ThoseNoodles
King Arthur
3,980
283
0
3,656
7,438
4,174
70
0
7,438
0
40,696
W
2,222
42
0
1,278
5,732
3,262
0
2,412
3,208
9,993
0
W
Scylla
Vanhun
Scylla
5,289
643
0
1,175
4,666
1,299
0
2,666
1,795
28,245
0
W
Awilix
Wintour123
Awilix
5,923
2,338
0
2,514
8,143
2,627
0
3,627
4,362
0
29,066
L
Cerberus
goldenhero14
Cerberus
1,850
259
0
2,427
7,894
3,729
0
2,370
5,524
30,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
31,446
293
Minions Killed
295
0
Camps Cleared
0
969,587
Distance Traveled
1,044,033
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,325
633
63
6
0
197,111
0
L
Aphrodite
5,360
536
47
5
0
194,294
4
L
Osiris
5,287
529
64
6
0
215,438
1
L
Chiron
5,433
543
63
6
0
173,994
3
L
Bacchus
5,798
580
40
4
0
191,075
0
W
King Arthur
6,691
669
98
10
0
223,683
3
W
Geb
5,379
538
20
2
0
205,991
6
W
Scylla
6,428
643
61
6
0
189,404
0
W
Awilix
6,623
662
53
5
0
227,844
2
L
Cerberus
5,639
564
79
8
0
194,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role