Player Matchup

Sun Wukong
Sun Wukong
Bungard5
Sun Wukong
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
79W - 88L
1,435 Elo+
Party 3
Cerberus
Cerberus
ChickenAdobo100
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LegionTitan55
Artemis
Level 42
God Stats
6W - 3L
1,772 SR
Queue Stats
119W - 133L
1,419 Elo+
Party 3
Bakasura
Bakasura
OMARINGLES_YT
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
moobies1999
Thoth
Level 81
God Stats
1W - 2L
1,320 SR
Queue Stats
117W - 131L
1,434 Elo+
Party 3
Team Averages
Level 52
1,518 SR
1,458 Elo+

VS

Team Averages
Level 51
1,705 SR
1,593 Elo+
Bellona
Bellona
PoloTakeFlight
Bellona
Level 85
God Stats
9W - 5L
1,526 SR
Queue Stats
67W - 57L
1,392 Elo+
Solo
Scylla
Scylla
Quinki
Scylla
Level 48
God Stats
1W - 2L
1,762 SR
Queue Stats
20W - 12L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
ThreeSword4
Danzaburou
Level 28
God Stats
2W - 2L
1,584 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Thanatos
Thanatos
YourAWizardKyle
Thanatos
Level 65
God Stats
8W - 4L
1,610 SR
Queue Stats
10W - 6L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
jozoyo
Jormungandr
Level 30
God Stats
5W - 1L
2,044 SR
Queue Stats
16W - 10L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bungard5
Sun Wukong
15
4 / 1 / 17
9,602
873
8,482
8,547
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
15
4 / 1 / 16
9,437
858
10,856
12,437
8,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
1 / 4 / 9
8,124
739
9,277
7,196
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
OMARINGLES_YT
Bakasura
13
2 / 3 / 6
7,787
708
2,098
5,578
1,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
14 / 2 / 6
11,950
1,086
13,126
7,631
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,581
780
5,469
11,733
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Quinki
Scylla
14
2 / 5 / 4
8,009
728
7,003
8,702
2,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ThreeSword4
Danzaburou
14
4 / 3 / 0
9,046
822
6,370
10,060
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
13
1 / 6 / 6
7,566
688
6,486
9,927
3,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
jozoyo
Jormungandr
14
2 / 6 / 4
7,995
727
8,332
13,127
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
25
Kills
11
11
Deaths
25
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bungard5
Sun Wukong
4
1
17
12.5
W
Cerberus
4
1
16
12
W
Artemis
1
4
9
1.38
W
Bakasura
OMARINGLES_YT
Bakasura
2
3
6
1.67
L
2
5
5
0.9
L
Scylla
Quinki
Scylla
2
5
4
0.8
L
Danzaburou
ThreeSword4
Danzaburou
4
3
0
1.33
L
Thanatos
1
6
6
0.67
L
Jormungandr
jozoyo
Jormungandr
2
6
4
0.67
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,839
Damage
33,660
41,389
Taken
53,549
21,231
Mitigated
25,849
12,286
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bungard5
Sun Wukong
8,482
715
0
3,187
8,547
6,070
529
3,458
4,989
0
17,391
W
Cerberus
10,856
357
1,194
5,020
12,437
8,002
241
5,081
7,031
19,521
0
W
Artemis
9,277
2,632
0
280
7,196
2,418
0
3,077
4,044
0
31,235
W
Bakasura
OMARINGLES_YT
Bakasura
2,098
1,692
135
1,681
5,578
1,742
511
1,282
4,246
0
7,468
L
5,469
722
629
849
11,733
7,818
0
4,733
6,694
0
22,919
L
Scylla
Quinki
Scylla
7,003
213
708
1,222
8,702
2,756
0
3,402
5,070
29,989
0
L
Danzaburou
ThreeSword4
Danzaburou
6,370
1,914
932
2,623
10,060
2,828
0
6,169
3,652
0
20,828
L
Thanatos
6,486
541
0
3,988
9,927
3,293
332
3,964
5,693
0
16,518
L
Jormungandr
jozoyo
Jormungandr
8,332
1,492
1,231
1,909
13,127
9,154
0
5,297
7,462
19,709
0
W
13,126
952
0
789
7,631
2,999
249
1,812
5,744
36,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,900
Gold Earned
41,197
190
Minions Killed
206
4
Camps Cleared
9
1,069,125
Distance Traveled
1,048,370
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,602
873
21
2
0
236,938
1
W
Cerberus
9,437
858
25
2
0
233,518
3
W
Artemis
8,124
739
57
5
3
172,234
1
W
Bakasura
7,787
708
24
2
1
212,557
0
L
Bellona
8,581
780
44
4
1
218,407
1
L
Scylla
8,009
728
63
6
3
196,900
1
L
Danzaburou
9,046
822
42
4
2
210,162
0
L
Thanatos
7,566
688
24
2
3
214,977
0
L
Jormungandr
7,995
727
33
3
0
207,924
0
W
Thoth
11,950
1,086
63
6
0
213,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role