Player Matchup

Bellona
Bellona
JDMxRobby
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MIAMI-HEAT-4U
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,689 Elo+
Solo
Nemesis
Nemesis
Souvenirs
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Ymir
Ymir
who_asked45
Ymir
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 2
Medusa
Medusa
xXKrazyMexican21
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 2
Team Averages
Level 5
1,537 SR
1,587 Elo+

VS

Team Averages
Level 32
1,470 SR
1,632 Elo+
Ymir
Ymir
FairyByHeart
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,773 Elo+
Party 1
Izanami
Izanami
Firm Noodle
Izanami
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 47L
1,535 Elo+
Solo
Khepri
Khepri
Hoo1iganism
Khepri
Level 87
God Stats
3W - 2L
1,444 SR
Queue Stats
65W - 73L
1,541 Elo+
Party 1
Yemoja
Yemoja
TouLongDuong2
Yemoja
Level 8
God Stats
4W - 3L
1,588 SR
Queue Stats
24W - 16L
1,773 Elo+
Party 1
Ares
Ares
jbakos
Ares
Level 28
God Stats
5W - 6L
1,317 SR
Queue Stats
11W - 22L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JDMxRobby
Bellona
14
2 / 3 / 2
8,123
1,015
3,650
11,575
10,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
MIAMI-HEAT-4U
Baron Samedi
13
0 / 7 / 2
7,346
918
5,009
10,106
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Souvenirs
Nemesis
12
0 / 4 / 2
7,190
899
1,895
8,093
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 10 / 4
8,209
1,026
8,683
17,620
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 2
8,164
1,021
10,188
13,849
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

173

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
8,188
1,024
3,105
7,805
6,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Firm Noodle
Izanami
16
11 / 0 / 16
10,030
1,254
20,023
2,354
1,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
16
5 / 1 / 21
10,268
1,284
7,935
5,830
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
11 / 1 / 16
10,622
1,328
14,747
7,277
4,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
jbakos
Ares
16
1 / 1 / 26
8,872
1,109
8,491
8,450
9,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
122
4
Kills
29
29
Deaths
4
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
Izanami
Firm Noodle
Izanami
11
0
16
19
W
Khepri
5
1
21
15.5
L
Bellona
JDMxRobby
Bellona
2
3
2
1
L
Baron Samedi
MIAMI-HEAT-4U
Baron Samedi
0
7
2
0.14
L
Nemesis
Souvenirs
Nemesis
0
4
2
0.25
W
11
1
16
19
W
Ares
jbakos
Ares
1
1
26
14
L
0
10
4
0.2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
54,301
61,243
Taken
31,716
38,150
Mitigated
28,374
3,483
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,105
224
0
0
7,805
6,470
0
3,878
3,902
10,577
0
W
Izanami
Firm Noodle
Izanami
20,023
13,080
0
1,316
2,354
1,719
0
652
1,677
0
40,253
W
Khepri
7,935
1,724
0
716
5,830
5,848
0
2,443
3,312
20,577
0
L
Bellona
JDMxRobby
Bellona
3,650
809
0
550
11,575
10,612
0
5,861
5,714
0
14,622
L
Baron Samedi
MIAMI-HEAT-4U
Baron Samedi
5,009
1,716
1,005
407
10,106
5,249
0
6,115
3,991
17,278
0
L
Nemesis
Souvenirs
Nemesis
1,895
959
0
932
8,093
2,935
0
4,510
3,583
0
5,161
W
14,747
2,233
1,631
1,602
7,277
4,972
0
3,034
4,127
26,616
0
W
Ares
jbakos
Ares
8,491
859
0
0
8,450
9,365
0
3,685
4,669
15,006
0
L
8,683
1,388
0
589
17,620
13,742
0
10,107
7,513
30,627
0
L
10,188
4,929
0
0
13,849
5,612
0
7,685
6,164
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
47,980
127
Minions Killed
141
3
Camps Cleared
6
659,516
Distance Traveled
718,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,188
1,024
23
3
1
138,349
0
W
Izanami
10,030
1,254
47
6
0
138,731
0
W
Khepri
10,268
1,284
28
4
4
144,580
0
L
Bellona
8,123
1,015
15
2
1
169,478
0
L
Baron Samedi
7,346
918
14
2
0
95,184
0
L
Nemesis
7,190
899
3
0
0
118,713
1
W
Yemoja
10,622
1,328
33
4
1
147,937
0
W
Ares
8,872
1,109
10
1
0
149,073
0
L
Ymir
8,209
1,026
60
8
0
128,911
0
L
Medusa
8,164
1,021
35
4
2
147,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role