Player Matchup

Ullr
Ullr
CartaAz
Ullr
Level 42
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Da Ji
Da Ji
Darksidekawaii
Da Ji
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 121L
1,507 Elo+
Party 1
Cerberus
Cerberus
Jairgodoy
Cerberus
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 14L
1,591 Elo+
Party 1
Bacchus
Bacchus
MahouKaisa
Bacchus
Level 13
God Stats
15W - 18L
1,605 SR
Queue Stats
35W - 45L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
morcilla_Casera
Baron Samedi
Level 34
God Stats
3W - 4L
1,730 SR
Queue Stats
81W - 98L
1,423 Elo+
Solo
Team Averages
Level 56
1,519 SR
1,538 Elo+

VS

Team Averages
Level 72
1,350 SR
1,508 Elo+
Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CatetoAlfa
Medusa
Level 132
God Stats
4W - 3L
1,285 SR
Queue Stats
15W - 19L
1,276 Elo+
Solo
Thanatos
Thanatos
Floky307
Thanatos
Level 89
God Stats
3W - 2L
1,179 SR
Queue Stats
32W - 32L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
TSSKillerFrost
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,765 Elo+
Party 2
Cerberus
Cerberus
l-SHADOW_ANGEL-I
Cerberus
Level 48
God Stats
8W - 4L
1,285 SR
Queue Stats
97W - 110L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CartaAz
Ullr
9
2 / 4 / 3
5,353
487
3,694
6,786
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 6 / 2
6,235
567
4,893
10,127
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Jairgodoy
Cerberus
8
0 / 3 / 1
4,867
442
1,998
7,705
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
MahouKaisa
Bacchus
5
0 / 2 / 1
4,280
389
791
4,691
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
morcilla_Casera
Baron Samedi
9
3 / 6 / 3
5,995
545
3,750
7,646
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 3
7,047
641
5,297
5,472
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
CatetoAlfa
Medusa
11
6 / 0 / 2
6,619
602
7,221
5,330
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Floky307
Thanatos
11
4 / 3 / 6
6,735
612
4,500
7,112
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 3 / 6
7,970
725
7,069
5,034
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 5
5,484
499
1,313
6,614
2,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
21
21
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
3
4.5
L
Ullr
CartaAz
Ullr
2
4
3
0.88
W
Medusa
CatetoAlfa
Medusa
6
0
2
7
L
4
6
2
0.83
W
Thanatos
Floky307
Thanatos
4
3
6
2.33
L
Cerberus
Jairgodoy
Cerberus
0
3
1
0.17
L
Bacchus
MahouKaisa
Bacchus
0
2
1
0.25
W
7
3
6
3.33
W
1
2
5
1.75
L
Baron Samedi
morcilla_Casera
Baron Samedi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
25,400
36,955
Taken
29,562
12,522
Mitigated
9,890
8,069
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,297
610
0
961
5,472
2,773
184
1,569
3,889
0
35,539
L
Ullr
CartaAz
Ullr
3,694
1,712
0
1,009
6,786
1,719
0
1,512
5,274
0
17,449
W
Medusa
CatetoAlfa
Medusa
7,221
1,780
0
2,601
5,330
1,447
1,646
1,153
4,087
0
40,882
L
4,893
1,069
0
3,222
10,127
3,021
0
1,506
8,521
0
26,865
W
Thanatos
Floky307
Thanatos
4,500
759
0
6,659
7,112
2,111
0
1,024
5,986
0
27,886
L
Cerberus
Jairgodoy
Cerberus
1,998
37
0
2,132
7,705
2,842
0
807
6,673
17,994
0
L
Bacchus
MahouKaisa
Bacchus
791
88
0
522
4,691
2,282
0
913
3,778
6,916
0
W
7,069
1,368
0
682
5,034
1,443
927
1,737
3,103
40,077
0
W
1,313
30
168
2,224
6,614
2,116
0
656
5,958
14,272
0
L
Baron Samedi
morcilla_Casera
Baron Samedi
3,750
353
70
1,114
7,646
2,658
0
3,644
4,002
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
33,855
203
Minions Killed
330
0
Camps Cleared
0
942,649
Distance Traveled
1,051,858
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,047
641
77
7
0
211,850
3
L
Ullr
5,353
487
28
3
0
190,699
1
W
Medusa
6,619
602
67
6
0
189,944
1
L
Da Ji
6,235
567
53
5
0
216,876
0
W
Thanatos
6,735
612
68
6
0
222,955
5
L
Cerberus
4,867
442
57
5
0
212,236
0
L
Bacchus
4,280
389
13
1
0
141,204
0
W
Nu Wa
7,970
725
86
8
0
205,642
1
W
Cerberus
5,484
499
32
3
0
221,467
1
L
Baron Samedi
5,995
545
52
5
0
181,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role