Player Matchup

Persephone
Persephone
CyberTrinket
Persephone
Level 6
God Stats
0W - 7L
1,054 SR
Queue Stats
3W - 9L
1,009 Elo+
Solo
Cerberus
Cerberus
Darkgms8472
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,315 Elo+
Solo
Mercury
Mercury
JiGGLzTH3clown
Mercury
Level 26
God Stats
4W - 4L
1,296 SR
Queue Stats
86W - 71L
1,450 Elo+
Solo
Nox
Nox
asonintrigue
Nox
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
297W - 329L
1,314 Elo+
Solo
Danzaburou
Danzaburou
belomazy51
Danzaburou
Level 7
God Stats
2W - 1L
1,823 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,281 Elo+

VS

Team Averages
Level 19
1,434 SR
1,389 Elo+
Hades
Hades
BlingDawg1141
Hades
Level 28
God Stats
1W - 1L
1,286 SR
Queue Stats
146W - 148L
1,439 Elo+
Solo
Danzaburou
Danzaburou
FrozenToews19
Danzaburou
Level 14
God Stats
31W - 16L
1,599 SR
Queue Stats
40W - 36L
1,372 Elo+
Solo
Poseidon
Poseidon
foxy1041
Poseidon
Level 23
God Stats
11W - 12L
1,437 SR
Queue Stats
19W - 17L
1,477 Elo+
Solo
Thor
Thor
joe SA
Thor
Level 13
God Stats
21W - 25L
1,415 SR
Queue Stats
62W - 92L
1,325 Elo+
Solo
Cthulhu
Cthulhu
shetdedoe
Cthulhu
Level 15
God Stats
54W - 45L
1,433 SR
Queue Stats
154W - 168L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CyberTrinket
Persephone
16
0 / 6 / 4
10,082
840
6,828
9,948
3,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Darkgms8472
Cerberus
16
1 / 6 / 2
10,909
909
10,290
29,377
28,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 1
12,225
1,019
13,293
17,529
6,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 4
10,235
853
7,037
15,145
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
belomazy51
Danzaburou
17
1 / 8 / 5
11,693
974
11,135
19,185
9,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

35

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 14
12,320
1,027
22,077
14,230
7,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FrozenToews19
Danzaburou
18
5 / 0 / 11
11,937
995
19,688
7,008
3,392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
foxy1041
Poseidon
19
9 / 1 / 13
12,487
1,041
18,823
9,286
3,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
joe SA
Thor
16
4 / 5 / 14
10,863
905
4,506
12,239
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
shetdedoe
Cthulhu
19
3 / 1 / 22
12,330
1,028
16,881
12,923
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
9
Kills
29
29
Deaths
9
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
L
Persephone
CyberTrinket
Persephone
0
6
4
0.33
L
Cerberus
Darkgms8472
Cerberus
1
6
2
0.33
W
Danzaburou
FrozenToews19
Danzaburou
5
0
11
10.5
L
7
1
1
7.5
L
0
8
4
0.25
L
Danzaburou
belomazy51
Danzaburou
1
8
5
0.44
W
Poseidon
foxy1041
Poseidon
9
1
13
15.5
W
Thor
joe SA
Thor
4
5
14
2.2
W
Cthulhu
shetdedoe
Cthulhu
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
81,975
91,184
Taken
55,686
54,578
Mitigated
34,633
6,836
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,077
1,389
1,134
4,294
14,230
7,354
0
6,086
8,012
33,795
0
L
Persephone
CyberTrinket
Persephone
6,828
1,367
0
732
9,948
3,515
0
6,754
3,116
16,145
0
L
Cerberus
Darkgms8472
Cerberus
10,290
410
0
3,087
29,377
28,953
0
17,326
11,718
17,065
0
W
Danzaburou
FrozenToews19
Danzaburou
19,688
9,326
0
1,370
7,008
3,392
0
4,410
2,522
0
42,278
L
13,293
6,456
0
390
17,529
6,719
0
10,905
6,549
0
25,122
L
7,037
1,756
0
0
15,145
6,237
0
10,222
4,745
19,604
0
L
Danzaburou
belomazy51
Danzaburou
11,135
3,738
0
2,627
19,185
9,154
0
11,705
7,275
0
42,205
W
Poseidon
foxy1041
Poseidon
18,823
2,764
0
814
9,286
3,445
0
3,863
5,315
34,509
0
W
Thor
joe SA
Thor
4,506
1,250
0
186
12,239
4,951
0
3,708
8,469
0
7,081
W
Cthulhu
shetdedoe
Cthulhu
16,881
244
995
721
12,923
15,491
0
5,534
7,213
46,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
59,937
164
Minions Killed
208
4
Camps Cleared
3
1,041,272
Distance Traveled
1,102,754
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,320
1,027
26
2
0
224,310
0
L
Persephone
10,082
840
25
2
0
166,909
1
L
Cerberus
10,909
909
16
1
1
215,695
0
W
Danzaburou
11,937
995
59
5
1
202,292
0
L
Mercury
12,225
1,019
19
2
2
284,715
0
L
Nox
10,235
853
35
3
1
194,294
0
L
Danzaburou
11,693
974
69
6
0
179,659
0
W
Poseidon
12,487
1,041
38
3
1
234,529
0
W
Thor
10,863
905
4
0
0
176,488
0
W
Cthulhu
12,330
1,028
81
7
1
265,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role