Player Matchup

Cthulhu
Cthulhu
FrostFlame_45
Cthulhu
Level 40
God Stats
8W - 5L
1,580 SR
Queue Stats
78W - 94L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
Gingey999
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 283L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SurperDurper
Tsukuyomi
Level 80
God Stats
66W - 42L
1,627 SR
Queue Stats
309W - 297L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ocgslub
Cu Chulainn
Level 45
God Stats
54W - 58L
1,412 SR
Queue Stats
99W - 110L
1,368 Elo+
Party 2
He Bo
He Bo
samwhit34
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 189L
1,358 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,424 Elo+

VS

Team Averages
Level 46
1,428 SR
1,263 Elo+
Yemoja
Yemoja
AntiiVaxKidd
Yemoja
Level 86
God Stats
5W - 7L
1,490 SR
Queue Stats
94W - 83L
1,506 Elo+
Party 4
Artemis
Artemis
CKay VI
Artemis
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
26W - 31L
1,113 Elo+
Party 4
Bakasura
Bakasura
GunslingerGeb
Bakasura
Level 46
God Stats
8W - 10L
1,344 SR
Queue Stats
50W - 53L
1,095 Elo+
Party 3
Merlin
Merlin
THEE SOUL TAKER
Merlin
Level 48
God Stats
3W - 3L
1,339 SR
Queue Stats
27W - 30L
1,277 Elo+
Party 4
Bellona
Bellona
slord23
Bellona
Level 20
God Stats
5W - 7L
1,466 SR
Queue Stats
29W - 36L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
8 / 0 / 9
11,524
549
14,025
10,415
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Gingey999
Jing Wei
16
3 / 3 / 8
10,057
479
5,684
10,393
3,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SurperDurper
Tsukuyomi
18
9 / 2 / 11
11,332
540
13,127
16,486
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ocgslub
Cu Chulainn
18
2 / 0 / 5
11,328
539
12,865
12,611
11,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
samwhit34
He Bo
14
4 / 6 / 3
9,731
463
9,320
11,393
3,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 6 / 5
7,658
365
4,496
16,988
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
CKay VI
Artemis
13
4 / 2 / 2
8,443
402
5,607
9,816
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
GunslingerGeb
Bakasura
13
1 / 7 / 2
7,976
380
5,787
17,601
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 9 / 4
8,872
422
15,840
14,174
5,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
slord23
Bellona
15
2 / 3 / 2
8,142
388
3,793
14,716
11,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
26
Kills
11
11
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
5
0.42
L
Artemis
CKay VI
Artemis
4
2
2
2.5
W
Cthulhu
8
0
9
12.5
W
Jing Wei
Gingey999
Jing Wei
3
3
8
2.33
L
Bakasura
GunslingerGeb
Bakasura
1
7
2
0.29
W
Tsukuyomi
SurperDurper
Tsukuyomi
9
2
11
7.25
L
4
9
4
0.67
W
Cu Chulainn
ocgslub
Cu Chulainn
2
0
5
4.5
W
He Bo
samwhit34
He Bo
4
6
3
0.92
L
Bellona
slord23
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
35,523
61,298
Taken
73,295
34,416
Mitigated
36,498
24,392
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,496
1,000
2,884
5,385
16,988
8,986
0
8,432
8,556
18,783
0
L
Artemis
CKay VI
Artemis
5,607
1,730
0
3,229
9,816
3,493
0
4,290
5,526
0
26,060
W
Cthulhu
14,025
855
1,576
3,626
10,415
8,721
1,029
3,606
6,739
55,450
0
W
Jing Wei
Gingey999
Jing Wei
5,684
4,702
0
4,087
10,393
3,419
4,977
4,109
6,284
0
41,401
L
Bakasura
GunslingerGeb
Bakasura
5,787
3,955
0
5,348
17,601
7,114
0
4,254
13,347
0
32,020
W
Tsukuyomi
SurperDurper
Tsukuyomi
13,127
4,510
0
9,729
16,486
6,890
580
4,046
12,165
0
67,912
L
15,840
1,131
0
2,361
14,174
5,327
160
5,293
8,881
40,227
0
W
Cu Chulainn
ocgslub
Cu Chulainn
12,865
1,578
0
2,877
12,611
11,581
1,664
3,846
7,887
5,106
70,549
W
He Bo
samwhit34
He Bo
9,320
992
0
2,497
11,393
3,805
354
4,729
6,440
46,343
0
L
Bellona
slord23
Bellona
3,793
810
0
564
14,716
11,578
0
2,886
11,830
0
43,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
41,091
486
Minions Killed
288
0
Camps Cleared
0
2,001,336
Distance Traveled
1,817,971
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,658
365
31
1
0
333,787
5
L
Artemis
8,443
402
41
2
0
332,248
2
W
Cthulhu
11,524
549
78
4
0
422,568
2
W
Jing Wei
10,057
479
97
5
0
368,951
0
L
Bakasura
7,976
380
78
4
0
412,363
0
W
Tsukuyomi
11,332
540
108
5
0
433,932
2
L
Merlin
8,872
422
53
3
0
329,431
2
W
Cu Chulainn
11,328
539
129
6
0
407,182
0
W
He Bo
9,731
463
74
4
0
368,703
2
L
Bellona
8,142
388
85
4
0
410,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role