Player Matchup

Cerberus
Cerberus
Blacksuitmarcus
Cerberus
Level 118
God Stats
2W - 1L
1,536 SR
Queue Stats
44W - 33L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
Jasc0m
Ah Puch
Level 121
God Stats
3W - 2L
1,740 SR
Queue Stats
259W - 179L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
TietPentakill
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 31L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tizzian
Ah Muzen Cab
Level 52
God Stats
9W - 5L
1,755 SR
Queue Stats
108W - 99L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thebuttercrust
Cu Chulainn
Level 129
God Stats
10W - 9L
1,444 SR
Queue Stats
208W - 137L
1,713 Elo+
Party 1
Team Averages
Level 91
1,595 SR
1,626 Elo+

VS

Team Averages
Level 93
1,385 SR
1,612 Elo+
Cu Chulainn
Cu Chulainn
KaiserColson
Cu Chulainn
Level 143
God Stats
1W - 4L
1,135 SR
Queue Stats
221W - 137L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
QuantumShift123
Nu Wa
Level 36
God Stats
9W - 9L
1,307 SR
Queue Stats
236W - 153L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
afish37
Cthulhu
Level 27
God Stats
2W - 5L
1,666 SR
Queue Stats
18W - 16L
1,678 Elo+
Party 2
Mercury
Mercury
memecommander
Mercury
Level 109
God Stats
3W - 5L
1,320 SR
Queue Stats
17W - 22L
1,457 Elo+
Solo
Apollo
Apollo
rogu3fg
Apollo
Level 149
God Stats
4W - 9L
1,500 SR
Queue Stats
391W - 252L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 7 / 18
14,015
501
6,235
28,101
29,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Jasc0m
Ah Puch
20
8 / 8 / 12
16,438
587
24,440
28,435
15,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
TietPentakill
Kukulkan
20
1 / 4 / 4
14,933
533
9,807
18,882
10,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tizzian
Ah Muzen Cab
20
7 / 2 / 13
16,440
587
20,507
28,838
14,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
thebuttercrust
Cu Chulainn
20
13 / 5 / 9
16,925
604
22,275
28,901
18,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KaiserColson
Cu Chulainn
20
2 / 5 / 6
13,231
473
14,130
22,683
19,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
6 / 6 / 9
13,945
498
25,059
14,030
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
afish37
Cthulhu
17
1 / 7 / 15
11,897
425
10,815
28,556
29,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
20
6 / 7 / 10
13,878
496
13,135
21,374
8,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
rogu3fg
Apollo
20
10 / 7 / 9
15,243
544
23,200
23,553
10,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
74
32
Kills
25
26
Deaths
32
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
7
18
1.71
W
Ah Puch
Jasc0m
Ah Puch
8
8
12
1.75
L
Cu Chulainn
KaiserColson
Cu Chulainn
2
5
6
1
L
6
6
9
1.75
W
Kukulkan
TietPentakill
Kukulkan
1
4
4
0.75
W
Ah Muzen Cab
Tizzian
Ah Muzen Cab
7
2
13
6.75
L
Cthulhu
afish37
Cthulhu
1
7
15
1.21
L
Mercury
6
7
10
1.57
L
Apollo
rogu3fg
Apollo
10
7
9
2.07
W
Cu Chulainn
thebuttercrust
Cu Chulainn
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,264
Damage
86,339
133,157
Taken
110,196
89,183
Mitigated
73,387
57,300
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,235
112
568
4,797
28,101
29,781
336
10,291
17,384
46,272
0
W
Ah Puch
Jasc0m
Ah Puch
24,440
816
0
13,518
28,435
15,227
56
9,709
18,268
112,391
0
L
Cu Chulainn
KaiserColson
Cu Chulainn
14,130
2,358
0
2,572
22,683
19,886
496
11,310
11,373
7,993
83,274
L
25,059
3,584
0
3,086
14,030
5,323
737
5,045
8,985
78,565
0
W
Kukulkan
TietPentakill
Kukulkan
9,807
1,083
1,030
6,433
18,882
10,877
227
4,864
13,758
120,671
0
W
Ah Muzen Cab
Tizzian
Ah Muzen Cab
20,507
11,995
0
20,134
28,838
14,590
8,217
7,005
21,449
0
178,218
L
Cthulhu
afish37
Cthulhu
10,815
568
392
4,153
28,556
29,359
0
9,274
19,282
41,513
0
L
Mercury
13,135
5,423
0
6,052
21,374
8,486
0
8,059
13,315
0
87,917
L
Apollo
rogu3fg
Apollo
23,200
11,722
0
7,317
23,553
10,333
616
7,329
16,224
0
122,878
W
Cu Chulainn
thebuttercrust
Cu Chulainn
22,275
8,802
0
10,820
28,901
18,708
5,058
8,781
19,646
0
130,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,751
Gold Earned
68,194
791
Minions Killed
711
0
Camps Cleared
0
2,582,425
Distance Traveled
2,529,636
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,015
501
100
4
0
504,434
5
W
Ah Puch
16,438
587
147
5
0
479,037
7
L
Cu Chulainn
13,231
473
172
6
0
503,272
10
L
Nu Wa
13,945
498
122
4
0
491,962
9
W
Kukulkan
14,933
533
178
6
0
469,601
0
W
Ah Muzen Cab
16,440
587
208
7
0
553,395
2
L
Cthulhu
11,897
425
50
2
0
505,813
9
L
Mercury
13,878
496
148
5
0
569,258
8
L
Apollo
15,243
544
219
8
0
459,331
3
W
Cu Chulainn
16,925
604
158
6
0
575,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role