Player Matchup

Da Ji
Da Ji
Desesfer
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KawaiiGmr
Yemoja
Level 99
God Stats
4W - 4L
1,690 SR
Queue Stats
16W - 15L
1,613 Elo+
Solo
Baba Yaga
Baba Yaga
Ratatatanaaas
Baba Yaga
Level 131
God Stats
3W - 7L
1,505 SR
Queue Stats
240W - 253L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
RickPearson
Cthulhu
Level 67
God Stats
103W - 77L
1,609 SR
Queue Stats
302W - 317L
1,597 Elo+
Solo
Danzaburou
Danzaburou
eltotolpqtp
Danzaburou
Level 149
God Stats
58W - 71L
1,635 SR
Queue Stats
563W - 622L
1,820 Elo+
Party 1
Team Averages
Level 111
1,588 SR
1,607 Elo+

VS

Team Averages
Level 71
1,665 SR
1,420 Elo+
Chaac
Chaac
GlaciersDry
Chaac
Level 69
God Stats
3W - 3L
1,595 SR
Queue Stats
7W - 6L
1,413 Elo+
Party 2
Anubis
Anubis
SilentPrototypeX
Anubis
Level 60
God Stats
1W - 0L
1,722 SR
Queue Stats
10W - 7L
1,413 Elo+
Party 2
Thor
Thor
XxNinjaz123xX
Thor
Level 65
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 2
Khepri
Khepri
iRamenGuy
Khepri
Level 106
God Stats
4W - 2L
1,715 SR
Queue Stats
593W - 555L
1,348 Elo+
Solo
Cernunnos
Cernunnos
that1as1an
Cernunnos
Level 54
God Stats
4W - 3L
1,564 SR
Queue Stats
7W - 6L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Desesfer
Da Ji
6
2 / 5 / 1
4,208
526
4,176
5,103
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
KawaiiGmr
Yemoja
2
0 / 0 / 0
3,310
414
472
814
241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Baba Yaga
Ratatatanaaas
Baba Yaga
8
2 / 2 / 2
4,925
616
2,080
4,114
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RickPearson
Cthulhu
9
0 / 0 / 0
4,703
588
1,128
3,679
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
eltotolpqtp
Danzaburou
8
0 / 0 / 0
4,662
583
1,849
2,896
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,321
665
1,248
3,104
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
5 / 3 / 1
6,004
751
3,613
5,958
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 2
5,426
678
1,353
3,953
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
iRamenGuy
Khepri
8
1 / 1 / 2
4,857
607
1,295
4,161
1,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cernunnos
that1as1an
Cernunnos
8
0 / 0 / 0
4,777
597
1,682
2,606
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Desesfer
Da Ji
2
5
1
0.5
W
0
0
0
0
L
Yemoja
KawaiiGmr
Yemoja
0
0
0
0
L
Baba Yaga
Ratatatanaaas
Baba Yaga
2
2
2
1.5
L
Cthulhu
RickPearson
Cthulhu
0
0
0
0
W
5
3
1
1.83
W
1
0
2
2
L
Danzaburou
eltotolpqtp
Danzaburou
0
0
0
0
W
Khepri
iRamenGuy
Khepri
1
1
2
2
W
Cernunnos
that1as1an
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,705
Damage
9,191
16,606
Taken
19,782
7,592
Mitigated
7,520
4,846
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Desesfer
Da Ji
4,176
1,542
0
370
5,103
3,206
0
2,389
2,714
0
12,885
W
1,248
101
0
1,424
3,104
1,814
294
688
2,141
0
25,465
L
Yemoja
KawaiiGmr
Yemoja
472
227
18
656
814
241
0
157
657
1,457
0
L
Baba Yaga
Ratatatanaaas
Baba Yaga
2,080
211
0
1,280
4,114
919
236
2,007
2,107
18,300
0
L
Cthulhu
RickPearson
Cthulhu
1,128
25
0
1,467
3,679
2,463
0
0
3,479
20,892
0
W
3,613
41
0
2,792
5,958
2,398
972
1,436
4,400
25,009
0
W
1,353
211
0
2,721
3,953
1,205
0
247
3,706
0
29,793
L
Danzaburou
eltotolpqtp
Danzaburou
1,849
980
0
1,055
2,896
763
0
355
2,541
0
21,414
W
Khepri
iRamenGuy
Khepri
1,295
258
0
960
4,161
1,395
0
362
3,759
10,294
0
W
Cernunnos
that1as1an
Cernunnos
1,682
554
99
1,581
2,606
708
110
460
2,096
0
20,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
26,385
147
Minions Killed
235
0
Camps Cleared
0
618,196
Distance Traveled
792,101
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,208
526
23
3
0
129,913
1
W
Chaac
5,321
665
61
8
0
155,593
4
L
Yemoja
3,310
414
1
0
0
43,081
0
L
Baba Yaga
4,925
616
34
4
0
150,586
3
L
Cthulhu
4,703
588
54
7
0
164,859
2
W
Anubis
6,004
751
59
7
0
158,640
3
W
Thor
5,426
678
61
8
0
177,577
4
L
Danzaburou
4,662
583
35
4
0
129,757
0
W
Khepri
4,857
607
7
1
0
160,848
4
W
Cernunnos
4,777
597
47
6
0
139,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role